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Gpu Compiler Engineer Jobs in Portland, OR (NOW HIRING)

Compiler Engineer

Hillsboro, OR · On-site

$149K - $211K/yr

Job Details: We are looking for an experienced MSVC Compiler Engineer to contribute to the ... The group delivers specialized NPU IP to enable the AI PC and GPU IP to support all of Intel ...

Job Details: We are looking for an experienced MSVC Compiler Engineer to contribute to the ... The group delivers specialized NPU IP to enable the AI PC and GPU IP to support all of Intel ...

As a Compiler Engineer, you will play a critical role in designing, developing, testing, debugging ... CUDA, or GPU programming. - Knowledge of performance analysis, optimization, and debugging ...

NVIDIA's HPC Compiler Team wants to hire a Compiler Developer to join the team building one of the ... NVIDIA's invention of the GPU revolutionized parallel computing. Our GPUs are being used in many of ...

Manager, Compiler Engineering

Hillsboro, OR · On-site

$224 - $356.50/hr

NVIDIA's invention of the GPU sparked the growth of the PC gaming market, redefined modern computer ... A software engineer with 10+ overall years of experience with at least 4+ years of hands‑on ...

NVIDIA's invention of the GPU sparked the growth of the PC gaming market, redefined modern computer ... A software engineer with 10+ overall years of experience with at least 4+ years of hands-on ...

NVIDIA is a leader in GPU technology and high-performance computing. They are seeking a Compiler Engineering Manager to lead a team focused on optimizing compiler products for high-performance ...

We are looking for a performance-obsessed AI Infrastructure Engineer to push LLM inference to its ... You will partner with our architecture and compiler teams to shape future GPU roadmaps based on ...

New

... development, compiler, and hardware teams to guide decisions that determine how efficiently ... Experience with GPU computing (CUDA) Your base salary will be determined based on your location ...

Gpu Compiler Engineer information

See Portland, OR salary details

$11.7K

$88.3K

$119.8K

How much do gpu compiler engineer jobs pay per year?

As of Aug 10, 2026, the average yearly pay for gpu compiler engineer in Portland, OR is $88,331.00, according to ZipRecruiter salary data. Most workers in this role earn between $37,600.00 and $114,500.00 per year, depending on experience, location, and employer.

What is a GPU compiler engineer?

GPU Compiler Engineers are specialized software engineers who design, develop, and optimize compilers that translate high-level programming code into machine code that runs efficiently on Graphics Processing Units (GPUs). Their work enables developers to harness the full power of GPUs for tasks such as graphics rendering, scientific computing, and machine learning. These engineers often work closely with hardware teams to ensure compatibility and performance, and they play a critical role in advancing GPU technology.

What are some common challenges faced by GPU compiler engineers in optimizing code for different hardware architectures?

GPU Compiler Engineers often encounter challenges when adapting and optimizing code for a wide variety of GPU architectures. Each hardware platform may have unique instruction sets, memory hierarchies, and performance characteristics, requiring tailored compiler optimizations. Balancing performance, portability, and correctness is an ongoing challenge, especially when supporting multiple vendors or generations of hardware. Close collaboration with hardware engineers and performance analysts is essential to ensure the compiler produces efficient code that leverages the strengths of each GPU architecture.

What is the difference between Gpu Compiler Engineer vs Gpu Software Engineer?

AspectGpu Compiler EngineerGpu Software Engineer
Required CredentialsBachelor's or Master's in Computer Science, Electrical Engineering, or related; knowledge of compiler designBachelor's or Master's in Computer Science or related; strong programming skills
Work EnvironmentResearch and development teams focused on compiler optimization and hardware integrationSoftware development teams working on GPU applications, drivers, or SDKs
Industry UsagePrimarily in hardware and compiler companies, GPU manufacturers

The Gpu Compiler Engineer specializes in developing and optimizing compilers for GPU hardware, focusing on translating high-level code into efficient machine instructions. In contrast, the Gpu Software Engineer works on creating GPU-related software, such as drivers, SDKs, or applications. While both roles require strong programming skills and knowledge of GPU architecture, the compiler engineer emphasizes compiler design and optimization, whereas the software engineer focuses on software development and integration.

What are the key skills and qualifications needed to thrive as a GPU compiler engineer, and why are they important?

