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Generative 3D Jobs in Washington (NOW HIRING)

... 3D sensing, anti-counterfeiting, consumer electronics, industrial, automotive, government and ... Utilization of generative AI tools to assist in concept and implementation of FPGA designs * Strong ...

Spacecraft CAD Design Lead

Greenbelt, MD · On-site

$154K - $230K/yr

Experience: 10+ years of experience in aerospace/defense 3D CAD design, with at least 3 years in a ... Experience or familiarity with Generative Design practices and softwaresuch asnTopor equivalent.

Spacecraft CAD Design Lead

Greenbelt, MD · On-site

$154K - $230K/yr

Experience: 10+ years of experience in aerospace/defense 3D CAD design, with at least 3 years in a ... Experience or familiarity with Generative Design practices and software such as nTop or equivalent.

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Generative 3D information

Is AI taking over 3D modeling jobs?

Generative 3D artists use AI tools to assist in creating complex models more efficiently, but AI currently complements rather than replaces human expertise. Many roles require skills in traditional modeling, artistic judgment, and understanding of software like Blender or Maya. AI can automate repetitive tasks, allowing artists to focus on creative aspects, but human oversight remains essential in the industry.

What jobs in the US pay 300,000 a year?

Generative 3D specialists working in senior roles such as lead researchers, AI engineers, or technical directors in industries like gaming, film, or virtual reality can earn salaries around or above $300,000 annually. These positions typically require advanced skills in 3D modeling, machine learning, and experience with tools like Unreal Engine or Blender, often combined with a strong portfolio and relevant certifications.

What is the difference between Generative 3D vs 3D Modeler?

AspectGenerative 3D3D Modeler
Primary FocusUsing algorithms and AI to automatically generate 3D contentManually creating detailed 3D models based on specifications
Required SkillsProgramming, AI, procedural modeling3D modeling software, artistic skills
Work EnvironmentTech companies, AI labs, digital content creationDesign studios, gaming, animation
CertificationsComputer science, AI, 3D software proficiency3D modeling software certifications, art degrees

Generative 3D specialists focus on creating 3D content through algorithms and AI, automating parts of the modeling process. In contrast, 3D Modelers manually craft detailed models using software tools. Both roles are essential in digital content creation but differ in approach, skills, and work environment.

What is a Generative 3D artist?

A Generative 3D artist is a professional who uses algorithms, code, and artificial intelligence to create three-dimensional visual content. They leverage generative design techniques and tools to produce complex, innovative 3D models, animations, and environments that may be difficult to achieve manually. These artists often work in industries such as gaming, film, architecture, and virtual reality, where procedural content and automation can enhance creativity and efficiency. Their expertise combines traditional 3D modeling skills with programming and a strong understanding of computational design.

What is a $900000 AI job?

A $900,000 AI job typically refers to a high-level position in artificial intelligence, such as a senior researcher, AI director, or executive role, often requiring advanced skills in machine learning, deep learning, and data analysis. These roles usually involve leadership, strategic planning, and extensive experience, and they may be found in large tech companies or specialized AI firms.

What are some common challenges faced by professionals working in Generative 3D roles, and how can they be addressed?

Professionals in Generative 3D often encounter challenges such as balancing creative freedom with technical constraints, managing computational resources for complex scenes, and ensuring compatibility across different software and platforms. Staying updated with rapidly evolving tools and algorithms can also be demanding. To address these challenges, it's helpful to engage in continuous learning, collaborate closely with both technical and artistic team members, and participate in industry forums to share solutions and best practices.

Which 3 jobs will survive AI?

Generative 3D artists and designers are likely to continue thriving as AI tools assist rather than replace creative roles, especially when specialized skills like 3D modeling, animation, and understanding of complex software are involved. Jobs requiring high levels of creativity, critical thinking, and hands-on expertise—such as visual effects specialists, technical directors, and immersive environment developers—are expected to persist. Continuous learning and proficiency with AI-assisted tools will be key to maintaining relevance in this evolving field.

What are the key skills and qualifications needed to thrive as a Generative 3D Designer, and why are they important?

To thrive as a Generative 3D Designer, you need a solid background in 3D modeling, algorithmic or procedural design, and computer graphics, often supported by a degree in design, computer science, or a related field. Familiarity with tools like Blender, Houdini, Autodesk Maya, and programming languages such as Python or C++ is typically required. Creativity, problem-solving, and effective communication are crucial soft skills to excel when working with multidisciplinary teams and interpreting complex design briefs. Mastering these skills ensures the ability to create innovative 3D content efficiently, adapt to evolving technologies, and meet diverse project requirements.
What cities in Washington are hiring for Generative 3D jobs? Cities in Washington with the most Generative 3D job openings:
Graphics Software Engineer

