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Gaming Instructor Jobs (NOW HIRING)

Instructors will encourage participant confidence, teamwork, and overall skill development. The ... Leads energizing, fun, safe, and educational classes/practices/games, as directed by the supervisor ...

Instructors will encourage participant confidence, teamwork, and overall skill development. The ... Leads energizing, fun, safe, and educational classes/practices/games, as directed by the supervisor ...

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Gaming Instructor information

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$19

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How much do gaming instructor jobs pay per hour?

As of Sep 14, 2026, the average hourly pay for gaming instructor in the United States is $19.24, according to ZipRecruiter salary data. Most workers in this role earn between $12.50 and $22.60 per hour, depending on experience, location, and employer.

What is a gaming instructor?

Gaming Instructors are professionals who teach individuals or groups how to play video games more effectively. They provide coaching on game mechanics, strategies, teamwork, and often help players improve their skills for casual or competitive play. Gaming instructors can work with all ages and skill levels, and may specialize in specific games or genres. Many offer their services online, through platforms like Twitch or YouTube, or in-person at gaming centers. Their goal is to help students achieve better results and enjoy gaming more.

What are some common challenges gaming instructors face when teaching students of varying skill levels?

Gaming Instructors often work with students who have a wide range of experience, from complete beginners to advanced players. One common challenge is tailoring lesson plans and feedback to suit individual learning speeds while ensuring everyone stays engaged. Instructors must also foster a positive, inclusive environment that encourages teamwork and communication, especially when teaching group classes. Balancing technical skill development with fun and motivation is key to student retention and progress.

What are the key skills and qualifications needed to thrive as a gaming instructor, and why are they important?

To thrive as a Gaming Instructor, you need in-depth knowledge of game mechanics, strategies, and teaching methods, often supported by experience in competitive gaming or relevant certifications. Familiarity with streaming platforms, communication software, and popular game titles is typically required. Strong interpersonal skills, patience, and the ability to give constructive feedback help students learn effectively and stay motivated. These skills ensure that instructors can deliver engaging lessons, foster skill development, and support a positive learning environment for players of all levels.

What is the difference between Gaming Instructor vs Game Coach?

AspectGaming InstructorGame Coach
CredentialsOften requires gaming experience, certifications in teaching or coachingSimilar credentials, often with specialized coaching certifications or experience
Work EnvironmentGame centers, online platforms, esports arenasOnline coaching sessions, esports teams, personal training
Industry UsageUsed by gaming academies, esports organizations, online platformsCommonly used in esports coaching, personal training for gamers

Gaming Instructors and Game Coaches both require gaming experience and often certifications. While Gaming Instructors typically teach in game centers or online platforms, Game Coaches focus on personalized training and strategy development. Both roles are integral to the esports and gaming industry, with overlapping skills but different focus areas.

How to become a gaming instructor?

To become a gaming instructor, you typically need strong knowledge of popular video games, excellent communication skills, and experience in gaming. Some employers may require certifications or a background in teaching or coaching, and familiarity with gaming platforms and tools is beneficial. Gaining experience through gaming communities or streaming can also enhance your qualifications.

What cities are hiring for Gaming Instructor jobs?

Cities with the most Gaming Instructor job openings:

What are the most commonly searched types of Gaming Instructor jobs?

The most popular types of Gaming Instructor jobs are:

What states have the most Gaming Instructor jobs?

States with the most job openings for Gaming Instructor jobs include:

What are popular job titles related to Gaming Instructor jobs?

For Gaming Instructor jobs, the most frequently searched job titles are:

Infographic showing various Gaming Instructor job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 63% Full Time, 33% Part Time, 1% Temporary, and 2% Contract. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution, with an average salary of $40,021 per year, or $19.2 per hour.

