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Gaming Tech Jobs in California (NOW HIRING)

Translate complex PC and gaming technology features into clear, differentiated, and culturally relevant consumer benefits and stories. * Develop integrated marketing strategies across paid, owned ...

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Gaming Tech information

What is a gaming tech?

A Gaming Tech, short for Gaming Technician, is a professional responsible for maintaining, repairing, and troubleshooting gaming machines and equipment, such as slot machines, arcade games, or casino gaming systems. They ensure that all gaming devices operate smoothly, comply with regulations, and provide technical support to resolve malfunctions. Gaming Techs may work in casinos, arcades, or entertainment venues and often collaborate with security and management teams to ensure the integrity of gaming operations.

What are the key skills and qualifications needed to thrive as a gaming tech?

To thrive as a Gaming Tech, you need a solid understanding of gaming machines, troubleshooting skills, and a background in electronics or computer technology, often supported by relevant certifications or vocational training. Familiarity with diagnostic tools, slot management systems, and compliance software is typically required. Strong customer service, attention to detail, and problem-solving abilities help you excel in this role. These skills are vital for ensuring gaming equipment operates reliably, maintaining regulatory compliance, and providing a positive gaming experience for patrons.

How does a gaming tech typically collaborate with game developers and support teams during the launch of a new title?

Gaming Techs play a crucial role during the launch of a new game by working closely with game developers to ensure that hardware and software systems are fully optimized for performance and player experience. They assist in troubleshooting technical issues, setting up and maintaining gaming servers, and providing real-time support to both developers and end-users. Effective communication and problem-solving skills are essential, as Gaming Techs often serve as a bridge between technical support teams and developers to quickly address bugs or player-reported issues. This collaborative environment offers opportunities to learn from different departments and deepen technical expertise.

What is the difference between Gaming Tech vs Game Developer?

AspectGaming TechGame Developer
Required CredentialsTechnical certifications, degrees in IT, computer science, or related fieldsDegree in computer science, software engineering, or game design; programming skills
Work EnvironmentHardware labs, testing facilities, technical support settingsDesign studios, coding environments, collaborative teams
Industry UsageSupporting gaming hardware, troubleshooting, and technical integrationCreating and programming video games, story development

Gaming Tech professionals focus on hardware, troubleshooting, and technical support within the gaming industry, while Game Developers are primarily involved in designing, coding, and creating video games. Both roles require technical skills but differ in their core responsibilities and work environments.

What are popular job titles related to Gaming Tech jobs in California?

For Gaming Tech jobs in California, the most frequently searched job titles are:

What job categories do people searching Gaming Tech jobs in California look for?

The top searched job categories for Gaming Tech jobs in California are:

What cities in California are hiring for Gaming Tech jobs?

Cities in California with the most Gaming Tech job openings:

Infographic showing various Gaming Tech job openings in California as of August 2026, with employment types broken down into 74% Full Time, and 26% Part Time. Highlights an 100% In-person job distribution.

Senior Gameplay Analytics Engineer (Unreal Engine)

2K

Novato, CA • On-site

$108K - $161K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 9 hours ago


Key responsibilities

  • Translate high-level business strategies into clear telemetry specifications and frameworks for game development.

  • Define and enforce data standards, naming conventions, and data contracts to ensure data consistency across all games.

  • Work with studio developers to define data warehouse requirements, validate telemetry, troubleshoot bugs, and support telemetry integration.


Job description

#LI-Onsite
Who We Are:
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K's portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.
Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K's portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA® 2K, renowned BioShock®, Borderlands®, Mafia, Sid Meier's Civilization® and XCOM® brands; popular WWE® 2K and WWE® SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR® 2K.
At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don't meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
About the Role:
We're looking for a Senior Telemetry Design Engineer to design the telemetry specs and frameworks that power our AAA games from early development through live operations. Operating within Central Services, you will bridge the gap between our Business and Technical Data teams. Your main goal: translate high-level business strategies into clear, actionable telemetry designs. By ensuring every data point we collect is tied to a specific business outcome, you'll empower our publishing and creative teams to drive growth and craft exceptional player experiences.
What You Will do:
  • Turn strategic business goals into clear telemetry specs and frameworks designed for seamless implementation by the development team.
  • Define and enforce data standards, naming conventions, and data contracts to keep data consistent across all our games and prevent technical debt.
  • Work closely with studio developers to clearly define data warehouse requirements and ensure smooth implementation.
  • Partner with dev and Data QA teams to validate telemetry, troubleshoot bugs, and ensure data is accurate and ready for downstream teams to use.
  • Contribute directly to the studio codebase by writing telemetry hooks and providing hands-on integration support when needed.
What You Need:
  • 5+ years of experience as a telemetry architect, telemetry designer, or data analyst in gaming, tech, or entertainment.
  • Proven experience designing and implementing scalable telemetry frameworks.
  • Solid understanding of the full Game Development Lifecycle, from initial design through Live Ops.
  • Deep understanding of data concepts like raw streaming data, data modeling, and metadata.
  • Proficient in Advanced SQL and working with platforms like Snowflake and Databricks.
  • Experience handling data contracts, GDPR compliance, and PII.
  • Ability to write clear telemetry specs and translate complex technical concepts for engineering, product, and business teams.
  • An autonomous self-starter who can dive deep into complex technical issues without losing sight of the big picture.
Bonus Points:
  • Experience directly instrumenting telemetry with game studio partners.
  • Hands-on experience with game engines (especially Unreal) and C++.

The pay range for this position in California at the start of employment is expected to be between $108,900 and $161,160 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.