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Graphics Engineer Jobs in Texas (NOW HIRING)

Graphics Software Engineer

Austin, TX

$138.80K - $171.50K/yr

As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You'll ensure Apple products and services can ...

Graphics Verification Software Engineer

Austin, TX

$138.80K - $171.50K/yr

Description As a Graphics Verification Software Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs and software meet Apple's quality ...

Graphics Software Engineer

Austin, TX · On-site

$138.80K - $171.50K/yr

As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You'll ensure Apple products and services can ...

Graphics Verification Software Engineer

Austin, TX · On-site

$138.80K - $171.50K/yr

As a Graphics Verification Software Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs and software meet Apple's quality standards through ...

Data Graphics Developer The Houston Chronicle is looking for an ambitious senior-level graphics developer with strong visualization skills to join our growing data team. This role will work alongside ...

Data Graphics Developer The Houston Chronicle is looking for an ambitious senior-level graphics developer with strong visualization skills to join our growing data team. This role will work alongside ...

Data Graphics Developer The Houston Chronicle is looking for an ambitious senior-level graphics developer with strong visualization skills to join our growing data team. This role will work alongside ...

Data Graphics Developer The Houston Chronicle is looking for an ambitious senior-level graphics developer with strong visualization skills to join our growing data team. This role will work alongside ...

Data Graphics Developer The Houston Chronicle is looking for an ambitious senior-level graphics developer with strong visualization skills to join our growing data team. This role will work alongside ...

Data Graphics Developer The Houston Chronicle is looking for an ambitious senior-level graphics developer with strong visualization skills to join our growing data team. This role will work alongside ...

Data Graphics Developer The Houston Chronicle is looking for an ambitious senior-level graphics developer with strong visualization skills to join our growing data team. This role will work alongside ...

Data Graphics Developer The Houston Chronicle is looking for an ambitious senior-level graphics developer with strong visualization skills to join our growing data team. This role will work alongside ...

Data Graphics Developer The Houston Chronicle is looking for an ambitious senior-level graphics developer with strong visualization skills to join our growing data team. This role will work alongside ...

Graphics (GPU) Architectural Modeling Engineer

Austin, TX · On-site

$138.80K - $171.50K/yr

As a Graphics (GPU) Architectural Modeling Engineer, you will:- Develop architectural models for the development, validation, and verification of graphics processing unit (GPU) design.- Write bit ...

Graphics (GPU) Architectural Modeling Engineer

Austin, TX · On-site

$138.80K - $171.50K/yr

As a Graphics (GPU) Architectural Modeling Engineer, you will:- Develop architectural models for the development, validation, and verification of graphics processing unit (GPU) design.- Write bit ...

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Graphics Engineer information

See Texas salary details

$58.2K

$132.7K

$163K

How much do graphics engineer jobs pay per year?

As of Jun 1, 2026, the average yearly pay for graphics engineer in Texas is $132,731.00, according to ZipRecruiter salary data. Most workers in this role earn between $130,400.00 and $148,100.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Graphics Engineer, and why are they important?

To thrive as a Graphics Engineer, you need a strong background in computer graphics, mathematics, and programming languages such as C++ or Python, often supported by a degree in computer science or a related field. Familiarity with graphics APIs (like DirectX, OpenGL, or Vulkan), shader programming, and real-time rendering engines is typically required. Exceptional problem-solving, creativity, and communication skills help you devise innovative solutions and collaborate effectively with multidisciplinary teams. Mastering these skills ensures the delivery of visually compelling, high-performance graphics crucial for gaming, simulation, and visualization industries.

How do Graphics Engineers typically collaborate with artists and game designers during a project's development cycle?

Graphics Engineers work closely with artists and game designers to ensure that visual assets and effects are integrated seamlessly into the project. They often participate in regular meetings to discuss technical feasibility, optimize rendering pipelines, and troubleshoot graphical issues. This collaboration helps translate creative vision into efficient, real-time graphics while balancing performance and quality. Establishing clear communication and understanding both artistic goals and technical constraints are key to successful teamwork in this role.

What are Graphics Engineers?

Graphics Engineers are specialized software engineers who design, develop, and optimize computer graphics systems and applications. They work on rendering engines, visual effects, shaders, and graphics APIs to create realistic and efficient visual experiences in video games, simulations, movies, and other multimedia platforms. Graphics Engineers need strong programming skills, particularly in languages like C++ and knowledge of graphics libraries such as DirectX, OpenGL, or Vulkan. Their work bridges the gap between hardware capabilities and artistic vision, ensuring smooth and visually appealing graphics performance.
What are the most commonly searched types of Graphics Engineer jobs in Texas? The most popular types of Graphics Engineer jobs in Texas are:
Infographic showing various Graphics Engineer job openings in Texas as of May 2026, with employment types broken down into 93% Full Time, and 7% Contract. Highlights an 93% In-person, and 7% Hybrid job distribution, with an average salary of $132,731 per year, or $63.8 per hour.
Graphics Software Engineer

Graphics Software Engineer

Apple

Austin, TX

$138.80K - $171.50K/yr

Full-time

Posted 9 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Do you love problem solving and creating elegant solutions to complex technical challenges? As part of our Silicon Engineering team, you’ll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this team means you’ll be responsible for crafting and building workloads that ensure Apple devices are best-in-class. Join us to help deliver the next groundbreaking product containing an Apple GPU!
In this impactful role, you will be responsible for tooling and workloads used by teams involved in all stages of the GPU development lifecycle, from early feature specification through silicon bring-up and beyond. You will work with other teams at engineering sites around the globe towards the shared goal of ensuring that Apple GPUs meet the highest quality and efficiency standards. This job involves designing, developing, and maintaining workloads for GPU architectural validation and design verification.
Description
Join the team to play a central role in developing upcoming Apple GPUs. You will help to ensure the GPU is functional, performant, and within the expected power envelope. In this role, you will work with many other teams involved in GPU development, including but not limited to Architecture, Modeling, Performance, Power, Design Verification, Silicon Validation, and Manufacturing. You will develop mission-critical workloads for graphics core verification, and work alongside other GPU hardware teams from design bring-up through post-silicon, to identify and debug architectural, logic, and silicon issues. This includes working with the GPU software teams during production driver bring-up to rapidly identify and resolve software issues.
Preferred Qualifications
Demonstrated knowledge of the software graphics pipeline and its application to computer graphics and / or ML, through relevant coursework or industry experience.
Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs.
Experience with continuous integration systems, automated build systems, and regression systems.
Strong communication skills.
Experience working in teams.
Minimum Qualifications
BS degree is a requirement.
Experience with computer and / or GPU architecture, through relevant coursework or industry experience.
Experience with C++ programming.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976