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Gameplay Developer Jobs in Ohio (NOW HIRING)

Scientific Games: Scientific Games is the global leader in lottery games, sports betting and ... The Operations Engineer will play a key role in ensuring the stability, performance, and ...

Scientific Games: Scientific Games is the global leader in lottery games, sports betting and ... The Operations Engineer will play a key role in ensuring the stability, performance, and ...

Scientific Games: Scientific Games is the global leader in lottery games, sports betting and ... Position Summary Network Engineer: Operates company's internal data communications systems. Plans ...

DevOps Engineer

Cincinnati, OH · On-site

$50.75 - $69.50/hr

The ideal candidate will have experience with a variety of DevOps tools and technologies, as well ... Discounts on local sports games, fitness gyms and attractions * Modern, ecofriendly campus with an ...

DevOps Engineer

Cincinnati, OH · On-site

$50.75 - $69.50/hr

The ideal candidate will have experience with a variety of DevOps tools and technologies, as well ... Discounts on local sports games, fitness gyms and attractions * Modern, ecofriendly campus with an ...

Scientific Games: Scientific Games is the global leader in lottery games, sports betting and ... Position Summary Network Engineer: Operates company's internal data communications systems. Plans ...

Scientific Games: Scientific Games is the global leader in lottery games, sports betting and ... Position Summary Network Engineer: Operates company's internal data communications systems. Plans ...

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

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Gameplay Developer information

See Ohio salary details

$114.6K

$127.6K

$134.8K

How much do gameplay developer jobs pay per year?

As of May 29, 2026, the average yearly pay for gameplay developer in Ohio is $127,643.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,700.00 and $133,800.00 per year, depending on experience, location, and employer.

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What job categories do people searching Gameplay Developer jobs in Ohio look for? The top searched job categories for Gameplay Developer jobs in Ohio are:
Infographic showing various Gameplay Developer job openings in Ohio as of May 2026, with employment types broken down into 54% Full Time, 33% Part Time, and 13% Contract. Highlights an 95% Physical, and 5% Hybrid job distribution, with an average salary of $127,643 per year, or $61.4 per hour.

$160.80K/yr

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Get AI-powered advice on this job and more exclusive features. Our client is looking for a Game Designer to help shape their next ambitious project: a new 3D top-down factory game entering prototyping in early 2026. If you enjoy creating smart systems, balancing complexity with clarity, and designing games that reward creative problem-solving, this role could be a great fit.

You'll join a small, passionate, fully remote indie team focused on building high-quality factory and automation experiences, and play a key role in defining the gameplay vision from the ground up. RESPONSIBILITIES Design and iterate on mechanics, systems, interfaces, and gameplay loops. Collaborate closely with the Game Director and cross-disciplinary team members to define the game's vision and ensure a cohesive experience.

Write clear and concise design documentation and communicate effectively with artists and developers. Ensure gameplay features are consistent, balanced, and intuitive for players. Support production by helping plan and organise design-related work.

REQUIREMENTS Strong understanding of and passion for factory and automation games. You don't have to be in the credits for designing one, but you need to like, play and understand what makes them fun. 4–5+ years of professional experience as a Game Designer, ideally with at least one commercially successful title shipped on Steam.

Experience designing gameplay systems and mechanics for PC titles. Clear communicator with an organised and collaborative work style. Flexible availability across time zones from Brazil (BRT) up to Central Europe (CEST) NICE TO HAVE Background in indie or remote team environments.

Experience with factory game modding (if you've modded Factorio or Satisfactory – perfect) Familiarity with iterative development and early-stage prototyping. WHAT THEY OFFER Fully remote, full-time position with flexible scheduling. Healthy work-life balance culture, and paid overtime when it happens.

Monthly personal growth allowance for courses, books, or other learning materials. Focus days dedicated to researching or learning new skills Team gatherings are organised once a year to meet and collaborate in person. Budget to set up or upgrade your home workspace, including the hardware of your choice.

Yearly salary review to ensure your pay keeps pace with market standards, and an automatic increase of 2% per year. ABOUT THE COMPANY A small indie studio focused on creating thoughtful, deeply satisfying factory and automation games that players truly love. The team started with web games, found success on PC, and has since grown into a distributed team delivering highly rated simulation experiences.

The studio values: Direct communication and ownership over unnecessary bureaucracy. Player-first design shaped by close collaboration with the community. Long-term partnerships with people who want to grow alongside their projects.

Team size: ~12 people, slowly growing Work mode: Fully remote Engine: Unity Platform: PC #J-18808-Ljbffr