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Gameplay Engineer Internship Jobs in Phoenix, AZ

... game-changing and impactful to our nation's defense. As a successful Product Engineer I, you will ... Internship or co-op experience in aerospace, defense, or microelectronics industries

... game-changing and impactful to our nation's defense. As a successful Product Engineer I, you will ... Internship or co-op experience in aerospace, defense, or microelectronics industries

K12 Zone Engineering Intern

Phoenix, AZ · On-site

$16.75 - $21.50/hr

... Software Engineering, Game Development, Interactive Media, or a related field. * Basic ... Ability to work up to 40 hours per week during the internship. * Ability to clear required ...

... game-changing and impactful to our nation's defense. As a successful Product Engineer I, you will ... Internship or co-op experience in aerospace, defense, or microelectronics industries

Gameplay Engineer Internship information

See Phoenix, AZ salary details

$80.4K

$144.3K

$203.5K

How much do gameplay engineer internship jobs pay per year?

As of May 28, 2026, the average yearly pay for gameplay engineer internship in Phoenix, AZ is $144,328.00, according to ZipRecruiter salary data. Most workers in this role earn between $115,200.00 and $171,800.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Gameplay Engineer Intern, and why are they important?

To thrive as a Gameplay Engineer Intern, you need a solid understanding of programming languages like C++ or C#, basic game development principles, and typically be enrolled in or have completed a computer science or related degree. Familiarity with game engines such as Unity or Unreal Engine and version control systems like Git is often required. Strong problem-solving skills, creativity, and effective communication help interns collaborate with designers and other team members. These skills and qualities are crucial for developing engaging gameplay features and efficiently contributing to a collaborative development environment.

What types of projects and tasks can a Gameplay Engineer Intern expect to work on during their internship?

As a Gameplay Engineer Intern, you can expect to work on a variety of tasks ranging from prototyping new game features and mechanics to debugging and optimizing gameplay systems. Interns often collaborate closely with designers, artists, and senior engineers to implement interactive elements, refine user experiences, and ensure smooth integration of gameplay components. The work environment is typically collaborative and fast-paced, providing opportunities to contribute to both ongoing projects and internal tools. These experiences allow interns to develop technical skills and gain valuable insight into the full game development pipeline.

What is a Gameplay Engineer Internship?

A Gameplay Engineer Internship is a temporary position designed for students or recent graduates who are interested in developing technical and creative skills in video game development. Interns in this role work with experienced engineers to design, prototype, and implement gameplay features such as character movement, controls, game mechanics, and user interactions. The internship provides hands-on experience with game engines, programming languages (like C++ or C#), and collaborative tools used in the gaming industry. It is an opportunity to learn how games are built from the ground up and to contribute to real projects, often working closely with designers, artists, and other developers.
What are the most commonly searched types of Gameplay Engineer jobs in Phoenix, AZ? The most popular types of Gameplay Engineer jobs in Phoenix, AZ are:
What job categories do people searching Gameplay Engineer Internship jobs in Phoenix, AZ look for? The top searched job categories for Gameplay Engineer Internship jobs in Phoenix, AZ are:
What cities near Phoenix, AZ are hiring for Gameplay Engineer Internship jobs? Cities near Phoenix, AZ with the most Gameplay Engineer Internship job openings:
Infographic showing various Gameplay Engineer Internship job openings in Phoenix, AZ as of May 2026, with employment types broken down into 7% Internship, 4% As Needed, 66% Full Time, 19% Part Time, and 4% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $144,328 per year, or $69.4 per hour.
Product Engineer I

Full-time

Posted 7 days ago


Mercury Systems rating

8.2

Company rating: 8.2 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

35th of 137 rated electronics manufacturers


Job description

Mercury's Microsystems business is seeking a Product Engineer I to join our growing, engaging, and collaborative Engineering team supporting the Data Management and Microelectronics group. In this role, you will support New Product Initiatives (NPI) launch and mature product sustainment activities for the Microsystems Aerospace product line, contributing to the delivery of leading-edge secure microelectronics that are game-changing and impactful to our nation's defense. As a successful Product Engineer I, you will develop technical skills and build relationships with teammates, leadership, and external partners while working collaboratively across functions to execute innovative solutions that meet business objectives.

Job Responsibilities:

  • Support product engineering, development, and analysis of microelectronic and SMT assemblies and their constituent parts including multiple die/chiplets, interposers, Ball-Grid-Array (BGA) substrates, printed-wiring-boards, packages, and materials
  • Assist in providing product engineering support to customers during design cycles and participate in customer meetings throughout the NPI process from kickoff through production release
  • Coordinate communication and collaboration between stakeholders including engineering disciplines, customers, vendors, operations/manufacturing, supply chain, quality, contracts, configuration/data management, and other supporting organizations
  • Assist operations and manufacturing teams with setup, process development, tracking, work instructions, and documentation as products transition from development to production
  • Support products and devices through manufacturing, test, and delivery processes while helping balance system attributes including performance, cost, schedule, producibility, yield, reliability, and supportability
  • Develop and maintain technical documentation including specifications, plans, procedures, and analysis results
  • Support program and project management activities with planning, organizing, scheduling, and project execution while investigating solutions to product and process problems

"This position requires you to access information that is subject to U.S. export regulations. You may only access such information if you are a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. government."


Required Qualifications:

  • Bachelor's Degree in Aerospace Engineering, Industrial Engineering, Mechanical Engineering, or equivalent engineering discipline
  • Typically requires a minimum of 0-2 years of relevant work experience in semiconductor and/or microelectronics area (new graduates are encouraged to apply)
  • Basic knowledge of process development in a design environment and familiarity with Product Lifecycle Management (PLM) tools (e.g., Oracle, Agile)
  • Ability to read and understand technical documentation, procedures, and reports, along with understanding of manufacturing processes and documentation
  • Strong written and verbal communication skills with the ability to work effectively both individually and as part of a team
  • Detail-oriented with strong organizational skills, eagerness to learn, and willingness to help the team in areas outside of specific technical discipline

Preferred Qualifications:

  • Experience with Oracle or Agile PLM systems
  • Familiarity with Model Based Systems Engineering (MBSE)
  • Exposure to Atlassian tool suite including Jama, Confluence, and Jira
  • Internship or co-op experience in aerospace, defense, or microelectronics industries
  • Understanding of manufacturing readiness planning and risk management concepts