Technical Instructor Level I Medical Simulations

San Antonio, TX • On-site

Goldbelt, Inc.
Public Administration • 51 - 200 employees

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 6 days ago


Job description

Overview
Please note that this position is contingent upon the successful award of a contract currently under bid.
Global in service but local in approach, Nisga'a Tek is committed to high-quality service to those who defend us. Nisga'a Tek ensures mission assurance and execution for customers and warfighters. Providing intelligence, IT, cyber security, training, logistics, administrative, acquisition, and background investigation services.
Summary:
The Technical Instructor I Medical Simulations will use Mission Command Information Systems (MCIS) such as Command Post Computing Environment (CPCE) and Virtual Battlespace 3 (VBS3), Games for Training (GFT), and using low-overhead simulations drivers (e.g. DXTRS) deliver individual, collective and leader training to Government personnel to build collective and individual training readiness. Additionally, you will measure the effectiveness of training through collection and analysis of post-training assessments and after-action reviews to refine future training requirements and materials.
Responsibilities
Essential Job Functions:
  • Effectively deliver instruction using MCIS and GFT technology in accordance with Army, Plan of Instruction (POI) and lesson plans (LPs) instruction and education methods while serving as the medical training SME to other MCIS trainers. DELIVERABLE: Training Rosters & Student Feedback Forms: Signed daily sign-in sheets verifying attendance and collected post-training assessment surveys from students to be submitted to the COR for each class or training event.
  • Contribute to the effective use of graphics, windowing, animation, feedback, and branch planning when designing and coordinating instruction. DELIVERABLE: Multimedia Courseware & Scenario Scripts: Published slide decks, simulation storyboards, and documented branch plans (e.g., scenario decision trees) incorporated into the POI.
  • Train Soldiers, leaders, and staff in warrior tasks, battle drills, various MCIS through individual and collective training, the warfighting functions and medical operations and processes. DELIVERABLE: Go/No-Go Evaluation Rubrics & Training Matrices: Completed individual or collective task evaluation checklists indicating the unit's proficiency level on specific battle drills and medical operations.
  • Assist Training Support Team in planning and preparation of mission command training and exercises in support of training readiness of Soldiers and units. DELIVERABLE: Exercise Planning Artifacts: Master Scenario Events List (MSEL) injects drafted, system configuration checklists, and Pre-Exercise Communication/System Check Reports.
  • Operate supported unit MCIS and conduct over the shoulder training for unit MCIS operators; provide specific expertise in MCIS, gaming, and simulations (particularly medical) as requested. DELIVERABLE: Coaching Logs & Technical SOPs: Daily observation logs capturing over-the-shoulder interventions, and Quick Reference Guides (QRGs) or SOPs developed for unit operators to follow.
  • Serve as an MCIS and Gaming Instructor SME to other MCIS trainers at JBSA. DELIVERABLE: Train-the-Trainer (T3) Documentation: Memos or rosters documenting cross-training sessions provided to peer instructors, and SME advisory reports/emails shared with the training team.
  • Able to cross-train and become proficient in other Army MCIS and simulations in support of individual through collective training. DELIVERABLE: Instructor Certification Records: Certificates of completion, internal training matrix updates, and formal evaluations validating the instructor's own proficiency on newly fielded systems. Submit digital copy to COR as completed or updated.
  • Supports training event EXCON/HICON/response cell operations, and AARs. Conducts leader/staff individual and collective command post, exercise, and institutional training IAW current doctrine and DATE / Operational Environment.
  • Reports to and takes direction from the Training Support Lead. DELIVERABLE: Monthly Status Reports (MSRs): Weekly or monthly activity reports detailing hours worked, classes taught, system issues resolved, and upcoming planning milestones.

Qualifications
Necessary Skills and Knowledge:
  • Be able to read, write, and speak English fluently.
  • Possess excellent written and oral communication and presentation skills.
  • Possess good interpersonal relationship skills necessary for establishing and maintaining a good learning and working environment with students and faculty.

Minimum Qualifications:
  • Completed US Army Senior Leader Course or higher.
  • Completed formal course on one or more US Army MCIS.
  • Minimum two (2) or more years' experience in military training/instruction.
  • SME in one or more Medical MCIS, tools, and training simulations, specifically S2MC, MC4, AHLTA, JMeWS/MSAT, and SMDS.
  • Experience in operations and training requirements of a Multifunctional Medical Battalion (MMB) or any Role II capable Medical Company, preferably while deployed.
  • Experience in operations and training requirements for a Battalion (or higher) command post.
  • Possess a current US SECRET clearance.
  • Be a US Citizen.
  • Minimum travel required: Trip Reports to be submitted to the COR within 5 days of TDY/travel.

Preferred Qualifications:
  • Military service with experience in areas like those listed under required qualifications.
  • Overall familiarity with US Army training, operations, training aids, devices, simulators, and simulations (TADSS), and MCIS.
  • Experienced in the use of Army gaming (VBS3) and low overhead drivers (DXTRS) in stimulating MCIS individual and collective training.
  • Knowledge of Brigade and Battalion Staff and NCO led processes in Combined Arms Training Strategies (CATS) execution.
  • SharePoint or other collaboration tool experience.

Pay and Benefits
At Goldbelt, we value and reward our team's dedication and hard work. We provide a competitive base salary commensurate with your qualifications and experience. As an employee, you'll enjoy a comprehensive benefits package, including medical, dental, and vision insurance, a 401(k) plan with company matching, tax-deferred savings options, supplementary benefits, paid time off, and professional development opportunities.