They are seeking a Senior Gameplay Analytics Engineer to design telemetry specs and frameworks for AAA games, bridging the gap between business and technical data teams. Responsibilities : • Turn ...
They are seeking a Senior Gameplay Analytics Engineer to design telemetry specs and frameworks for AAA games, bridging the gap between business and technical data teams. Responsibilities : • Turn ...
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Description As a Senior Creative Gameplay Engineer, you will contribute creative vision and technical expertise to the Sneaky Sasquatch team, creating innovative new gameplay experiences for millions ...
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Gameplay Developer information
What is the difference between Gameplay Developer vs Game Designer?
| Aspect | Gameplay Developer | Game Designer |
|---|---|---|
| Primary Focus | Implementing gameplay mechanics, coding, scripting | Conceptualizing game features, designing user experience |
| Required Skills | Programming, scripting, technical problem-solving | Creativity, storytelling, game mechanics design |
| Work Environment | Game development teams, programming studios | Design studios, creative teams, collaborative environments |
| Common Tools | Unity, Unreal Engine, C++, scripting languages | Design software, storyboarding tools, game design documentation |
While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.
Full-time
Re-posted 26 days ago
Job description
2K is a global video game company known for publishing titles developed by influential game studios. They are seeking a Senior Gameplay Analytics Engineer to design telemetry specs and frameworks for AAA games, bridging the gap between business and technical data teams.
Responsibilities:
• Turn strategic business goals into clear telemetry specs and frameworks designed for seamless implementation by the development team.
• Define and enforce data standards, naming conventions, and data contracts to keep data consistent across all our games and prevent technical debt.
• Work closely with studio developers to clearly define data warehouse requirements and ensure smooth implementation.
• Partner with dev and Data QA teams to validate telemetry, troubleshoot bugs, and ensure data is accurate and ready for downstream teams to use.
• Contribute directly to the studio codebase by writing telemetry hooks and providing hands-on integration support when needed.
Qualifications:
Required:
• 5+ years of experience as a telemetry architect, telemetry designer, or data analyst in gaming, tech, or entertainment.
• Proven experience designing and implementing scalable telemetry frameworks.
• Solid understanding of the full Game Development Lifecycle, from initial design through Live Ops.
• Deep understanding of data concepts like raw streaming data, data modeling, and metadata.
• Proficient in Advanced SQL and working with platforms like Snowflake and Databricks.
• Experience handling data contracts, GDPR compliance, and PII.
• Ability to write clear telemetry specs and translate complex technical concepts for engineering, product, and business teams.
• An autonomous self-starter who can dive deep into complex technical issues without losing sight of the big picture.
Preferred:
• Experience directly instrumenting telemetry with game studio partners.
• Hands-on experience with game engines (especially Unreal) and C++.
Company:
2K is a development studio that develops and publishes sports-based video games. It is a sub-organization of Take-Two Interactive Software. Founded in 2005, the company is headquartered in Novato, USA, with a team of 1001-5000 employees. The company is currently Late Stage.
About 2K
Sourced by ZipRecruiter
Industry
Pc games
Company size
1,001 - 5,000 Employees
Headquarters location
Novato, CA, US
Year founded
2005