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Game User Interface Artist Jobs in Raleigh, NC (NOW HIRING)

Technical Artist, Environment

Raleigh, NC

$123K - $147K/yr

In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ... Interface with internal artist teams and codevelopers to maintain milestone cadences * Perform all ...

Technical Artist, Environment

Raleigh, NC · On-site

$123K - $147K/yr

In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ... Interface with internal artist teams and codevelopers to maintain milestone cadences * Perform all ...

Technical Artist, Character

Raleigh, NC · On-site

$123K - $147K/yr

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of ... Interface with internal artist teams and codevelopers to maintain milestone cadences * Perform all ...

Technical Artist, Character

Raleigh, NC · On-site

$123K - $147K/yr

In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ... Interface with internal artist teams and codevelopers to maintain milestone cadences * Perform all ...

Technical Artist, Character

Raleigh, NC · On-site

$123K - $147K/yr

In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ... Interface with internal artist teams and codevelopers to maintain milestone cadences * Perform all ...

Technical Artist, Assets/Materials

Raleigh, NC · On-site

$123K - $147K/yr

In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ... Interface with internal artist teams and codevelopers to maintain milestone cadences * Perform all ...

Technical Artist, Assets/Materials

Raleigh, NC · On-site

$123K - $147K/yr

In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ... Interface with internal artist teams and codevelopers to maintain milestone cadences * Perform all ...

Technical Artist, Assets/Materials

Raleigh, NC · On-site

$123K - $147K/yr

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of ... Interface with internal artist teams and codevelopers to maintain milestone cadences * Perform all ...

Gameplay Engineering Lead

Cary, NC · On-site

$100K - $132K/yr

... designers, and artists, while building impactful experiences from concept to delivery ... the user in mind • Strong teamwork and cross-disciplinary collaboration skills, including the ...

Design UX/UI-optimized webpages and emails that adhere to component-based strategy and web ... Bachelor's degree in graphic design, visual arts, web design or similar * 5+ years of professional ...

Gameplay Programmer

Cary, NC · On-site

$119K - $132K/yr

We're constantly innovating to raise the bar of engine and game development. ENGINEERING - GAMES ... Optimize and fix bugs in existing gameplay systems to ensure high-quality user experiences across ...

... Game Applications and middleware across Native, Web based, Mobile and Social media platforms. * Design and Implement test automation solutions for key areas such as APIs, UI, Graphical Image ...

... Game Applications and middleware across Native, Web based, Mobile and Social media platforms. * Design and Implement test automation solutions for key areas such as APIs, UI, Graphical Image ...

Gameplay Engineering Lead

Cary, NC · On-site

$95K - $125K/yr

We're constantly innovating to raise the bar of engine and game development. ENGINEERING - GAMES ... and artists. You will have opportunities to work on a variety of initiatives, get hands-on with ...

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Showing results 1-20

Game User Interface Artist information

See Raleigh, NC salary details

$40.8K

$108.6K

$142.4K

How much do game user interface artist jobs pay per year?

As of Jul 13, 2026, the average yearly pay for game user interface artist in Raleigh, NC is $108,633.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,300.00 and $136,100.00 per year, depending on experience, location, and employer.

What is the difference between Game User Interface Artist vs Game UI Designer?

AspectGame User Interface ArtistGame UI Designer
Primary FocusCreating visual elements and assets for game interfacesDesigning overall user experience and layout of game interfaces
SkillsGraphic design, illustration, visual storytellingUX design, wireframing, user flow planning
ToolsPhotoshop, Illustrator, animation softwareSketch, Figma, prototyping tools
Work EnvironmentCollaborates with UI designers and developersWorks closely with artists and programmers to implement UI

While both roles contribute to game interfaces, the Game User Interface Artist focuses on creating visual assets, whereas the Game UI Designer emphasizes designing the user experience and layout. Both roles are essential for a cohesive and engaging game interface.

What are popular job titles related to Game User Interface Artist jobs in Raleigh, NC? For Game User Interface Artist jobs in Raleigh, NC, the most frequently searched job titles are:
What job categories do people searching Game User Interface Artist jobs in Raleigh, NC look for? The top searched job categories for Game User Interface Artist jobs in Raleigh, NC are:
What cities near Raleigh, NC are hiring for Game User Interface Artist jobs? Cities near Raleigh, NC with the most Game User Interface Artist job openings:
Technical Artist, Environment

Technical Artist, Environment

AGBO

Raleigh, NC

$123K - $147K/yr

Full-time

Posted 2 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of Fortnite-as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytelling-and we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.

Position Summary:
AGBO is looking for a Technical Artist, Environment to bridge the gap between our World-building and Engineering teams. You will drive the environment art pipeline from asset ingestion to in-engine presentation and set the technical standards for how our worlds are built and rendered.

Key Responsibilities:

  • Establish and maintain workflows for modular kit assembly, level streaming, LOD generation, and asset optimization
  • Build Editor Utility Widgets, Blueprints, and Python scripts that improve world-building efficiency
  • Author and manage world-building shaders; Own terrain blending materials, procedural surface layering, weathering systems, and landscape material functions
  • Set and enforce technical budgets for polycount, draw call, texture memory, and streaming thresholds across environment asset categories
  • Collaborate and partner with level designers to ensure gameplay-critical geometry meets collision, navigation, and performance requirements
  • Integrate Unreal's Procedural Content Generation framework into production pipelines
  • Profile and debug environment performance using Unreal Insights, RenderDoc, and platform-specific profilers to identify and resolve bottlenecks
  • Review work deliver technical feedback and develop internal documentation and best-practices guides
  • Interface with internal artist teams and codevelopers to maintain milestone cadences
  • Perform all other duties as assigned

Qualifications & Skills:

  • 3-5 years of professional experience as a Technical Artist in games/ interactive media. Experience working on and shipping AAA games.
  • Deep knowledge and experience working in Unreal Engine 5 - World Partition, Nanite, Lumen, PCG
  • Strong Python and Blueprint scripting; MEL / MaxScript is a bonus
  • Experience with terrain and landscape systems at scale
  • Experience in Houdini for procedural asset and scatter tooling
  • Demonstrated understanding of PBR workflows, texture compression and LOD pipelines
  • Ability to read and communicate GPU performance data clearly

Additional Information:

This role is based in Los Angeles, CA or Raleigh, NC and only candidates located in or willing to relocate to the area will be considered.

Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: FULL_TIME

AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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