Principal Visual Artist
New York, NY · On-site
Proficiency in Blender (or equivalent) for 3D modelling, UV layout, texturing, rigging, and animation * Strong 2D skills in Photoshop, Illustrator, or equivalent, with a focus on texture creation ...
New York, NY · On-site
Proficiency in Blender (or equivalent) for 3D modelling, UV layout, texturing, rigging, and animation * Strong 2D skills in Photoshop, Illustrator, or equivalent, with a focus on texture creation ...
New York, NY · On-site
Proficiency in Blender (or equivalent) for 3D modelling, UV layout, texturing, rigging, and animation * Strong 2D skills in Photoshop, Illustrator, or equivalent, with a focus on texture creation ...
New York, NY · On-site
Proficiency in Blender (or equivalent) for 3D modelling, UV layout, texturing, rigging, and animation * Strong 2D skills in Photoshop, Illustrator, or equivalent, with a focus on texture creation ...
New York, NY · On-site
Proficiency in Blender (or equivalent) for 3D modelling, UV layout, texturing, rigging, and animation * Strong 2D skills in Photoshop, Illustrator, or equivalent, with a focus on texture creation ...
Animation & Virtual Production (NYC & LI Campuses)Teach BFA courses in compositing, VFX, 2D/3D ... Product Growth Design (NYC Campus Only)Teach Graduate-level instruction in experimentation, in-app ...
Animation & Virtual Production (NYC & LI Campuses)Teach BFA courses in compositing, VFX, 2D/3D ... Product Growth Design (NYC Campus Only)Teach Graduate-level instruction in experimentation, in-app ...
... VFX, 2D/3D animation, portfolio development, and emerging tech like AR/VR. • Design Historian ... Graduate-level instruction in experimentation, in-app tracking metrics, UX strategy, and data ...
... VFX, 2D/3D animation, portfolio development, and emerging tech like AR/VR. • Design Historian ... Graduate-level instruction in experimentation, in-app tracking metrics, UX strategy, and data ...
Animation & Virtual Production (NYC & LI Campuses) Teach BFA courses in compositing, VFX, 2D/3D ... Product Growth Design (NYC Campus Only) Teach Graduate-level instruction in experimentation, in-app ...
Animation & Virtual Production (NYC & LI Campuses) Teach BFA courses in compositing, VFX, 2D/3D ... Product Growth Design (NYC Campus Only) Teach Graduate-level instruction in experimentation, in-app ...
Manhattan, NY · On-site
$99 - $108/hr
... VFX, 2D/3D animation, portfolio development, and emerging tech like AR/VR. • Design Historian ... Graduate-level instruction in experimentation, in-app tracking metrics, UX strategy, and data ...
Manhattan, NY · On-site
$99 - $108/hr
... VFX, 2D/3D animation, portfolio development, and emerging tech like AR/VR. • Design Historian ... Graduate-level instruction in experimentation, in-app tracking metrics, UX strategy, and data ...
The successful candidate will teach a diverse student body across undergraduate and graduate ... rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and ...
The successful candidate will teach a diverse student body across undergraduate and graduate ... rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and ...
New York Institute of Technology's six schools and colleges offer undergraduate, graduate, doctoral ... rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and ...
New York Institute of Technology's six schools and colleges offer undergraduate, graduate, doctoral ... rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and ...
Overview New York Institute of Technology's six schools and colleges offer undergraduate, graduate ... rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and ...
Overview New York Institute of Technology's six schools and colleges offer undergraduate, graduate ... rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and ...
The successful candidate will teach a diverse student body across undergraduate and graduate ... rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and ...
The successful candidate will teach a diverse student body across undergraduate and graduate ... rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and ...
Overview New York Institute of Technology's six schools and colleges offer undergraduate, graduate ... rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and ...
Overview New York Institute of Technology's six schools and colleges offer undergraduate, graduate ... rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and ...
Overview New York Institute of Technology's six schools and colleges offer undergraduate, graduate ... rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and ...
Overview New York Institute of Technology's six schools and colleges offer undergraduate, graduate ... rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and ...
Advanced degree or significant equivalent industry experience required to teach at the graduate ... 2D and 3D animation, XR, motion graphics, screen based communication and UI/UX, knowledge of ...
Advanced degree or significant equivalent industry experience required to teach at the graduate ... 2D and 3D animation, XR, motion graphics, screen based communication and UI/UX, knowledge of ...
New York, NY · On-site +1
You can quickly make lots of 2D and 3D sketches that bring concepts and ideas to life to test ... Animation, 3D & coding experience is ideal. * You take direction well and exhibit good time ...
Quick apply
New York, NY · On-site +1
You can quickly make lots of 2D and 3D sketches that bring concepts and ideas to life to test ... Animation, 3D & coding experience is ideal. * You take direction well and exhibit good time ...
Brooklyn, NY · On-site
$20/hr
You can quickly make lots of 2D and 3D sketches that bring concepts and ideas to life to test ... Post-graduate interns only (we don't accept interns who are still in school or between semesters ...
Brooklyn, NY · On-site
$20/hr
You can quickly make lots of 2D and 3D sketches that bring concepts and ideas to life to test ... Post-graduate interns only (we don't accept interns who are still in school or between semesters ...
New York, NY · On-site +1
$20/hr
You can quickly make lots of 2D and 3D sketches that bring concepts and ideas to life to test ... Post-graduate interns only (we don't accept interns who are still in school or between semesters ...
New York, NY · On-site +1
$20/hr
You can quickly make lots of 2D and 3D sketches that bring concepts and ideas to life to test ... Post-graduate interns only (we don't accept interns who are still in school or between semesters ...
| Aspect | Graduate 2D Animation Rigging | Graduate 3D Animation Rigging |
|---|---|---|
| Required Skills | 2D software (Toon Boom, Adobe Animate), rigging techniques | 3D software (Maya, Blender), skeletal rigging |
| Work Environment | 2D animation studios, post-production houses | 3D animation studios, gaming, film |
| Industry Usage | TV cartoons, web animations | Video games, movies, VR |
Graduate 2D Animation Rigging focuses on creating rigs for 2D characters using specialized software, often in traditional animation settings. In contrast, Graduate 3D Animation Rigging involves building skeletal structures for 3D models, typically in gaming and film industries. Both roles require knowledge of rigging principles, but they differ in software and output type, making them distinct career paths within animation.

Other
Re-posted 27 days ago
We're building a small, senior team to create exceptional real-time, web-first interactive experiences across our portfolio. Work that pushes what WebGL can do and sets the bar for high-craft fan engagement. We blend the creative sensibility of top interactive studios with the technical ambition of game development, and we're hiring the founding members who will shape everything that follows.
We're looking for a Principal Visual Artist to lead the visual identity and art direction of our interactive work. You'll partner with the Creative Director to define the look and feel of each project, set the visual standard for the team, and drive that quality from early concept through to production-ready assets across 2D and 3D. As the team grows, you'll lead and mentor artists, shape workflows, and own the visual direction of features end to end.
You care about craft at every stage. You understand that great real-time art starts with smart decisions made early, and you're comfortable taking ownership across disciplines in a small team where your judgment sets the quality bar.
What you'll do
What we're looking for
Bonus
Ensure your Fanatics job offer is legitimate and don't fall victim to fraud. Fanatics never seeks payment from job applicants. Feel free to ask your recruiter for a phone call or other type of communication for interview, and ensure your communication is coming from a Fanatics email address (including @collectfanatics.com). For added security, where possible, apply through our company website at www.fanaticsinc.com/careers