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Graphic Programmer Jobs in Utah (NOW HIRING)

Engineering Manager, BMS

Salt Lake City, UT

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Engineering Manager, BMS Does the thought of joining one of the fastest-growing, privately held ... Lead the development of BMS standards, including Points Lists, Graphics, and Sequences, ensuring ...

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Graphic Programmer information

See Utah salary details

$100.6K

$122.9K

$142.5K

How much do graphic programmer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for graphic programmer in Utah is $122,900.00, according to ZipRecruiter salary data. Most workers in this role earn between $113,800.00 and $132,000.00 per year, depending on experience, location, and employer.

How does a graphic programmer typically collaborate with artists and designers during a game's development cycle?

Graphic Programmers work closely with artists and designers to ensure that visual concepts are both achievable and optimized for performance. They often translate creative ideas into technical solutions, developing shaders, rendering techniques, and visual effects that align with the team's artistic vision. Regular meetings and iterative feedback sessions help bridge the gap between technical feasibility and creative intent, making strong communication skills essential for success in this role.

What is the difference between Graphic Programmer vs Shader Developer?

AspectGraphic ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Graphics, or related field; knowledge of graphics APIsSimilar educational background; specialized knowledge of shader languages
Work EnvironmentGame studios, visual effects companies, simulation firmsGame studios, graphics software companies, real-time rendering projects
Employer & Industry UsageUsed broadly across industries involving graphics programmingPrimarily in graphics and game development sectors
Common Search & Comparison IntentUnderstanding roles in graphics developmentFocusing on shader-specific tasks within graphics programming

Both Graphic Programmers and Shader Developers work in graphics-intensive environments, often requiring similar educational backgrounds and skills. While Graphic Programmers handle overall graphics systems and engine integration, Shader Developers focus specifically on creating and optimizing shaders for rendering effects. The roles are closely related, with Shader Developers often being a specialized subset within the broader scope of Graphic Programming.

What are the key skills and qualifications needed to thrive as a graphic programmer?

To thrive as a Graphic Programmer, you need a strong background in computer science, mathematics, and graphics programming, often supported by a relevant degree or equivalent experience. Proficiency with programming languages like C++, graphics APIs such as DirectX or OpenGL, and familiarity with shader languages and game engines is typically required. Creativity, problem-solving, and effective collaboration with artists and developers are essential soft skills that set top performers apart. These skills and qualities are crucial for creating visually compelling, high-performance graphics that enhance user experiences in interactive applications.

What is a graphic programmer?

Graphic programmers are specialized software developers who focus on creating and optimizing visual elements in computer programs, particularly in video games, simulations, and multimedia applications. They work on rendering engines, shaders, lighting, and other graphical effects to achieve high-quality visuals and efficient performance. Their expertise lies in graphics APIs, mathematics, and hardware acceleration to ensure smooth and realistic graphics. Graphic programmers often collaborate closely with artists and designers to bring visual concepts to life. This role requires strong programming skills, usually in languages like C++ and knowledge of graphics libraries such as DirectX or OpenGL.

What cities in Utah are hiring for Graphic Programmer jobs?

Cities in Utah with the most Graphic Programmer job openings:

Infographic showing various Graphic Programmer job openings in Utah as of August 2026, with employment types broken down into 5% Internship, 58% Full Time, 24% Part Time, 1% Temporary, and 12% Contract. Highlights an 78% Physical, 3% Hybrid, and 19% Remote job distribution, with an average salary of $122,900 per year, or $59.1 per hour.

Lead Agentic Software Engineer

Cricut

South Jordan, UT

Full-time

Posted 9 days ago


Job description

Company Description

We are seeking an experienced Lead Agentic Software Engineer to build and ship features across our client applications on iOS/iPadOS, Android, or Electron/Angular. This hands-on, code-intensive role focuses on writing and shipping production code while using agentic coding tools to move quickly without compromising quality. The position centers on creative, design-focused surfaces, so hands-on experience with 2D graphics editing or rendering is essential. You will bring deep expertise in one major client platform and partner closely with Product Management and UX to turn defined features into shipped experiences. 

Job Description
  • Dedicate most of your time to writing, reviewing, and shipping production code on your primary platform. 
  • Use agentic coding tools as a core part of your daily workflow — AI-assisted code review, automated test generation, AI-augmented development — while maintaining code quality, security, and human oversight. 
  • Design and build features end-to-end, from technical approach through implementation, testing, and release. 
  • Apply established architectural patterns to keep your code modular, maintainable, and testable. 
  • Collaborate closely with Product Management and UX to take defined features from spec to shipped experience, surfacing technical tradeoffs and feasibility early. 
  • Build and maintain high-performance 2D graphics editing and rendering capabilities for creative, design-focused features. 
  • Optimize application performance — startup time, memory usage, responsiveness, rendering, battery life, and network efficiency. 
  • Ensure application security through encryption, secure authentication, certificate validation, and secure credential/key management. 
  • Write and maintain automated tests for your features. 
  • Drive CI/CD automation, release quality, and deployment processes for your platform (App Store, Google Play, or desktop distribution). 
  • Ship behind feature flags with progressive rollout and kill-switches, validating new behavior with production telemetry before ramping. 
  • Own release health through telemetry — tracking crash-free rates, performance budgets, and defect trends. 
  • Participate in code reviews and share knowledge with other engineers on your platform. 
  • Evaluate emerging platform, AI, and tooling technologies, and recommend adoption where they'd meaningfully improve your team's work.
Qualifications
  • Bachelor's or Master's degree in Computer Science, Software Engineering, or a related field. 
  • 8+ years of professional client/frontend software development experience, with deep, production-level expertise in one of: iOS, Android, or Electron/Angular. 
  • Hands-on experience with graphics/rendering technologies relevant to your platform — e.g., Core Graphics/Metal on iOS, Canvas/Skia/Vulkan on Android, or Canvas/WebGL/Skia (CanvasKit) on Electron/Angular. 
  • At least a year of hands-on, pragmatic use of modern AI engineering tools (Claude Code, Cursor, Copilot, etc.), with practical experience integrating AI/LLM capabilities where relevant (agentic patterns, evals, latency/cost/reliability tradeoffs). 
  • Expert-level proficiency in the language matching your primary platform (Swift, Kotlin, or TypeScript). 
  • Strong expertise in the native UI framework for your platform (SwiftUI/UIKit, Jetpack Compose, or Electron/Angular). 
  • Strong understanding of your platform's concurrency model (Swift Concurrency, Kotlin Coroutines/Flow, or modern asynchronous JavaScript/RxJS). 
  • Experience with architectural patterns such as MVVM, Clean Architecture, MVI, or component-based architecture. 
  • Experience consuming REST APIs. 
  • Strong debugging, profiling, and performance optimization skills using platform-native tools (Xcode Instruments, Android Profiler, or browser/Electron devtools). 
  • Experience with automated testing (unit, integration, UI/end-to-end) and CI/CD pipelines. 
  • Working knowledge of secure credential storage (Keychain, Android Keystore, or equivalent). 
  • Experience instrumenting applications with telemetry/observability tools (e.g., Datadog, Firebase, or platform-native logging). 

Soft Skills

  • Communicates clearly with engineering, product, and design — written and verbal. 
  • Collaborates well with Product Management and UX, building alignment on scope and tradeoffs. 
  • Shares knowledge readily and helps other engineers on the team grow. 
  • Stays curious about new tools and techniques, especially in AI-assisted development, and brings practical improvements to the team.