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Graduate 2D Animation Rigging Jobs in Staten Island, NY

Perform UV mapping and texture projection to accurately map 2D textures onto 3D surfaces. * Render ... Knowledge of animation, rigging, or visual effects pipelines. * Portfolio showcasing high-quality ...

You can quickly make lots of 2D and 3D sketches that bring concepts and ideas to life to test ... Animation, 3D & coding experience is ideal. * You take direction well and exhibit good time ...

You can quickly make lots of 2D and 3D sketches that bring concepts and ideas to life to test ... Post-graduate interns only (we don't accept interns who are still in school or between semesters ...

You can quickly make lots of 2D and 3D sketches that bring concepts and ideas to life to test ... Post-graduate interns only (we don't accept interns who are still in school or between semesters ...

Graduate 2D Animation Rigging information

See Staten Island, NY salary details

$30

$55

$82

How much do graduate 2d animation rigging jobs pay per hour?

As of Aug 25, 2026, the average hourly pay for graduate 2d animation rigging in Staten Island, NY is $55.78, according to ZipRecruiter salary data. Most workers in this role earn between $42.45 and $65.14 per hour, depending on experience, location, and employer.

What is the difference between Graduate 2D Animation Rigging vs Graduate 3D Animation Rigging?

AspectGraduate 2D Animation RiggingGraduate 3D Animation Rigging
Required Skills2D software (Toon Boom, Adobe Animate), rigging techniques3D software (Maya, Blender), skeletal rigging
Work Environment2D animation studios, post-production houses3D animation studios, gaming, film
Industry UsageTV cartoons, web animationsVideo games, movies, VR

Graduate 2D Animation Rigging focuses on creating rigs for 2D characters using specialized software, often in traditional animation settings. In contrast, Graduate 3D Animation Rigging involves building skeletal structures for 3D models, typically in gaming and film industries. Both roles require knowledge of rigging principles, but they differ in software and output type, making them distinct career paths within animation.

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For Graduate 2D Animation Rigging jobs in Staten Island, NY, the most frequently searched job titles are:

What job categories do people searching Graduate 2D Animation Rigging jobs in Staten Island, NY look for?

The top searched job categories for Graduate 2D Animation Rigging jobs in Staten Island, NY are:

What cities near Staten Island, NY are hiring for Graduate 2D Animation Rigging jobs?

Cities near Staten Island, NY with the most Graduate 2D Animation Rigging job openings:

Infographic showing various Graduate 2D Animation Rigging job openings in Staten Island, NY as of July 2026, with employment types broken down into 52% As Needed, 32% Full Time, 10% Part Time, 1% Temporary, 2% Contract, and 3% Nights. Highlights an 72% Physical, 4% Hybrid, and 24% Remote job distribution, with an average salary of $116,018 per year, or $55.8 per hour.

Adjunct faculty- Virtual Production Designer and Developer

Virtual Producer

Manhattan, NY • On-site

$130.87 - $143.27/hr

Other

Posted 6 days ago


Job description

Overview

New York Institute of Technology’s six schools and colleges offer undergraduate, graduate, and professional degree programs in demand disciplines including computer science, data science, and cybersecurity; biology, health professions, and medicine; architecture and design; engineering; IT and digital technologies; management; and energy and sustainability. A nonprofit, independent, private, and nonsectarian institute of higher education founded in 1955, it welcomes nearly 8,000 students worldwide.

The university has campuses in New York City and Long Island, New York; Jonesboro, Arkansas; and Vancouver, British Columbia, as well as programs around the world. More than 112,000 alumni are part of an engaged network of physicians, architects, scientists, engineers, business leaders, digital artists, and healthcare professionals. Together, the university’s community of doers, makers, healers, and innovators empowers graduates to change the world, solve 21‑century challenges, and reinvent the future.

For more information, visit nyit.edu.

Responsibilities

The Department of Digital Art and Design anticipates openings for part‑time (adjunct) instructors in Spring 2024 at its Old Westbury and Manhattan locations to teach undergraduate courses within the Digital Arts BFA program. Subjects we are seeking teaching for at this time include Digital Compositing and Visual Effects and Portfolio Development for Digital Artists, but may also include subjects related to 3D Modeling and Animation, 2D animation, and emerging technologies like Augmented and Virtual Reality.

Qualifications

Candidates must have a Master’s degree or a Bachelor’s degree and 5 years of professional experience in the fields of traditional and digital art and design.

Academic experience is a plus.

Candidates should have technical knowledge and proficiency in Adobe CC, including Photoshop, Illustrator, After Effects, Maya, Cinema 4D, Nuke and other commonly used software.

Knowledge and understanding of emerging technologies (AR, VR) is a plus.

New York Institute of Technology is an Equal Opportunity Employer – All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or protected veteran status.

Other Information

In compliance with local legislation as well as to provide greater transparency to candidates, the annual base salary range for this position is listed. New York Tech considers factors such as scope and responsibilities of the position, candidate experience/expertise, education/training, key skills, geographic location, internal peer equity as well as market, organizational considerations and/or applicable collective bargaining agreement when extending an offer.

Adjunct Faculty offered hourly rate is contingent on applicable rank.

Minimum Salary: USD $95.00/Hr.

Maximum Salary: USD $104.00/Hr.

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