To thrive as a GPU Compiler Engineer, you need a strong background in computer science, with expertise in compiler design, parallel programming, and GPU architectures, typically supported by a relevant degree. Familiarity with tools and languages such as LLVM, CUDA, OpenCL, and performance profiling systems is essential. Analytical thinking, problem-solving ability, and effective collaboration are crucial soft skills for success in this role. These skills ensure the development of high-performance, reliable compiler solutions that optimize GPU-based applications and support innovation in computing.
What are popular job titles related to Gpu Compiler Engineer jobs in Portland, OR? For Gpu Compiler Engineer jobs in Portland, OR, the most frequently searched job titles are:
What job categories do people searching Gpu Compiler Engineer jobs in Portland, OR look for? The top searched job categories for Gpu Compiler Engineer jobs in Portland, OR are:

Compiler Engineer

Intel Corporation

Hillsboro, OR • On-site

$149K - $211K/yr

Full-time

Medical, Retirement, PTO

Re-posted 13 days ago


Intel rating

8.7

Company rating: 8.7 out of 10

Based on 147 frontline employees who took The Breakroom Quiz

19th of 156 rated electronics manufacturers


Job description

Job Details:
Job Description:
We are looking for an experienced MSVC Compiler Engineer to contribute to the development of the Microsoft Visual C++ (MSVC) compiler toolchain for Intel Architecture. In this role, you will work on core compiler backend components, drive performance improvements, and collaborate closely with hardware architecture teams to deliver highly optimized code generation for current and future Intel platforms.
Key Responsibilities
  • Design, implement, and maintain compiler backend optimizers and code generation components.
  • Develop and refine code generation and transformation techniques to maximize performance and efficiency.
  • Collaborate with hardware architects and software developers to define and implement optimizations for next-generation Intel hardware.
  • Execute comprehensive testing and validation of compiler features, ensuring correctness and performance across a variety of workloads.
  • Analyze and resolve performance bottlenecks in generated code using profiling tools and real-world benchmarking scenarios.
  • Stay current with advances in compiler research and industry technologies, incorporating relevant innovations into the toolchain.
  • Mentor and support junior engineers, providing technical leadership, guidance, and best practices.

Behavioral traits that we are looking for:
  • Multi-task and prioritize in a fast-paced environment; managing multiple complex, multidisciplinary tasks and projects
  • Work independently and collaboratively across teams and communicate effectively
  • Attention to detail and remarkable eye for accuracy
  • Growth mindset with willingness to learn and develop new skills

Qualifications:
Minimum qualifications are required to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.
Minimum Qualifications:
  • Bachelor's degree in Computer Science, Computer Engineering, or a related field.
  • 5+ years of experience in one or more of the following areas:
    • Compiler backend design and implementation
    • Application of compiler concepts and techniques with experience in LLVM, GCC, or other compiler frameworks
    • C/C++, and object oriented programming
    • Creating and characterizing performance using micro- and macro-benchmarks

Preferred Qualifications:
  • Master's or PhD in relevant fields of study with 2+ years of hands-on experience
  • Contributions to open-source compiler projects
  • Knowledge of x86 Instruction Set Architecture and advanced CPU features such as AVX, AMX etc
  • Knowledge of Operating System Fundamentals, x86/Arm CPU Architecture.

Job Type:
Experienced Hire
Shift:
Shift 1 (United States of America)
Primary Location:
US, Oregon, Hillsboro
Additional Locations:
US, California, Folsom
Business group:
The Software Team drives customer value by enabling differentiated experiences through leadership AI technologies and foundational software stacks, products, and services. The group is responsible for developing the holistic strategy for client and data center software in collaboration with OSVs, ISVs, developers, partners and OEMs. The group delivers specialized NPU IP to enable the AI PC and GPU IP to support all of Intel's market segments. The group also has HW and SW engineering experts responsible for delivering IP, SOCs, runtimes, and platforms to support the CPU and GPU/accelerator roadmap, inclusive of integrated and discrete graphics.
Posting Statement:
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.
Position of Trust
N/A
Benefits
We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel.
Annual Salary Range for jobs which could be performed in the US: $149,600.00-211,200.00 USD
The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.
Work Model for this Role
This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.
ADDITIONAL INFORMATION: Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter.

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Pay

Benefits

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About Intel

Sourced by ZipRecruiter

Intel strives to make every facet of semiconductor manufacturing state-of-the-art -- from semiconductor process development and manufacturing, through yield improvement to packaging, final test and optimization, and world class Supply Chain and facilities support. Employees in the Technology and Manufacturing Group are part of a worldwide network of design, development, manufacturing, and assembly/test facilities, all focused on utilizing the power of Moore's Law to bring smart, connected devices to every person on Earth

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1968