1

Game Software Developer Jobs (NOW HIRING)

Description The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support ...

DevOps Platform Engineer

Duluth, GA · On-site

$48.50 - $66.50/hr

Build and maintain CI/CD pipelines for game software, AI models, and business applications - automated build, test, and deployment without manual intervention * Create developer-friendly ...

Senior Systems Engineer

Manhattan, NY · On-site

$115K - $157K/yr

Senior Systems Engineer Who is the Client? Our client is one of the top computer game companies in ... They've been around for nearly 30 years creating amazing games and software. They are known for ...

Software Developer I

Edmonton, KY · On-site

  • Medical

  • Dental

  • PTO

Our new office includes an innovative vibe, stand-up desks for all staff, foosball games, an active ... NET Software developer (2+ years) to work with the existing development team to expand the ...

Showing results 41-60

Game Software Developer information

See salary details

$48K

$111.8K

$166K

How much do game software developer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for game software developer in the United States is $111,845.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $130,000.00 per year, depending on experience, location, and employer.

What is a game software developer?

A Game Software Developer designs, develops, and maintains video game software. They write code, implement game mechanics, optimize performance, and collaborate with designers, artists, and testers to create engaging gaming experiences. Developers typically use programming languages like C++, C#, or Python and work with game engines such as Unity or Unreal Engine. Their role may also include debugging, testing, and ensuring games run smoothly across different platforms.

What are some typical daily responsibilities for a game software developer?

As a Game Software Developer, your daily tasks often include designing and coding game features, fixing software bugs, and collaborating with artists and designers to integrate assets and refine gameplay. You'll frequently participate in code reviews, test new features, and optimize game performance to ensure a smooth player experience. Communication with other team members is a key part of the job, as is adapting to feedback from playtesting sessions and design reviews. You may also help write technical documentation and support junior team members, contributing to a dynamic and creative work environment.

What are the key skills and qualifications needed to thrive in the game software developer position, and why are they important?

To thrive as a Game Software Developer, you need strong programming skills (such as proficiency in C++, C#, or Python), a solid understanding of computer science fundamentals, and often a degree in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, version control systems like Git, and experience with debugging and performance profiling tools are highly beneficial. Creative problem-solving, effective collaboration, and clear communication are standout soft skills for this position. These abilities are crucial for creating engaging, high-performance games while working effectively in multidisciplinary teams under tight deadlines.

Can I get a job as a game software developer?

Game software developers create and program video games using programming languages like C++ and tools such as game engines like Unity or Unreal Engine. A bachelor's degree in computer science, software engineering, or a related field is typically required, along with strong coding skills and experience with game development tools. Entry-level positions may require a portfolio of projects or internships to demonstrate relevant skills.

How much does a game software developer make?

The average salary for a game software developer varies by experience and location but typically ranges from $60,000 to $120,000 annually. Entry-level developers may earn less, while experienced professionals with specialized skills or working on popular titles can earn higher salaries, often supplemented with bonuses and benefits.
More about Game Software Developer jobs

What cities are hiring for Game Software Developer jobs?

Cities with the most Game Software Developer job openings:

What states have the most Game Software Developer jobs?

States with the most job openings for Game Software Developer jobs include:

Infographic showing various Game Software Developer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 87% Full Time, 8% Part Time, and 4% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $111,845 per year, or $53.8 per hour.

Principal Software Engineer - Developer Connections, Game Release Software Engineering Group Ri[...]

Riot Games

Los Angeles, CA • On-site

$229.20 - $319.50/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 20 days ago


Job description

Principal Software Engineer - Developer Connections, Game Release

Job Id: REQ-0010111

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Principal Software Engineer, you’ll work alongside other engineers to implement technical solutions at a company-wide scale. You’ll collaborate with teams to ensure high quality and stack applicability, and provide other engineers with a clear illustration of extraordinary engineering.

Developer Connections (DevCon) connects Riot's developers across Game Studios, R&D, and Central Tech to help teams reliably and efficiently ship and operate games. Our mission is to provide the core systems and capabilities that enable Riot teams to deliver games to any audience on any platform with confidence and ease, keeping developers focused on building exceptional player experiences. As a Principal Software Engineer,you'll serve as a senior technical leader for Riot’s game release ecosystem. In this highly collaborative, game-facing role, you will partner closely with Release Team leadership and game teams across Riot to shape technical direction, bring clarity to complex release challenges, and build trust across partner teams. The ideal candidate possesses deep, firsthand experience with game shipping mechanics—including clients, servers, services, content, publishing constraints, and first-party requirements (console or mobile experience is a major plus)—and will leverage this expertise to drive sound technical decisions and improve how Riot delivers games globally.

Responsibilities:
  • Define Technical Direction: Shape and execute the strategy for Riot’s centralized game release capabilities, balancing speed, safety, and scale.
  • Partner with Game Teams: Work directly with game teams to understand real-world release constraints and ensure centralized solutions directly address production needs.
  • Build Cross-Team Alignment: Communicate technical vision clearly, establish trust, and help partners evaluate the value and tradeoffs of centralized release systems.
  • Guide End-to-End Architecture: Lead architectural strategy across complex surfaces, including clients, game servers, backend services, content, configuration, and publishing workflows.
  • Drive Reliable Release Decisions: Champion cross-team technical decisions that maximize release predictability and safety without sacrificing game team velocity.
  • Apply Strong Technical & Product Judgment: Navigate ambiguous release challenges by balancing player impact, workflow efficiency, platform constraints, and time-to-market.
  • Advise Leadership: Serve as a trusted technical sounding board, linking engineering strategy and technical investments directly to partner adoption.
  • Raise Engineering Standards: Elevate technical design, system architecture, operational rigor, and cross-functional collaboration across the domain.
  • Resolve High-Impact Issues: Hands-on diagnose complex technical blockers, build context quickly, and partner directly with engineers to drive solutions through to production.
Required Qualifications:
  • 8+ years of professional software engineering experience, with a track record of developing and shipping at least one live‑operated game.
  • Deep domain expertise in the end‑to‑end game shipping lifecycle, including production workflows, platform constraints, and live operations challenges.
  • Broad release surface experience across game clients, game servers, backend services, configuration, content pipelines, or release orchestration.
  • Holistic technical perspective, with a proven ability to connect architectural decisions directly to player experience and operational stability.
  • Strong hands‑on engineering skills, with recent experience designing, building, debugging, and maintaining large‑scale production systems.
  • Proven crisis response & problem‑solving ability, adept at stepping into unfamiliar, high‑pressure technical situations to diagnose root causes and unblock delivery.
Desired Qualifications:
  • Experience in release engineering, deployment systems, publishing systems, or live game operations
  • Experience shipping games across multiple platforms or regions
  • Experience designing or evolving shared technical capabilities used by multiple game teams
  • Experience serving as a senior technical partner in product or platform strategy discussions
  • Experience helping organizations move from bespoke workflows toward scalable common patterns
  • Experience in a central platform or developer infrastructure team supporting game teams
  • Strong technical leadership experience in ambiguous, cross‑team problem spaces, with a track record of successfully delivering impactful results
  • Proven ability to define technical direction and influence adoption beyond their immediate team
  • Strong communication and stakeholder management skills, with the ability to build trust and alignment with game teams and senior technical partners

For this role, you'll find success through craft expertise, a collaborative spirit, and decision‑making that prioritizes your fellow Rioters, who are the customers of your work. Being a dedicated fan of games is not necessary for this position!

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.

It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

  • (Los Angeles Only) Base salary range between $229,200.00 - $319,500.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.
#J-18808-Ljbffr

Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

Social media