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Graphics Developer Jobs in Seattle, WA (NOW HIRING)

Senior Deep Learning Compiler Engineer

Redmond, WA · On-site

$117K - $160K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. They are seeking a Deep Learning Compiler Engineer to analyze deep learning networks and ...

D. in Computer Science, Computer Graphics, Physics, or related field * Demonstrated ongoing AI skill development (e.g., prompt/context engineering, agent orchestration) and staying current with ...

The role involves problem definition, designing callable libraries and graphical interfaces, and developing robust algorithms for experiments and trials, requiring expertise in several programming ...

Software Development Engineer II

Redmond, WA · On-site

$109K - $149K/yr

Expertise in graphics stacks, including engine runtime, drivers, microcode, and hardware, combined ... developer tools to support easier, faster, and more effective software engineering for complex ...

Senior Engineer

Pacific, WA · On-site

$105K - $143K/yr

Skill in the use of spreadsheets, graphic editors, databases, word processors, project management software and in the operation of various engineering specific computer programs. * Ability to work ...

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Graphics Developer information

See Seattle, WA salary details

$16

$29

$47

How much do graphics developer jobs pay per hour?

As of Jun 19, 2026, the average hourly pay for graphics developer in Seattle, WA is $29.75, according to ZipRecruiter salary data. Most workers in this role earn between $21.06 and $36.63 per hour, depending on experience, location, and employer.

What is the difference between Graphics Developer vs Game Developer?

AspectGraphics DeveloperGame Developer
Required CredentialsBachelor's in Computer Science, Graphics Programming experience, knowledge of graphics APIs (OpenGL, DirectX)Bachelor's in Computer Science or related, programming skills, game design understanding
Work EnvironmentSoftware companies, tech firms, specialized graphics teamsGame studios, entertainment industry, independent developers
Industry UsageFocuses on rendering, visual effects, and graphics optimizationDevelops entire games including graphics, gameplay, and mechanics

Graphics Developers specialize in creating and optimizing visual effects and rendering techniques, often working on specific graphics engines or tools. Game Developers design and build complete video games, integrating graphics, gameplay, and mechanics. While Graphics Developers focus on visual fidelity, Game Developers oversee the entire game development process, making their roles distinct but complementary.

Infographic showing various Graphics Developer job openings in Seattle, WA as of June 2026, with employment types broken down into 75% Full Time, 21% Part Time, and 4% Contract. Highlights an 82% Physical, 5% Hybrid, and 13% Remote job distribution, with an average salary of $61,878 per year, or $29.7 per hour.
Senior Deep Learning Compiler Engineer

Senior Deep Learning Compiler Engineer

NVIDIA

Redmond, WA • On-site

$117K - $160K/yr

Full-time

Posted 19 days ago


Job description

Job Summary:
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. They are seeking a Deep Learning Compiler Engineer to analyze deep learning networks and develop compiler optimization algorithms, collaborating with various teams to enhance deep learning software performance.
Responsibilities:
• Analyzing deep learning networks and developing compiler optimization algorithms.
• Collaborating with members of the deep learning software framework teams and the hardware architecture teams to accelerate the next generation of deep learning software.
• Scope of these efforts includes defining public APIs, performance optimizations and analysis, crafting and implementing compiler infrastructure techniques for neural networks, and other general software engineering work.
Qualifications:
Required:
• Bachelors, Masters or Ph.D. in Computer Science, Computer Engineering, related field or equivalent experience
• 3+ years of relevant work or research experience in performance analysis and compiler optimizations
• Ability to work independently, define project goals and scope, and lead your own development efforts
• Excellent C/C++ and Python programming and software design skills, including debugging, performance analysis, and test design
• Strong interpersonal skills are required along with the ability to work in a dynamic product-oriented team
Preferred:
• Proficient in CPU and/or GPU architecture
• CUDA or OpenCL programming experience
• Experiences in systems with constrained resources, such as embedded platforms, small memory size, and cross compilation
• Experience with the following technologies: MLIR, XLA, TVM, LLVM, deep learning models and algorithms, and deep learning frameworks, such as PyTorch
• GPU kernel generation with high performance and fast build time
• A track record of success in mentoring junior engineers and interns is a bonus
Company:
NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI. Founded in 1993, the company is headquartered in Santa Clara, USA, with a team of 10001+ employees. The company is currently Late Stage.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993