1

Gameplay Developer Jobs in Iowa (NOW HIRING)

Game Developer Department: Development Employment Type: Full Time Location: Nevada or Texas -- REMOTE Description The Game Developer is responsible for creating slot game front-end client software ...

Overview This role is for someone who brings precision to every test and will work closely with developers, designers, and product teams to protect game features from development through release.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Senior Software Engineer

Cedar Falls, IA · On-site

$113K - $150K/yr

Design, implement, and maintain client side and server side code for web based games Work on client ... developers to integrate client/server calls into client side user interfaces Qualifications:

Engineer Sales II

Nevada, IA · On-site

$70K - $75K/yr

... and unforgettable gaming experiences -powered by world-class content , strong technical and ... Bachelor's Degree in Engineering, Software Development, a technical or science related field, or a ...

SciPlay is a leading developer and publisher of digital games on mobile and web platforms, providing highly entertaining free-to-play games that millions of people play every day for their ...

New

SciPlay is a leading developer and publisher of digital games on mobile and web platforms, providing highly entertaining free-to-play games that millions of people play every day for their ...

New

SciPlay is a leading developer and publisher of digital games on mobile and web platforms, providing highly entertaining free-to-play games that millions of people play every day for their ...

Summary Project Engineer 2 is an intermediate level working in a developing capacity with increased ... Company celebrations, summer parties, volunteer opportunities, games, prize drawings, and more!

Summary Project Engineer 2 is an intermediate level working in a developing capacity with increased ... Company celebrations, summer parties, volunteer opportunities, games, prize drawings, and more!

Summary Project Engineer 2 is an intermediate level working in a developing capacity with increased ... Company celebrations, summer parties, volunteer opportunities, games, prize drawings, and more!

Our mission is to build world-class gaming experiences that captivate and entertain millions ... Stay updated on emerging data engineering technologies and trends, evaluating and implementing ...

New

next page

Showing results 1-20

Gameplay Developer information

See Iowa salary details

$120.2K

$133.8K

$141.3K

How much do gameplay developer jobs pay per year?

As of Sep 13, 2026, the average yearly pay for gameplay developer in Iowa is $133,802.00, according to ZipRecruiter salary data. Most workers in this role earn between $126,500.00 and $140,300.00 per year, depending on experience, location, and employer.

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What jobs can a gameplay developer do?

A gameplay developer can work on designing, programming, and implementing game mechanics, features, and systems for video games. They often collaborate with artists, designers, and testers, and may specialize in areas such as AI, physics, or user interface development using tools like Unity or Unreal Engine.

What are popular job titles related to Gameplay Developer jobs in Iowa?

For Gameplay Developer jobs in Iowa, the most frequently searched job titles are:

What job categories do people searching Gameplay Developer jobs in Iowa look for?

The top searched job categories for Gameplay Developer jobs in Iowa are:

Infographic showing various Gameplay Developer job openings in Iowa as of August 2026, with employment types broken down into 1% As Needed, 81% Full Time, 5% Part Time, and 13% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $133,802 per year, or $64.3 per hour.

Game Developer

Nevada, IA • On-site

Other

Posted 10 days ago


Job description

Game Developer

Department: Development

Employment Type: Full Time

Location: Nevada or Texas -- REMOTE

Description

The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support role, working across multiple projects within a single year. The ideal candidate will be responsible for conceptualizing and executing clear, quality code to develop the best software.

Key Responsibilities
  • Designs, codes and debugs core platform components.
  • Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration.
  • Increases efficiency through automation, workflow streamlining, and system optimization.
  • Keeps current with new technologies and makes recommendations to the team.
  • Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard.
  • Promotes high code standards within the team.
  • Maintains and enhances existing product code.
  • Actively participates in the agile scrum process.
  • Facilitates and supports the agile development process.
  • Sets up, configures and maintains development, testing and staging environments.
Skills, Knowledge and Expertise Required:
  • 6+ years of experience creating slot games
  • 6+ years of experience developing component-based web applications and user interfaces
  • Strong proficiency in modern JavaScript (ES2018+) and TypeScript
  • Hands-on experience with PixiJS and related rendering libraries (including Spine integration)
  • Solid understanding of Canvas and WebGL-based rendering
  • Experience building and maintaining component-based game and UI systems
  • Experience with tweening and animation libraries (e.g. GSAP, TweenJS)
  • Awareness of performance and memory considerations in long-running browser applications
  • Experience with asset pipelines, including spritesheets, audio, localization, and preloading
  • Familiarity with game audio systems (e.g. Howler.js or similar)
  • Experience with TypeScript-based development workflows and Node.js
  • Experience with git-based workflows and collaborative development practices
Preferred:
  • Familiarity with state machines, game flow management, or modular architectures
  • Experience working in Agile/Scrum teams
  • Exposure to multi-resolution layouts and cross-browser/device constraintsExperience with modern build tools (Vite, esbuild, webpack)
  • Knowledge of BitBucket pipelines, Azure DevOps, YAML, Docker etc
#J-18808-Ljbffr