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Gameplay Developer Jobs in California (NOW HIRING)

The Unity Engineer Role: We are looking for an experienced game engineer with strong C# and Unity skills. You will be working closely with a small, multidisciplinary team to build out our upcoming ...

The Unity Engineer Role: We are looking for an experienced game engineer with strong C# and Unity skills. You will be working closely with a small, multidisciplinary team to build out our upcoming ...

iOS Game Developer

Los Angeles, CA

$55.75 - $76.75/hr

We're looking for iOS engineers to join our game studio! You will work on exciting new casual games with very high visibility and will help design game-play features and optimizations on multiple ...

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Gameplay Developer information

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What job categories do people searching Gameplay Developer jobs in California look for? The top searched job categories for Gameplay Developer jobs in California are:
What cities in California are hiring for Gameplay Developer jobs? Cities in California with the most Gameplay Developer job openings:
Senior Gameplay Analytics Engineer (Unreal Engine)

Senior Gameplay Analytics Engineer (Unreal Engine)

2K

Novato, CA • On-site

Full-time

Re-posted 26 days ago


Job description

Job Summary:
2K is a global video game company known for publishing titles developed by influential game studios. They are seeking a Senior Gameplay Analytics Engineer to design telemetry specs and frameworks for AAA games, bridging the gap between business and technical data teams.
Responsibilities:
• Turn strategic business goals into clear telemetry specs and frameworks designed for seamless implementation by the development team.
• Define and enforce data standards, naming conventions, and data contracts to keep data consistent across all our games and prevent technical debt.
• Work closely with studio developers to clearly define data warehouse requirements and ensure smooth implementation.
• Partner with dev and Data QA teams to validate telemetry, troubleshoot bugs, and ensure data is accurate and ready for downstream teams to use.
• Contribute directly to the studio codebase by writing telemetry hooks and providing hands-on integration support when needed.
Qualifications:
Required:
• 5+ years of experience as a telemetry architect, telemetry designer, or data analyst in gaming, tech, or entertainment.
• Proven experience designing and implementing scalable telemetry frameworks.
• Solid understanding of the full Game Development Lifecycle, from initial design through Live Ops.
• Deep understanding of data concepts like raw streaming data, data modeling, and metadata.
• Proficient in Advanced SQL and working with platforms like Snowflake and Databricks.
• Experience handling data contracts, GDPR compliance, and PII.
• Ability to write clear telemetry specs and translate complex technical concepts for engineering, product, and business teams.
• An autonomous self-starter who can dive deep into complex technical issues without losing sight of the big picture.
Preferred:
• Experience directly instrumenting telemetry with game studio partners.
• Hands-on experience with game engines (especially Unreal) and C++.
Company:
2K is a development studio that develops and publishes sports-based video games. It is a sub-organization of Take-Two Interactive Software. Founded in 2005, the company is headquartered in Novato, USA, with a team of 1001-5000 employees. The company is currently Late Stage.