Graphics Software Engineer

University of Maryland

College Park, MD • On-site

$138K - $171K/yr

Full-time

Re-posted 3 days ago


University Of Maryland, Baltimore rating

7.7

Company rating: 7.7 out of 10

Based on 13 frontline employees who took The Breakroom Quiz

228th of 555 rated colleges and universities


Job description

Job Description Summary
Organization's Summary Statement:
The University of Maryland Institute for Health Computing (IHC) merges the computational expertise, clinical expertise, biomedical innovation, health data and academic resources of the University of Maryland, College Park; the University of Maryland, Baltimore; and the University of Maryland Medical System to innovate health care delivery and support the Montgomery County life science community.
Job Summary:
We are building next-generation intelligent, immersive, high-performance tools for healthcare, and are looking for a highly motivated, performance-oriented software engineer to own the full development stack. This position requires passion for real-time XR programming on cutting-edge hardware while closely integrating AI/ML for neural rendering, generative medical visualization, real-time inference, and data-driven enhancements. Expect to do deep dives in C++/C#/Python coding, low-latency optimizations, GPU expertise, and developing massively parallel software to run on IHC's state-of-the-art supercomputer, while shipping production-grade immersive applications that transform surgical planning, training, clinical workflows, and diagnostics.
This is a builder-first role with over 80% time devoted to hands-on coding, software architecture, optimization, deployment, and iteration in a fast-moving, interdisciplinary environment. This position involves mentoring junior talent, maintaining mission-critical infrastructure, and collaborating with computer scientists and clinicians to build and deploy visual computing tools to revolutionize healthcare. This position is in a supportive, mission-driven, research-lab environment with mentorship from senior scientists, engineers, researchers, and professors, access to top-tier hardware, and opportunities for rapid professional development while contributing to health computing. This position is fully onsite and requires presence at the IHC office in North Bethesda.
Responsibilities/Duties:
• Hands-on architect, developer, and optimizer: Architect, code, profile, and ship high-performance XR + AI visualization systems - including real-time neural rendering (Gaussian splatting, NeRF variants), AI-enhanced volume rendering, generative modeling, multi-modal data fusion, Unity/Unreal pipelines, and edge-deployed inferencing. Own end-to-end implementation from prototype to polished product, targeting 90+ FPS on XR hardware.
• Infrastructure and platform engineering: Design, scale, and harden the institute's advanced XR + GPU-accelerated ML compute ecosystem for real-time visual computing pipelines, cross-platform deployment, and performance tooling.
• Mentor, Accelerate, Learn, and Collaborate: Work closely with senior team members, contribute to code reviews, mentor undergrads as you level up in modern XR + AI workflows. Hands-on experiential teaching of specialized classes, and more informal hands-on instruction for faculty/users at IHC.
• High-impact flex work on emerging priorities, keeping pace with
Minimum Qualification:
Education: Bachelor's Degree in Computer Science, Computer Engineering, or a closely related field.
Experience: Strong academic record with relevant coursework in real-time graphics, computer vision, XR development, or AI-integrated systems.
Knowledge, Skills, and Abilities:
• Foundational AI/ML knowledge: PyTorch/TensorFlow basics, computer vision/graphics concepts.
• Solid C++ proficiency (performance-oriented coding) with working knowledge of C#.
• Comfortable Python usage for ML prototyping, scripting, data handling, and rapid experimentation.
• Familiarity with Windows, Linux, macOS, and mobile platforms.
• Strong communication skills for both technical and non-technical audiences.
• Excellent problem-solver who enjoys debugging, profiling, troubleshooting, and making programs
run smoothly.
• Ability to work collaboratively in a team environment and independently when needed.
• Strong analytical skills and attention to detail.
• Genuine excitement to code interactive, intelligent, and immersive tools that advance healthcare.
Preferences:
• Master's Degree in Computer Science, Computer Engineering, or a closely related field.
• Experience with AR/VR/XR devices.
• Understanding of modern graphics APIs (Vulkan preferred, DirectX 12, Metal, or OpenGL) with real-time rendering experience.
• Basic GPU optimization awareness, CUDA, compute shaders.
• Hands-on experience building XR prototypes/apps in Unity3D and/or Unreal Engine
• Familiarity with 3D capture/reconstruction (multi-camera, light fields, SLAM) + ML preprocessing.
Licenses/ Certifications: N/A
Physical Demands: N/A
Additional Job Details
Required Application Materials: Cover Letter, CV and List of References (minimum of 3)
Best Consideration Date: April 3, 2026
Posting Close Date: N/A
Open Until Filled: Yes
Financial Disclosure Required
No
For more information on Financial Disclosure, please visit Maryland's State Ethics Commission website.
Department
CMNS-College of Computer, Math & Natural Sciences
Worker Sub-Type
Faculty Regular
Salary Range
$100,000 - $110,000
Benefits Summary
For more information on Regular Faculty benefits, select this link.
Background Checks
Offers of employment are contingent on completion of a background check. Information reported by the background check will not automatically disqualify anyone from employment. Before any adverse decision, the finalist will have an opportunity to provide information to the University regarding disclosable background check information. The University reserves the right to rescind the offer of employment or otherwise decline or terminate employment if the information reported by the background check is deemed incompatible with the position, regardless of when the background check is completed.
Employment Eligibility
The successful candidate must complete employment eligibility verification (on Form I-9) by presenting documents that establish identity and work authorization within the timeframe required by federal immigration law, and where applicable, to demonstrate renewed employment authorization. Failure to complete employment eligibility verification or reverification within the timeframe set forth by law may result in suspension or termination of employment.
EEO Statement
The University of Maryland, College Park is an Equal Opportunity Employer. All qualified applicants will receive equal consideration for employment. Please read the University's Equal Employment Opportunity Statement of Policy.
Title IX Non-Discrimination Notice
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