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Gaming Animation Jobs (NOW HIRING)

What You'll Do Epic Games is looking for a Character Animation Director to join our Special Projects team to help drive the vision and execution of character animation across experimental and ...

Gameplay Animator (Senior/Principal)

Irvine, CA ยท On-site +1

$113K - $129K/yr

If you care about animation as gameplay (and want real ownership over the result) we'd love to see your reel. YOU'LL CONTRIBUTE BY: * Creating high-quality, in-game character animations that bring ...

Principal Animator

San Diego, CA ยท On-site +1

$160K - $180K/yr

... animation excellence across our gaming portfolio. As a Principal Animator, you will be a key creative leader responsible for establishing artistic standards, mentoring animators, and delivering ...

Animation & CGI Coach

$108K - $123K/yr

Coaches also guide students through CGI production and post-production workflows, animation software proficiency, and animation direction, while helping them explore paths in film animation, game ...

Strong experience in character animation , with a focus on creating believable, game-ready locomotion and action animations * Excellent acting skills through motion-conveying emotion, weight, timing ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

You'll shape the look, feel, and energy of our games-owning animation from concept to final polish while collaborating with a passionate, cross-disciplinary team. What You'll Do * Create high-impact ...

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

Develop quick animation prototypes for new gameplay features, such as combat abilities, character actions, or animatic sequences. * Help define, maintain, and elevate the animation style and quality ...

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

Develop quick animation prototypes for new gameplay features, such as combat abilities, character actions, or animatic sequences. * Help define, maintain, and elevate the animation style and quality ...

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

Develop quick animation prototypes for new gameplay features, such as combat abilities, character actions, or animatic sequences. * Help define, maintain, and elevate the animation style and quality ...

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Gaming Animation information

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How much do gaming animation jobs pay per hour?

As of Jul 22, 2026, the average hourly pay for gaming animation in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

How does a gaming animator typically collaborate with game designers and developers during the production process?

Gaming animators work closely with game designers and developers to ensure animations align with gameplay mechanics and narrative goals. Regular meetings and feedback sessions are common, where animators present their work, discuss technical constraints, and incorporate suggestions from designers and programmers. This collaborative environment helps maintain consistency across visual elements and ensures animations enhance the overall player experience. Effective communication and flexibility are essential, as priorities can shift based on testing and player feedback.

What are the key skills and qualifications needed to thrive as a Gaming Animator, and why are they important?

To thrive as a Gaming Animator, you need strong artistic skills in character movement, a solid understanding of animation principles, and typically a degree in animation or a related field. Proficiency with industry-standard software like Autodesk Maya, Blender, or 3ds Max, as well as experience with game engines such as Unity or Unreal Engine, is essential. Creativity, attention to detail, and effective collaboration are crucial soft skills for bringing characters and worlds to life and working within multidisciplinary teams. These skills are important because they ensure immersive, high-quality animations that enhance gameplay and player experience.

What is the salary of a game animator?

The salary of a game animator typically ranges from $50,000 to $80,000 annually, depending on experience, location, and skill level. Entry-level positions may start lower, while experienced animators with specialized skills or working in high-cost areas can earn higher salaries. Proficiency in animation software like Maya or Blender and a strong portfolio are often required for higher-paying roles.

Is game animation a good career?

Game animation is a viable career for those with skills in 3D modeling, character design, and animation software such as Maya or Blender. It offers opportunities in the gaming industry, film, and virtual reality, often requiring a strong portfolio and knowledge of storytelling and timing. Job prospects depend on industry demand, technical proficiency, and continuous skill development.

How much does a game animator make?

The average salary for a game animator ranges from $50,000 to $80,000 per year, depending on experience, location, and skill level. Entry-level animators typically earn less, while those with advanced skills in tools like Maya or Blender and a strong portfolio can earn higher salaries, especially in larger studios or competitive markets.

What is the difference between Gaming Animation vs 3D Character Artist?

AspectGaming Animation3D Character Artist
Required SkillsAnimation techniques, rigging, motion designModeling, texturing, character design
Work EnvironmentGame studios, animation departmentsGame studios, concept art teams
Common CertificationsAnimation software certifications (Maya, Blender)3D modeling certifications (ZBrush, Maya)
Industry UsageCreating animated characters and scenes in gamesDesigning detailed character models for games

Gaming Animation focuses on bringing characters and environments to life through movement and rigging, while 3D Character Artists specialize in creating detailed character models and textures. Both roles are essential in game development but serve different stages of character creation.

Will AI replace animators?

AI is increasingly used in gaming animation to assist with tasks like automating repetitive motions and generating assets, but it is unlikely to fully replace human animators. Skilled animators are needed to create creative, nuanced, and high-quality animations that require artistic judgment and storytelling. AI tools serve as complements to human expertise rather than complete substitutes in the animation process.

