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Graphic Programmer Jobs in Colorado (NOW HIRING)

Graphic Designer

Lafayette, CO · On-site

$40 - $45/hr

... Engineering, Manufacturing, and Regulatory teams • Support print production and digital ... Graphic Designer • Production Designer • Desktop Publishing Specialist • Technical ...

AEIS) is a global leader in the design and manufacturing of highly engineered, precision power ... A mid-level Graphic Designer shapes and maintains the brand's visual identity across channels. This ...

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Graphic Programmer information

See Colorado salary details

$116.2K

$142K

$164.6K

How much do graphic programmer jobs pay per year?

As of Jul 16, 2026, the average yearly pay for graphic programmer in Colorado is $141,954.00, according to ZipRecruiter salary data. Most workers in this role earn between $131,400.00 and $152,500.00 per year, depending on experience, location, and employer.

How does a Graphic Programmer typically collaborate with artists and designers during a game's development cycle?

Graphic Programmers work closely with artists and designers to ensure that visual concepts are both achievable and optimized for performance. They often translate creative ideas into technical solutions, developing shaders, rendering techniques, and visual effects that align with the team's artistic vision. Regular meetings and iterative feedback sessions help bridge the gap between technical feasibility and creative intent, making strong communication skills essential for success in this role.

What is the difference between Graphic Programmer vs Shader Developer?

AspectGraphic ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Graphics, or related field; knowledge of graphics APIsSimilar educational background; specialized knowledge of shader languages
Work EnvironmentGame studios, visual effects companies, simulation firmsGame studios, graphics software companies, real-time rendering projects
Employer & Industry UsageUsed broadly across industries involving graphics programmingPrimarily in graphics and game development sectors
Common Search & Comparison IntentUnderstanding roles in graphics developmentFocusing on shader-specific tasks within graphics programming

Both Graphic Programmers and Shader Developers work in graphics-intensive environments, often requiring similar educational backgrounds and skills. While Graphic Programmers handle overall graphics systems and engine integration, Shader Developers focus specifically on creating and optimizing shaders for rendering effects. The roles are closely related, with Shader Developers often being a specialized subset within the broader scope of Graphic Programming.

What are the key skills and qualifications needed to thrive as a Graphic Programmer, and why are they important?

To thrive as a Graphic Programmer, you need a strong background in computer science, mathematics, and graphics programming, often supported by a relevant degree or equivalent experience. Proficiency with programming languages like C++, graphics APIs such as DirectX or OpenGL, and familiarity with shader languages and game engines is typically required. Creativity, problem-solving, and effective collaboration with artists and developers are essential soft skills that set top performers apart. These skills and qualities are crucial for creating visually compelling, high-performance graphics that enhance user experiences in interactive applications.

What are graphic programmers?

Graphic programmers are specialized software developers who focus on creating and optimizing visual elements in computer programs, particularly in video games, simulations, and multimedia applications. They work on rendering engines, shaders, lighting, and other graphical effects to achieve high-quality visuals and efficient performance. Their expertise lies in graphics APIs, mathematics, and hardware acceleration to ensure smooth and realistic graphics. Graphic programmers often collaborate closely with artists and designers to bring visual concepts to life. This role requires strong programming skills, usually in languages like C++ and knowledge of graphics libraries such as DirectX or OpenGL.
What cities in Colorado are hiring for Graphic Programmer jobs? Cities in Colorado with the most Graphic Programmer job openings:
Infographic showing various Graphic Programmer job openings in Colorado as of July 2026, with employment types broken down into 2% Internship, 75% Full Time, 19% Part Time, 1% Temporary, 2% Contract, and 1% Nights. Highlights an 82% Physical, 2% Hybrid, and 16% Remote job distribution, with an average salary of $141,954 per year, or $68.2 per hour.
Graphic Designer

$63K - $68K/yr

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

The Denver Museum of Nature & Science is looking for a Graphic Designer who can turn big ideas into beautiful, accurate and production-ready creative assets across digital, print and environmentalchannels.This role supports work that welcomes guests, advances inclusion, strengthens community connection and brings the Museum's mission to life every day.

This is a hands-on design role for someone who loves the craft and cares about the details. Great design doesn't stop at the first layout. It carries through to the final file, the right export, the accurate copy and a clean handoff to the vendor. If getting it right is its own reward, you'll enjoy this work.

In this role, you will help bring Museum campaigns, exhibitions, theaters, programs and institutional initiatives to life for millions of guests each year. Your work will show up across digital ads, email, web graphics, social media, presentations, signage, large-format displays, event materials, donor communications and internal communications.

We're looking for a designer with strong visual judgment, excellent production skills and real pride in the details. You're comfortable adapting approved concepts across formats, keeping our brand consistent and preparing files that are ready for publication, production or vendor handoff.

If you want meaningful work, high visibility and the satisfaction of seeing your designs out in the world, this is the role.

Job Class:Full Time
Hiring Range: $63,000-$68,000 annually

Essential Duties
  • Creates graphic standards, implements design concepts, and adheres to results-oriented principlesfor each phase of multiple advertising campaigns, print collateral, and signage projectssimultaneously, meeting all deadlines and project management requirements.
  • Reviews all work orders and/or special requests immediately and asks for clarification of direction,when necessary, to ensure full understanding of every project.
  • Ensures collaboration with exhibit graphic designers, exhibits/marketing writers, fabricators,contractors, vendors, project manager, and others as appropriate.
  • Produces great results on time, within budget, with correct specifications, with all revisions madecorrectly at every round of revision, with little guidance under tight deadlines, while demonstratingmeticulous attention to detail on every project.
  • Provides specified vendor with clear and accurate specifications and details to ensure accurate filesare provided on time and accurately reflecting project specifications.
  • Ensures files are the correct sizes according to the exact specifications provided by mediacompanies, designer, ad agency, or marketing coordinator.
  • Manages multiple projects simultaneously, meeting all deadlines and project managementrequirements including design, implementation, review, preparation, and production.
  • Coordinates with project managers on all final graphic products, methods, material costs, andbudgets to meet established design criteria, milestones, and exhibition goals.
  • Collaborates with digital and exhibition staff to integrate, accommodate, and/or complement theessence of promotional campaigns with the on-site visitor experience and programming.
Minimum Qualifications/Requirements
  • Associate's degree, or equivalent work experience.
  • 2 years' graphic design and production experience.
  • Some early morning/evening/weekend work.
  • Intermediate to advanced proficiency in Adobe Creative Suite: Illustrator, Photoshop, InDesign.
Application Instructions

Please submit your resume by 6:00 p.m. MT on Friday, July 10th. Applications will not be accepted after this time. DMNS reserves the right to close the position prior to this date. Applications may only be accepted electronically via the Museum's website.

Employment Type: Full Time