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Game Software Engineer Jobs in Nevada (NOW HIRING)

Overview We are seeking a highly skilled Software Engineer - Automation to join our Game Technology team. This role is part of the approved 2026 Automation headcount and is critical to delivering key ...

Description The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support ...

Game Designer

Austin, TX · On-site +1

$153K/yr

Work with software engineers to test and verify game math model simulations using statistical methods * Analyze metrics and user feedback to derive insights and adjust game designs accordingly

Game Mathematician II

Reno, NV · On-site

$70K - $131K/yr

You'll be working at the intersection of math, software engineering, and game design-partnering with cross-functional teams to turn concepts into fully realized games, test how they perform, and fine ...

Game Mathematician III

Las Vegas, NV · On-site

$125K - $148K/yr

You'll be working at the intersection of math, software engineering, and game design-partnering with cross-functional teams to turn concepts into fully realized games, test how they perform, and fine ...

Job Summary The mission of the Software Engineer is to work with our software application team to ... Knowledge of Slot Machine Gaming Supervisory Responsibility This position has no supervisory ...

Game Designer

Austin, TX · On-site

$153K/yr

Work with software engineers to test and verify game math model simulations using statistical methods * Analyze metrics and user feedback to derive insights and adjust game designs accordingly

Game Designer

Reno, NV · On-site

$98K - $182K/yr

Partner closely with artists, software engineers, sound designers, and test teams to deliver exceptional game experiences. * Evaluate game performance through simulations, play testing, market ...

Game Designer

Reno, NV · On-site

$84K - $156K/yr

Partner closely with artists, software engineers, sound designers, and test teams to deliver exceptional game experiences. * Evaluate game performance through simulations, play testing, market ...

Game Designer

Reno, NV · On-site

$84K - $156K/yr

Partner closely with artists, software engineers, sound designers, and test teams to deliver exceptional game experiences. * Evaluate game performance through simulations, play testing, market ...

Game Mathematician II

Reno, NV · On-site

$70K - $131K/yr

You'll be working at the intersection of math, software engineering, and game design-partnering with cross-functional teams to turn concepts into fully realized games, test how they perform, and fine ...

Game Mathematician III

Las Vegas, NV · On-site

$125K - $148K/yr

You'll be working at the intersection of math, software engineering, and game design-partnering with cross-functional teams to turn concepts into fully realized games, test how they perform, and fine ...

UI/UX Design Engineer III

Las Vegas, NV · On-site

$90K - $100K/yr

Engineering cross-training and knowledge training (5 to 10 sessions annually). QA / Customer ... High degree of knowledge and understanding of software design systems. * Casino Gaming or Lottery ...

UI/UX Design Engineer III

Las Vegas, NV · On-site

$86K - $107K/yr

Engineering cross-training and knowledge training (5 to 10 sessions annually). QA / Customer ... High degree of knowledge and understanding of software design systems. * Casino Gaming or Lottery ...

Showing results 21-40

Game Software Engineer information

See Nevada salary details

$64.7K

$150.2K

$209.3K

How much do game software engineer jobs pay per year?

As of Aug 7, 2026, the average yearly pay for game software engineer in Nevada is $150,224.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,200.00 and $176,200.00 per year, depending on experience, location, and employer.

What are some typical challenges a game software engineer faces when collaborating with designers and artists?

Game Software Engineers often work closely with designers and artists to bring creative visions to life, which can present unique challenges. Common issues include translating artistic concepts into technical specifications, managing performance constraints without compromising visual quality, and ensuring smooth integration of assets into the game engine. Clear communication and iterative feedback are essential to balance creative goals with technical feasibility. Building strong cross-disciplinary relationships helps resolve conflicts and deliver a polished final product.

What does a game software engineer do?

A Game Software Engineer is responsible for designing, developing, and maintaining the software that powers video games. They write code to implement gameplay features, graphics, artificial intelligence, user interfaces, and more. Game Software Engineers often work closely with artists, designers, and other developers to ensure the game runs smoothly and delivers an engaging experience to players. Their work involves problem-solving, optimizing performance, and often adapting to new technologies and platforms.

What are the key skills and qualifications needed to thrive as a game software engineer, and why are they important?

To thrive as a Game Software Engineer, you need strong proficiency in programming languages like C++ or C#, computer science fundamentals, and often a bachelor’s degree in a related field. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and graphics APIs is typically required. Creativity, problem-solving abilities, and effective teamwork are essential soft skills in this role. These skills are critical to building engaging, performant games while collaborating efficiently in a dynamic development environment.

What is the difference between Game Software Engineer vs Game Developer?

AspectGame Software EngineerGame Developer
Primary FocusDesigning and implementing game systems, engine developmentCreating game content, gameplay mechanics, and user experience
Skills & CredentialsStrong programming skills, computer science background, knowledge of game enginesProgramming, creativity, understanding of game design principles
Work EnvironmentOften in technical teams, focusing on software architectureInvolved in both technical and creative aspects, working closely with artists and designers

While both roles require programming skills and a passion for gaming, Game Software Engineers primarily focus on building the underlying systems and engine technology, whereas Game Developers concentrate on creating gameplay and content. The roles often overlap, but their core responsibilities differ in scope and focus.

What job categories do people searching Game Software Engineer jobs in Nevada look for? The top searched job categories for Game Software Engineer jobs in Nevada are:
Infographic showing various Game Software Engineer job openings in Nevada as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $150,224 per year, or $72.2 per hour.

