1

Geometry Processing Jobs (NOW HIRING)

Solid mathematical foundation in linear algebra, optimization, and geometry processing. Experience with modern ML architectures and their applications to 3D problems. Excellent communication skills ...

The Wholesale Operations Manager is responsible for the day-to-day execution of wholesale orders and operational processes across Geometry's growing portfolio of national retail accounts, specialty ...

The Wholesale Operations Manager is responsible for the day-to-day execution of wholesale orders and operational processes across Geometry's growing portfolio of national retail accounts, specialty ...

Showing results 41-60

Geometry Processing information

What is geometry processing?

Geometry processing is a field in computer graphics and computational geometry that focuses on the representation, analysis, manipulation, and optimization of geometric shapes, such as 3D models and surfaces. It involves developing algorithms and tools to process, edit, and improve the quality of geometric data, often for applications in animation, 3D printing, virtual reality, and scientific visualization. Tasks in geometry processing include mesh smoothing, surface reconstruction, shape analysis, and geometric modeling.

What are some typical challenges faced by professionals working in geometry processing roles?

Professionals in geometry processing often encounter challenges related to handling large and complex 3D datasets, ensuring computational efficiency, and maintaining data accuracy throughout various transformations and analyses. Collaborating with multidisciplinary teams, such as software engineers and designers, is usually essential to integrate geometry processing algorithms into larger systems or applications. Additionally, keeping up with evolving algorithms and tools in the field can be demanding but offers significant opportunities for learning and career advancement.

What are the key skills and qualifications needed to thrive as a geometry processing engineer, and why are they important?

To thrive as a Geometry Processing Engineer, you need a solid background in computer science, computational geometry, linear algebra, and experience with 3D graphics, often supported by a relevant degree. Proficiency with programming languages like C++ or Python, familiarity with libraries such as OpenMesh or CGAL, and experience using software like Blender or MeshLab are typically required. Strong problem-solving abilities, attention to detail, and effective communication help professionals excel in collaborative and innovative environments. These skills and qualities are essential for developing efficient algorithms and robust tools that enable accurate modeling, analysis, and manipulation of 3D geometric data.

What are 5 careers that use geometry processing?

Geometry processing is used in careers such as 3D modeling and animation, computer graphics, CAD (Computer-Aided Design) engineering, virtual reality development, and robotics. Professionals in these fields utilize algorithms and software to manipulate and analyze geometric data, often requiring skills in programming and understanding of spatial mathematics.

What other helpful pages are available for Geometry Processing?

Other pages related to Geometry Processing:

Infographic showing various Geometry Processing job openings in the United States as of September 2026, with employment types broken down into 1% As Needed, 79% Full Time, 16% Part Time, 1% Temporary, 2% Contract, and 1% Nights. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution.

3D Computer Vision Engineer, New York City

New York, NY β€’ On-site, Remote

$122K - $143K/yr

Contractor

Re-posted 25 days ago


Job description

OverviewToggle is a venture-backed robotics and software company building technology for the construction and fabrication industries, with a globally distributed team across the U.S. and Europe. We have deployed robotic systems in real-world rebar production and are now building a new category of industrial software: automated feature inspection and dimensional verification for high-mix fabrication. We've validated our sensing and verification stack in rebar and are expanding into broader fabrication environments (metal, glass, GFRC, wood), where quality control remains manual and inconsistent. We're looking for a 3D Computer Vision Engineer - on a contract basis - to help shape software that turns raw 3D scan data into reliable, production-grade measurements and pass/fail decisions in real-world environments.
What you'll do
  • Develop pipelines for:
    • Point cloud processing, filtering, and denoising
    • Scan-to-CAD alignment (ICP + feature-based methods)
    • Feature extraction and primitive fitting (planes, edges, holes, slots, chamfers, fillets)
    • Dimensional measurement, tolerance evaluation, and per-point deviation field computation
  • Translate raw geometry into clear inspection outputs (pass/fail, deviations, annotations)
  • Generate per-point deviation heatmaps for visual review in the 3D viewer
  • Handle calibration, drift, noise, and incomplete data
  • Ensure robustness across materials, lighting, and shop-floor conditions
  • Work directly with QC managers on the shop floor to validate and iterate
  • Ship working software on a short feedback loop - prototype, test in the field, harden
  • Support live customer deployments
    • Help define how UI/UX is optimized for operators
    • Contribute to end-to-end workflows, not just isolated algorithms
  • This is primarily a remote contract role, with approximately 20% of working time hands-on at a U.S. or European facility working directly with the 3D camera system to develop and test software against real hardware. Infrequent travel to client sites for system setup and validation is expected as needed.
Who You Are

You think in geometry, not just models, and care deeply about accuracy, robustness, and repeatability. You're comfortable moving from research to production and don't get stuck chasing perfect theory-you ship working systems, learn from real-world data, and iterate quickly.

Required Skills & Experience
  • Degree in Computer Science, Robotics, or related field
  • Strong experience in 3D computer vision / geometry processing
  • Proficiency in Python; C++ a strong plus
  • Experience shipping production-quality computer vision or measurement pipelines (not just research code)
  • Hands-on experience with:
    • Real sensor data (not just simulated or academic datasets)
    • Point cloud libraries (PCL, Open3D, or similar)
    • Registration (ICP, feature-based alignment)
    • Geometric primitive fitting (RANSAC, circle/cylinder/plane fitting)
    • Sensor calibration and depth systems
Nice to have
  • Inspection, metrology, or manufacturing systems experience
  • Parsing CAD models (DXF, STEP) and aligning scan data to CAD geometry
  • Deployment of systems into production environments
  • Robotics or industrial automation background
Why Toggle
  • Work on unsolved problems in the physical world and built environment
  • Define and build new systems used directly in factory and construction pre-fab production
  • Human centric with a priority on safety and usability
  • High ownership and fast iteration
  • Small, technical, global and collaborative team

Toggle is an equal opportunity employer. We encourage candidates of all backgrounds to apply.

Employment Type: CONTRACTOR