What is gaming animation?

Gaming animation refers to the process of creating and designing animated movements and actions for characters, objects, and environments in video games. Animators in this field use specialized software to bring digital assets to life, ensuring smooth and realistic motion that enhances the gaming experience. This role often involves collaborating with game designers, artists, and programmers to ensure animations fit the game's style and technical requirements. Gaming animators may work on everything from character walks and attacks to cinematic cutscenes and environmental effects.
More about Gaming Animation jobs
What cities are hiring for Gaming Animation jobs? Cities with the most Gaming Animation job openings:
What are the most commonly searched types of Gaming Animation jobs? The most popular types of Gaming Animation jobs are:
What states have the most Gaming Animation jobs? States with the most job openings for Gaming Animation jobs include:
Infographic showing various Gaming Animation job openings in the United States as of July 2026, with employment types broken down into 63% Full Time, 29% Part Time, 3% Temporary, 4% Contract, and 1% Nights. Highlights an 66% Physical, 3% Hybrid, and 31% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Senior Gameplay Animator (Locomotion)

CD PROJEKT RED

Boston, MA โ€ข On-site

$115K - $131K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 6 days ago


Job description

Company Description
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for a Senior Gameplay Animator with a focus on locomotion to join our Boston hub and the team working on Cyberpunk 2, the next mainline Cyberpunk 2077 game.
As a hands-on individual contributor, you will define the look and feel of player and NPC locomotion-from grounded movement to cybernetically motivated actions-for a high-quality animation experience. You will work from previsualization and prototyping through final in-engine implementation, collaborating with Art, Design, Technical Animation, and Engineering. Your goal will be to ensure animation content and runtime systems deliver a responsive, readable, and compelling player experience, setting the quality bar and best practices for locomotion animation across gameplay.
Daily Responsibilities:
  • Drive locomotion animation quality for player and NPC movement across gameplay states and contexts.
  • Partner with the Animation Lead and key stakeholders to align animation quality, style, and execution with the project's aesthetic goals, gameplay pillars, and overall player experience.
  • Collaborate daily within a cross-disciplinary team to define gameplay experiential goals and deliver features from concept through final implementation.
  • Create pre-visualizations and prototypes to assist in communication and development.
  • Create high-quality finished animation using hand-keyed, procedurally generated animation, and motion capture techniques to achieve seamless, expressive, reactive movement.
  • Implement and iterate within Unreal Engine to ensure locomotion animation feels responsive, readable, and polished in real-time gameplay.
  • Research, explore and advocate new techniques, systems, and workflows to improve animation quality, efficiency, and support evolving gameplay and previsualization needs.
  • Curate motion capture shot list and provide performance direction, preparing locomotion patterns and reference videos, and assisting on-stage as necessary.
  • Provide clear feedback and animation insight during reviews and collaborations, helping raise quality.
  • Provide mentorship, inspiration, and support to early-career animators through feedback, collaboration, and example.

Qualifications
  • 5+ years of professional experience in gameplay animation development with major contributions to player locomotion.
  • Experience on a shipped title with extensive 3Cs mechanics.
  • Professional experience developing animation for locomotion in Unreal Engine (or comparable engines), including Animation Blueprints, state machines, animation montages, blend spaces, motion matching, Control Rig, and runtime animation behaviors.
  • Proficient in 3D animation skills using Maya, MotionBuilder, or equivalent DCC tools.
  • Solid animation fundamentals, including weight, timing, posing, and clarity.
  • Ability to author hand-keyed animation and motion capture into compelling performances, refining motion capture to support gameplay dynamics while maintaining the integrity of the source.
  • Deep understanding of body mechanics and physics as they relate to believable character movement and locomotion.
  • Ability to deliver work in accordance with the artistic direction of the project.

Nice to Have:
  • Experience directing motion capture, particularly for motion matching.
  • Experience developing motion-matching locomotion systems.

Candidates should include a portfolio in their application.
Additional Information
The application window for this position will close by 07/30/2026.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.

Health & Well-being
  • Company paid medical healthcare (dental vision & mental health included).
  • Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • No dress-code - we like to keep it casual.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) - $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual Leave.

Perks & Professional Growth
  • Flexible working hours.
  • Trainings, lectures and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There's always something to learn!
  • Merch - regular chances to nab some cool swag!
  • Access to the cafeteria platform.
  • A welcome pack filled with goodies - to help you feel right at home once you join the team.

Life in the Office
  • Dog-friendly office - dog owner? Bring your pooch with you and look after them while working! There's always a furry friend or two to meet at the studio.
  • Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.

This position is a new role.
Estimated pay range for this position: $95,000 - $174,000 USD annually
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.
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Videos To Watch
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