Software Engineer I - Automation

IGT

Reno, NV

$44K - $96K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 28 days ago


IGT rating

7.5

Company rating: 7.5 out of 10

Based on 51 frontline employees who took The Breakroom Quiz

265th of 487 rated machine equipment manufacturers


Job description

Your growth matters. Let's do this together.


Make an impact, develop your career, and contribute to our next chapter - guided by our 5Cs: Culture, Capabilities, Content, Commercialization, and Cash Flow Creation. Grow with us, as we build the path to becoming the number one supplier in the casino industry.

Overview

We are seeking a highly skilled Software Engineer - Automation to join our Game Technology team. This role is part of the approved 2026 Automation headcount and is critical to delivering key initiatives across our automation roadmap, including CI/CD foundation, DevOps enablement, cloud support, and the Ascent build process.

This position is essential to maintaining momentum on high-impact projects and ensuring the continued scalability, reliability, and efficiency of our build, release, and automation processes. Without this role, the team faces delays in delivering critical capabilities that support game development and testing workflows.

Key Responsibilities:

  • Design, build, and maintain CI/CD pipelines to support scalable and efficient build and release processes across game development teams
  • Drive DevOps best practices, enabling automation, monitoring, and continuous improvement across development and operational workflows
  • Support and enhance cloud-based automation infrastructure, ensuring high availability and performance for build and deployment systems
  • Contribute to and evolve the Ascent build process, improving speed, stability, and usability
  • Collaborate cross-functionally with Game Test teams, build coordinators, and product teams (including MForce and Northstar) to align automation solutions with business needs
  • Troubleshoot and resolve build, release, and automation issues, ensuring minimal disruption to development timelines
  • Participate in knowledge sharing and cross-training initiatives, strengthening team capability and resilience
  • Continuously identify opportunities for automation, efficiency gains, and modernization of existing processes


Impact:

This role fills a critical gap left by a highly impactful team member who was instrumental in CI/CD, DevOps, and build/release processes. Beyond backfilling capability, this position provides an opportunity to expand and mature our automation software development practice.
The successful candidate will play a key role in:

  • Enabling on-time delivery of the Automation roadmap
  • Supporting mission-critical build and release operations
  • Strengthening integration with Game Test and platform product teams
  • Advancing overall engineering efficiency and innovation
Requirements
  • Bachelor's degree in Computer Science, Engineering, or related field (or equivalent experience)
  • Proven experience in CI/CD pipeline development and maintenance (e.g., Azure DevOps, Jenkins, GitHub Actions, etc.)
  • Strong background in DevOps practices and tools
  • Experience with build systems and release management
  • Proficiency in one or more programming/scripting languages (e.g., Python, PowerShell, Bash, C#)
  • Experience working with cloud platforms (Azure preferred)
  • Strong problem-solving skills and ability to troubleshoot complex automation issues
  • Excellent collaboration and communication skills 


Preferred:

  • Experience supporting game development pipelines or build systems
  • Familiarity with MForce, Northstar, or similar product ecosystems
  • Exposure to test automation frameworks and Game Test integration
  • Experience working with distributed teams and cross-functional stakeholders

Why This Role Matters:

This is a high-impact position that directly contributes to the success of our Automation strategy and the delivery of key technology initiatives for Game Development. The work in this role ensures our teams can build, test, and release efficiently-unlocking faster innovation and higher-quality experiences.

Keys to Success

 Building collaborative relationships
Decision making
Drive results
Foster innovation
Personal energy
Self-leadership

#LI-CK1

IGT is committed to sustaining a workforce that reflects the diversity of the global customers and communities we serve and to fostering an inclusive environment where all employees feel valued, respected, and engaged. IGT is an equal opportunity employer and provides equal employment opportunities without regard to race, color, religion, sex (including pregnancy, sexual orientation, and gender identity), national origin, age, disability, veteran status, genetic information, or any other characteristic protected by applicable law. We thank all applicants for their for applying; however, only those selected to interview will be contacted. 

At IGT, we consider a wide range of factors in determining compensation, including skills, experience, education, and geographic location. These factors may result in variation in starting pay. The estimated starting compensation range for this role is $44,990-$96,845 USD based on a good-faith assessment at the time of posting. Actual compensation may vary. IGT complies with all applicable pay transparency and compensation laws and collective bargaining agreements, where applicable. 
Base pay is one component of IGT's total rewards program. Depending on the role, employees may be eligible for bonus or commission opportunities. IGT also offers a comprehensive benefits package, which may include a 401(k) savings plan with company contributions, medical, dental, and vision insurance, life and disability coverage, paid time off, tuition reimbursement, and other wellness programs, subject to eligibility requirements. 

IGT is the global leader in gaming. For more information, please visit www.igt.com.


What IGT employees say

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About IGT

Sourced by ZipRecruiter

IGTis a global leader in gaming. We deliver entertaining and responsible gaming experiences for players across all channels and regulated segments, from Lotteries and Gaming Machines to Sports Betting and Digital. Leveraging a wealth of compelling content, substantial investment in innovation, player insights, operational expertise, and leading-edge technology, our solutions deliver unrivaled gaming experiences that engage players and drive growth. We have a well-established local presence and relationships with governments and regulators in more than 100 countries around the world, and create value by adhering to the highest standards of service, integrity, and responsibility.

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

London, Greater London, GB

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