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Game Production Artist Jobs (NOW HIRING)

Senior Technical Artist

Las Vegas, NV · On-site

$116K - $139K/yr

Develop and maintain art production workflow/pipeline by writing scripts/tools to aid artists to create visually stunning work more effectively. * Prepare data for game integration with fidelity to ...

Senior Technical Artist

Las Vegas, NV · On-site

$110K - $130K/yr

Develop and maintain art production workflow/pipeline by writing scripts/tools to aid artists to create visually stunning work more effectively. * Prepare data for game integration with fidelity to ...

The Game Artist III sets the visual direction for slot game development from concept, design ... Provide support to Product, Marketing, and Sales teams to hit business objectives, showcase ...

Staff Environment Artist

Seattle, WA · On-site

$150K - $170K/yr

Staff Environment Artist Stone Kite is a world building studio that thoughtfully develops heroic ... production inside Unreal * Collaborate with the level designer to support and enhance gameplay

They should have the ability to deliver exceptional quality, leverage the latest AI art tools and deliver within a reasonable production schedule. 2D Game Artists are expected to be expert users of ...

Brings a cinematic eye to convey emotion, weight and momentum in gameplay and cinematics * Solid understanding of pose-driven animation design Qualifications Basic Qualifications:- * Experience ...

They should have the ability to deliver exceptional quality, leverage the latest AI art tools and deliver within a reasonable production schedule. 2D Game Artists are expected to be expert users of ...

Hybrid in Reno, NV What You Will Do As Game Artist, you will create high-quality, production-ready casino art for realistic slot games, shaping visuals that perform in real-money gaming environments.

Showing results 41-60

Game Production Artist information

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How much do game production artist jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for game production artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What is a game production artist?

A Game Production Artist is a creative professional responsible for producing and implementing visual assets used in video games, such as characters, environments, textures, and user interfaces. They work closely with game designers, animators, and developers to ensure the artwork aligns with the game's vision and technical requirements. Game Production Artists use a variety of digital tools to create high-quality visuals, optimize assets for performance, and help bring the game's world to life. Their role is crucial in maintaining both the aesthetic appeal and functionality of a game.

How does a game production artist typically collaborate with other departments during game development?

Game Production Artists work closely with game designers, programmers, and animators to ensure that visual assets align with gameplay requirements and technical constraints. They often participate in regular team meetings to discuss project milestones, provide feedback on asset integration, and troubleshoot visual issues. Effective communication and adaptability are key, as priorities can shift rapidly based on game testing and design changes. This collaborative environment fosters creativity and provides opportunities to learn from professionals in other disciplines, enhancing both the final product and personal skill development.

What are the key skills and qualifications needed to thrive as a game production artist, and why are they important?

To thrive as a Game Production Artist, you need a strong background in digital art, familiarity with 2D/3D asset creation, and typically a degree in art, design, or a related field. Proficiency in industry-standard tools like Adobe Creative Suite, Autodesk Maya, Blender, and game engines such as Unity or Unreal Engine is essential. Creativity, attention to detail, strong communication, and the ability to collaborate effectively with multidisciplinary teams are standout soft skills. These competencies are crucial for producing high-quality game assets, meeting project deadlines, and ensuring cohesive visual storytelling within game development pipelines.

What cities are hiring for Game Production Artist jobs?

Cities with the most Game Production Artist job openings:

What states have the most Game Production Artist jobs?

States with the most job openings for Game Production Artist jobs include:

What are popular job titles related to Game Production Artist jobs?

For Game Production Artist jobs, the most frequently searched job titles are:

Environment Artist - GameSim - Talent Pipeline

Orlando, FL • On-site, Remote

Keywords Studios
Arts, Entertainment, and Recreation • 10K+ employees

Full-time

Re-posted 7 days ago


Key responsibilities

  • Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles.

  • Build, assemble, and integrate assets and environments in Unreal Engine, ensuring attention to composition, readability, performance, and technical requirements.

  • Review artwork from internal teammates, partner studios, or external vendors and provide clear, constructive, actionable feedback.


Keywords Studios rating

8.7

Company rating: 8.7 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

9th of 79 rated media


Job description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.

This role is ideal for someone who enjoys both creating high-quality 3D art and helping teams work more clearly, consistently, and efficiently. Depending on the project, this person may contribute directly to asset creation, world building, scene assembly, feedback, task breakdowns, workflow documentation, quality reviews, and cross-studio collaboration.

Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable artist with a strong art eye, a practical production mindset, and the ability to help translate creative direction into actionable work for other artists.

This is a hands-on production role with opportunities to support team alignment, mentor other artists, improve workflows, and grow toward lead-level responsibilities.

This role offers flexible work options, including remote, hybrid or in-office arrangements.

Responsibilities
  • Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles.
  • Work from concept art, reference, style guides, blockouts, client direction, or incomplete/vague creative briefs to produce clear and polished results.
  • Build, assemble, and integrate assets and environments in Unreal Engine, with attention to composition, readability, performance, and technical requirements.
  • Support the full environment art pipeline, including modeling, UVs, baking, texturing, material creation, optimization, engine integration, and final polish.
  • Review artwork from internal teammates, partner studios, or external vendors and provide clear, constructive, actionable feedback.
  • Help translate broad client or project feedback into specific tasks, priorities, notes, and acceptance criteria that artists can execute against.
  • Assist with maintaining visual consistency across assets, scenes, and artists by helping define quality bars, style expectations, and review standards.
  • Collaborate with art directors, leads, producers, technical artists, designers, engineers, and artists across multiple studios and time zones.
  • Help identify production risks early, including unclear direction, workflow gaps, quality issues, technical constraints, or schedule concerns.
  • Contribute to workflow and pipeline improvements that help the team work more efficiently and consistently.
  • Document processes, best practices, feedback, and workflow guidance when needed using tools such as Confluence, Miro, or Jira.
  • Balance visual quality, production efficiency, and performance requirements while supporting the needs of each project.

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About Keywords Studios

Sourced by ZipRecruiter

Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.

Industry

Arts, entertainment, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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