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Gaming Designer Jobs in Bothell, WA (NOW HIRING)

Play games, likely betas, alphas, and pre-alphas of some of the biggest games in the world * Build ... You will work with developers, designers, and product managers to help you understand the product ...

Play lots of video games, likely betas, alphas, and pre-alphas of some of the biggest games in the ... You will work with developers, designers, and product managers to help you understand the product ...

Play lots of video games, likely betas, alphas, and pre-alphas of some of the biggest games in the ... You will work with developers, designers, and product managers to help you understand the product ...

Play lots of video games, likely betas, alphas, and pre-alphas of some of the biggest games in the ... You will work with developers, designers, and product managers to help you understand the product ...

As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. As a Senior Software Engineer in Gameplay, you will have a desire for leading the ...

Play games, likely betas, alphas, and pre-alphas of some of the biggest games in the world * Build ... You will work with developers, designers, and product managers to help you understand the product ...

Play lots of video games, likely betas, alphas, and pre-alphas of some of the biggest games in the ... You will work with developers, designers, and product managers to help you understand the product ...

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site +1

$137K - $180K/yr

As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. As a Senior Software Engineer in Gameplay, you will have a desire for leading the ...

Redmond, WA | Hybrid Overview We are looking for a UX Designer to lead the experience vision and design of internal AI-driven tools that transform how our Gaming Operations teams manage insights ...

Sr. Product Designer

Seattle, WA · On-site

$90K - $125K/yr

On Sleeper, fans can check scores, play games, chat, share memes, and more. We have over 10 million ... Collaborate frequently with other designers in ideation sessions and provide feedback and ...

Product Designer (Mid-Level)

Seattle, WA · On-site

$90K - $125K/yr

On Sleeper, fans can check scores, play games, chat, share memes, and more. We have over 10 million ... Collaborate frequently with other designers in ideation sessions and provide feedback and ...

As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. As a Software Engineer, you will design, develop, and own gameplay and systems ...

Software Engineer II (NST)

Redmond, WA · On-site

$108K - $163K/yr

As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. As a Software Engineer, you will design, develop, and own gameplay and systems ...

Showing results 41-60

Gaming Designer information

See Bothell, WA salary details

$52.5K

$174.4K

How much do gaming designer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for gaming designer in Bothell, WA is $166,697.00, according to ZipRecruiter salary data. Most workers in this role earn between $173,300.00 and $173,300.00 per year, depending on experience, location, and employer.

What does a gaming designer do?

A Gaming Designer is responsible for creating the concepts, rules, and structure of video games. They work with a team to develop the game's storylines, characters, gameplay mechanics, and levels. Gaming Designers often collaborate with artists, programmers, and writers to ensure the game offers a compelling and enjoyable experience. Their work involves both creative and technical skills, including problem-solving, prototyping, and playtesting to refine ideas. Ultimately, they help shape the player's experience from the initial idea to the final product.

What are the key skills and qualifications needed to thrive as a gaming designer, and why are they important?

To thrive as a Gaming Designer, you need a strong grasp of game mechanics, storytelling, and user experience, typically supported by a degree in game design, computer science, or a related field. Proficiency in industry-standard tools like Unity, Unreal Engine, and graphic design software, as well as knowledge of scripting languages, is highly valued. Creativity, teamwork, and effective communication are essential soft skills for collaborating on multidisciplinary teams and bringing innovative ideas to life. These skills are crucial for creating engaging, playable games that meet both player expectations and project objectives.

What are some common challenges gaming designers face when working on collaborative projects?

Gaming designers often collaborate with developers, artists, and writers, which can present challenges in aligning creative visions and managing feedback from multiple stakeholders. Balancing gameplay mechanics with visual and narrative elements requires clear communication and flexibility. Additionally, meeting tight deadlines while accommodating changes in scope or design can be demanding. Successful gaming designers are proactive in soliciting input, open to iteration, and skilled at resolving conflicts to keep the project on track.

What is the difference between Gaming Designer vs Game Developer?

AspectGaming DesignerGame Developer
CredentialsTypically a degree in game design, computer science, or related fieldsUsually a degree in computer science, software engineering, or programming
Work EnvironmentDesign studios, creative teams, collaborative settingsProgramming environments, coding teams, technical development
Industry UsageFocuses on game concept, mechanics, and user experienceFocuses on coding, software architecture, and technical implementation

While both roles are essential in game development, Gaming Designers primarily focus on creating game concepts, mechanics, and user experience, whereas Game Developers handle the technical coding and software development. Understanding these differences helps clarify career paths and collaboration in the gaming industry.

How do you become a gaming designer?

To become a gaming designer, individuals typically pursue a bachelor's degree in game design, computer science, or a related field, and develop skills in programming, storytelling, and graphic design. Gaining experience through internships, creating a portfolio of game projects, and familiarizing oneself with game development tools like Unity or Unreal Engine are also important steps.

What jobs can a gaming designer get?

A gaming designer can pursue roles such as game developer, level designer, game artist, or user experience designer within the video game industry. These positions often require skills in programming, graphic design, storytelling, and familiarity with game development tools like Unity or Unreal Engine.

What are popular job titles related to Gaming Designer jobs in Bothell, WA?

For Gaming Designer jobs in Bothell, WA, the most frequently searched job titles are:

What job categories do people searching Gaming Designer jobs in Bothell, WA look for?

The top searched job categories for Gaming Designer jobs in Bothell, WA are:

What cities near Bothell, WA are hiring for Gaming Designer jobs?

Cities near Bothell, WA with the most Gaming Designer job openings:

Infographic showing various Gaming Designer job openings in Bothell, WA as of August 2026, with employment types broken down into 90% Full Time, 9% Part Time, and 1% Temporary. Highlights an 49% Physical, 1% Hybrid, and 50% Remote job distribution, with an average salary of $166,697 per year, or $80.1 per hour.

Software Engineer I, Game Development (NST)

Redmond, WA • On-site

Socket.dev
Network Security • 1 - 10 employees

$100 - $125/hr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 26 days ago


Key responsibilities

  • Assist in developing, writing, testing, debugging, and implementing game code using relevant programming languages.

  • Collaborate with team members to implement game-specific features to support game development projects.

  • Review, analyze, and test products under development to ensure quality and timeliness.


Job description

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Software Engineer I in Gameplay, you will support key gameplay features. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES
  • Assists in developing, writing, testing, debugging and implementing code using the relevant programming languages.
  • Works with other team members to implement game specific code and other features to support game development projects.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS
  • Understanding of core technologies, toolsets, and common workflows for video game development.
  • Ability to write clear, maintainable, and portable code.
  • Ability to solve engineering problems by applying entry level specialty.
  • Ability to read and debug other engineers' code.
  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.

This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.

This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.

Pay Range

$94,495 — $141,743 USD

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