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Graphics Developer Jobs in Seattle, WA (NOW HIRING)

CUDA Developer - Remote

Seattle, WA · Remote

$60 - $100/hr

CUDA Engineering Expert Job Type: Contractor Location: Remote Job Overview We are seeking ... Background in graphics, compute shaders, or AI/ML acceleration.

Contribute to a high-functioning graphics feature team focused on delivering industry-leading ... Work very closely with developers, researchers, and project managers to drive graphics innovation ...

New

Associate Product Developer Reports to: Sr. Product Developer FLSA Status: Non-Exempt Department ... Collaborate with Graphic Design to resize or adjust artwork files for production needs

Senior Web Developer

Seattle, WA · On-site

$101K - $111K/yr

Senior Web Developer Department: Creative Services Employment Type: Full Time Location: Seattle, WA ... Our work spans branding, campaigns, communications, graphic design, digital strategy, websites ...

Senior Web Developer

Seattle, WA · On-site

$101 - $111/hr

Senior Web Developer Department: Creative Services Employment Type: Full Time Location: Seattle, WA ... Our work spans branding, campaigns, communications, graphic design, digital strategy, websites ...

The Associate Game Developer also works closely with Graphic Design to assist with layout and proofing on their projects and others as necessary. What will your role involve * Assist Game Developers ...

Angular J Developer

Bellevue, WA · On-site

$61.75 - $75.50/hr

Angular J Developers Location: Seattle Area Openings: Multiple Type: Contract or Contract-to-Hire ... Develop wire frames, proof of concepts and graphical elements. * Translate business, and functional ...

The Senior Web Developer will play a key role in expanding Alta's digital capabilities by building ... Our work spans branding, campaigns, communications, graphic design, digital strategy, websites ...

Be Seen First

Position Summary This is a dual-role position combining customer service and graphic design for our ... managers, and developers). You'll be the main point of contact for clients placing orders ...

New

Showing results 41-60

Graphics Developer information

See Seattle, WA salary details

$16

$29

$47

How much do graphics developer jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for graphics developer in Seattle, WA is $29.75, according to ZipRecruiter salary data. Most workers in this role earn between $21.06 and $36.63 per hour, depending on experience, location, and employer.

What is the difference between Graphics Developer vs Game Developer?

AspectGraphics DeveloperGame Developer
Required CredentialsBachelor's in Computer Science, Graphics Programming experience, knowledge of graphics APIs (OpenGL, DirectX)Bachelor's in Computer Science or related, programming skills, game design understanding
Work EnvironmentSoftware companies, tech firms, specialized graphics teamsGame studios, entertainment industry, independent developers
Industry UsageFocuses on rendering, visual effects, and graphics optimizationDevelops entire games including graphics, gameplay, and mechanics

Graphics Developers specialize in creating and optimizing visual effects and rendering techniques, often working on specific graphics engines or tools. Game Developers design and build complete video games, integrating graphics, gameplay, and mechanics. While Graphics Developers focus on visual fidelity, Game Developers oversee the entire game development process, making their roles distinct but complementary.

Are graphics developers in demand?

Graphics developers are in demand due to the growing need for visual content in gaming, multimedia, and user interface design. Skills in programming languages like C++ and knowledge of graphics APIs such as OpenGL or DirectX enhance job prospects, especially in technology and entertainment industries.

What is a graphics developer?

A graphics developer is a professional who designs, creates, and optimizes visual content for digital applications, such as video games, simulations, or user interfaces. They often work with programming languages like C++ or OpenGL, and use tools like Unity or Unreal Engine to develop real-time graphics and visual effects.
Infographic showing various Graphics Developer job openings in Seattle, WA as of August 2026, with employment types broken down into 83% Full Time, 4% Part Time, and 13% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $61,878 per year, or $29.7 per hour.

OpenXR App Developer

Pyramid Consulting, Inc

Redmond, WA • On-site

Full-time

Re-posted 11 days ago


Job description

Job Summary:
Pyramid Consulting, Inc. is a leading IT industry company, and they are seeking an OpenXR App Developer for a long-term contract opportunity. The role involves developing XR applications using OpenXR, collaborating with stakeholders, and debugging runtime issues while ensuring high performance and quality of the applications.
Responsibilities:
• Develop XR applications using OpenXR (end-to-end: architecture, implementation, testing, and iteration).
• Build interactive features such as: Input handling (controllers, hands, action sets, haptics) Scene/interaction systems (grabbing, ray interactions, UI in 3D) Rendering and performance optimizations (frame pacing, latency-sensitive updates) Integrate platform/runtime features where applicable (tracking spaces, anchor-like constructs, passthrough/scene understanding if available via extensions).
• Create clean, testable code and contribute to basic CI/build scripts as needed.
• Debug runtime/device issues (graphics, tracking, input) and provide clear repro steps and fixes.
• Collaborate with product/UX and engineering stakeholders; document designs and tradeoffs.
Qualifications:
Required:
• OpenXR
• C/C++/C#
• GPU/CPU
• 3+ years of professional software development experience (or equivalent)
• Hands-on experience shipping 3D real-time applications (XR, games, simulation, or visualization)
• Practical experience with OpenXR (core concepts: instance/session, swapchains, spaces, actions)
• Strong C/C++ and/or C# skills (depending on stack), plus solid debugging skills
• Experience with a real-time engine or framework such as Unity (C#) and OpenXR plugin ecosystem, or Unreal (C++) XR pipeline, or Custom/native OpenXR rendering with Vulkan/OpenGL/DirectX
• Understanding of rendering/perf constraints for XR (72/90/120 FPS targets, GPU/CPU bottlenecks, latency)
• Shipped at least one OpenXR-based app or feature to production
• Experience with OpenXR extensions (e.g., hand tracking, eye gaze, foveated rendering, scene/space-related extensions)
• Graphics experience: Vulkan/OpenGL/DirectX, shaders, profiling tools (RenderDoc, engine profilers)
• Android XR experience (Gradle, NDK, JNI) or low-level platform integration
• Experience building reusable components/frameworks for XR interaction or app scaffolding
Company:
Pyramid Consulting, a global leader in workforce and technology solutions, empowers individuals and organizations to transform and thrive in the most challenging and competitive markets. Founded in 1996, the company is headquartered in Alpharetta, USA, with a team of 5001-10000 employees. The company is currently Late Stage.