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Game User Interface Artist Jobs in Reno, NV (NOW HIRING)

Technical Artist II

Reno, NV · Hybrid

$58.38K - $108.60K/yr

Basic understanding of game development concepts (UI, lighting, game rules, etc.) * Experience or ... Experience collaborating with cross-functional teams (artists, engineers, QA) * Involvement in ...

... user interface design, game engines including Unity and Unreal, basic programming for games, art ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Technical Artist II

Reno, NV · Hybrid

$58.38K - $108.60K/yr

Basic understanding of game development concepts (UI, lighting, game rules, etc.) * Experience or ... Experience collaborating with cross-functional teams (artists, engineers, QA) * Involvement in ...

Slot Game Designer - Remote

Reno, NV · On-site +1

$154.50K/yr

Generate comprehensive game-specific documentation outlining the UI/UX flow of your slot masterpieces. * Scope Commander: Effectively communicate project scope to our development team, ensuring ...

Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it's all about the games, and ... Design, develop, and maintain client-server application components, including UI, middleware, APIs ...

Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it's all about the games, and ... Design, develop, and maintain client-server application components, including UI, middleware, APIs ...

DPW Plumbing Crew

Reno, NV · On-site

$15.50 - $17.25/hr

Interface with user groups, emphasizing a willingness to be flexible to their needs. * Provide ... and Artists. * Work with the DPW Water & Plumbing Team to plan and execute LNT and Waste disposal ...

DPW Plumbing Crew

Reno, NV · On-site

$15.50 - $17.25/hr

Interface with user groups, emphasizing a willingness to be flexible to their needs. * Provide ... and Artists. * Work with the DPW Water & Plumbing Team to plan and execute LNT and Waste disposal ...

Game User Interface Artist information

See Reno, NV salary details

$41.9K

$111.4K

$146.1K

How much do game user interface artist jobs pay per year?

As of May 29, 2026, the average yearly pay for game user interface artist in Reno, NV is $111,426.00, according to ZipRecruiter salary data. Most workers in this role earn between $94,700.00 and $139,600.00 per year, depending on experience, location, and employer.

What is the difference between Game User Interface Artist vs Game UI Designer?

AspectGame User Interface ArtistGame UI Designer
Primary FocusCreating visual elements and assets for game interfacesDesigning overall user experience and layout of game interfaces
SkillsGraphic design, illustration, visual storytellingUX design, wireframing, user flow planning
ToolsPhotoshop, Illustrator, animation softwareSketch, Figma, prototyping tools
Work EnvironmentCollaborates with UI designers and developersWorks closely with artists and programmers to implement UI

While both roles contribute to game interfaces, the Game User Interface Artist focuses on creating visual assets, whereas the Game UI Designer emphasizes designing the user experience and layout. Both roles are essential for a cohesive and engaging game interface.

What are popular job titles related to Game User Interface Artist jobs in Reno, NV? For Game User Interface Artist jobs in Reno, NV, the most frequently searched job titles are:
What job categories do people searching Game User Interface Artist jobs in Reno, NV look for? The top searched job categories for Game User Interface Artist jobs in Reno, NV are:
What cities near Reno, NV are hiring for Game User Interface Artist jobs? Cities near Reno, NV with the most Game User Interface Artist job openings:

$58.38K - $108.60K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 21 days ago


Job description

IGT, where innovation meets entertainment on a global scale!  From the casino floor to your mobile screen, we deliver thrilling, responsible, and unforgettable gaming experiences-powered by worldclass content, strong technical and commercial capabilities and nurtured by a culture of collaboration, accountability, and ownership.

 

Whether it's spinning reels, placing bets, or enabling secure payments, we turn innovation into impact through disciplined execution and longterm value creation. With a team of over 6,000 employees across 30+ countries and products delivered in more than 100 jurisdictions worldwide, we operate at scale while staying closely connected to costumers we serve. If you're ready to bring your talent to a team shaping the future of entertainment, your next big move starts here - www.igt.com.

Role Overview

Hiring location: Reno, Nevada, USA

Employment type: Full-time position through employment contract

Requirement: Candidates must be legally authorized to work full-time in the United States

Work setup: Hybrid, connected to the IGT office in

We are looking for a Technical Artist (Unity) at a developing (P2) level who is passionate about game development and visual presentation. This role is ideal for individuals with foundational experience in Unity, VFX, and game pipelines, who are eager to grow and contribute to high-quality gaming products.

The candidate will work closely with cross-functional teams including artists, engineers, and producers to support development, improve workflows, and ensure high-quality delivery of game features.

What You Will Do
  • Support development of game features and presentation elements within Unity 
  • Work on VFX elements including particle systems, shaders, and materials 
  • Assist in test planning, edge-case validation, and QA support 
  • Collaborate with cross-functional teams to ensure alignment and smooth delivery 
  • Communicate project status, risks, and challenges effectively 
  • Contribute to debugging and resolving game scene or performance issues 
  • Support implementation of features ensuring they are testable and meet quality standards 
  • Participate in design discussions and contribute to feature planning
Skills & Responsibilities
  • Work with Unity tools including particle systems, shaders, and visual effects 
  • Apply standard workflows and development practices 
  • Maintain and update workflows using project management tools 
  • Identify and communicate risks related to performance and visual clarity 
  • Manage tasks effectively and meet delivery timelines
  • Support integration and testing of game features
What We're Looking For

Must Have:

  • Basic understanding of game development concepts (UI, lighting, game rules, etc.) 
  • Experience or familiarity with Unity (VFX, shaders, materials) 
  • Knowledge of Agile workflows and collaboration tools 
  • Ability to debug and troubleshoot common issues with guidance 
  • Good communication and teamwork skills 
  • Understanding of multiple product types (e.g., Stepper, Video games) 


Nice to Have:

  • Exposure to different SDKs or game engines 
  • Experience working across multiple platforms or cabinet types 
  • Familiarity with performance optimization in Unity 


Experience

  • Experience contributing to features or fixes within a project 
  • Participation in feature design with guidance from senior team members 
  • Exposure to full project lifecycle (at least one project contribution) 
  • Experience collaborating with cross-functional teams (artists, engineers, QA) 
  • Involvement in troubleshooting issues and improving workflows
Key Competencies
  • Strong learning mindset and adaptability 
  • Ability to work independently with guidance 
  • Problem-solving and analytical thinking 
  • Effective communication and collaboration 

#LI-AM1

#LI-HYBRID

  • Strong learning mindset and adaptability 
  • Ability to work independently with guidance 
  • Problem-solving and analytical thinking 
  • Effective communication and collaboration 

#LI-AM1

#LI-HYBRID

At IGT, we believe compensation should be as individual as you are, reflecting your skills, experience, background, and location. For this role, the starting compensation range is $58,380 to $108,600, with flexibility to adjust higher or lower based on the full scope of qualifications. We proudly comply with all applicable local pay transparency laws and collective bargaining agreements.

And compensation is just the beginning. Our Total Rewards program is designed to support your success, both professionally and personally, and may include:

  • Commission opportunities for eligible sales roles
  • Discretionary bonus potential for non-sales positions
  • Comprehensive benefits, including medical, dental, vision, life, accident, and disability insurance
  • A 401(k) Savings Plan with company contributions to help you plan for the future
  • Tuition reimbursement to support continued learning and growth
  • Paid time off to rest, recharge, and reset
  • Wellness programs that support your overall well-being
  • Identity theft protection for added peace of mind