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Game Modeler Jobs in Michigan (NOW HIRING)

... model. * For Red Wings broadcasts: Provide direct oversight of full production (pre-game, in-game, post-game), guiding the producer, director, technical staff, and support personnel while leveraging ...

... game days for visiting teams. * Providing support to all coaches when necessary. * Oversee administrative processes and procedures as assigned. * Serve as a leader, mentor, and role-model to the ...

Performs drop on all gaming slot machines. * Ensures Count starts on time. * Removes contents from ... Conducts oneself in a positive and professional manner, acting as a role model for all Team Members.

Performs drop on all gaming slot machines. * Ensures Count starts on time. * Removes contents from ... Conducts oneself in a positive and professional manner, acting as a role model for all Team Members.

Performs drop on all gaming slot machines. * Ensures Count starts on time. * Removes contents from ... Conducts oneself in a positive and professional manner, acting as a role model for all Team Members.

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

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Game Modeler information

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$19

$35

$66

How much do game modeler jobs pay per hour?

As of Jun 15, 2026, the average hourly pay for game modeler in Michigan is $35.16, according to ZipRecruiter salary data. Most workers in this role earn between $27.26 and $37.93 per hour, depending on experience, location, and employer.

How much does a game modeler make?

A game modeler typically earns between $50,000 and $80,000 annually, depending on experience, location, and skill level. Entry-level positions may start lower, while experienced modelers with specialized skills or working in high-demand areas can earn higher salaries. Proficiency in 3D modeling software like Maya or Blender is often required.

What are the typical daily responsibilities of a Game Modeler in a game development team?

As a Game Modeler, your daily tasks often include creating and refining 3D assets such as characters, environments, and props to match project specifications and artistic direction. You’ll collaborate closely with concept artists, animators, and technical leads to ensure assets meet both visual and technical requirements. Responsibilities may also involve optimizing models for performance, UV mapping, and integrating assets into game engines. Regular feedback sessions and iteration are common, so being adaptable and receptive to input is key. This collaborative and dynamic environment ensures that all assets contribute smoothly to the overall gameplay experience.

What is a Game Modeler job?

A Game Modeler is a digital artist who creates 3D models for video games, including characters, environments, and objects. They use specialized software like Blender, Maya, or ZBrush to sculpt, texture, and optimize assets for real-time rendering. Game Modelers work closely with concept artists, animators, and developers to ensure models fit the game’s artistic and technical requirements. Their role requires a mix of artistic creativity and technical proficiency to bring immersive worlds to life.

Will 3D modelers be replaced by AI?

Game modelers create 3D assets for video games and often use tools like Maya or Blender. While AI can assist with tasks such as automating repetitive modeling processes, it is unlikely to fully replace skilled 3D modelers due to the need for creativity, artistic judgment, and complex problem-solving in game development.

What job makes $10,000 a month without a degree?

A game modeler can potentially earn $10,000 a month through freelance work or high-level projects, especially with strong skills in 3D modeling, animation, and software like Blender or Maya. Achieving this income typically requires extensive experience, a strong portfolio, and the ability to secure premium clients or contracts, as most high-paying modeling roles are project-based and competitive.

What are the key skills and qualifications needed to thrive in the Game Modeler position, and why are they important?

To thrive as a Game Modeler, you need strong artistic ability, a solid understanding of 3D modeling concepts, and familiarity with texturing and shading techniques, typically supported by a degree in game design or a related field. Proficiency with industry-standard software such as Autodesk Maya, Blender, ZBrush, and experience with game engines like Unreal or Unity is crucial. Collaboration, creativity, attention to detail, and effective communication set outstanding candidates apart. These skills ensure that models are not only visually compelling but also technically optimized to integrate seamlessly into the game development pipeline.

What jobs in the US pay 300,000 a year?

For a Game Modeler, earning $300,000 annually typically requires extensive experience, advanced skills in 3D modeling and animation, and work in high-paying industries such as AAA game development or specialized consulting. Senior roles or lead positions in large companies may reach this salary level, often combined with bonuses or profit sharing. Most game modeling roles in the industry pay less, with top-tier salaries generally reserved for executive or highly specialized positions.
What job categories do people searching Game Modeler jobs in Michigan look for? The top searched job categories for Game Modeler jobs in Michigan are:
Infographic showing various Game Modeler job openings in Michigan as of June 2026, with employment types broken down into 13% As Needed, 20% Full Time, 36% Part Time, 2% Temporary, and 29% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $73,123 per year, or $35.2 per hour.
Coordinating Producer

Full-time

Posted 5 days ago


Ilitch Holdings rating

4.4

Company rating: 4.4 out of 10

Based on 7 frontline employees who took The Breakroom Quiz


Job description

Amaze, Inspire, Unite

Job Summary:

The Coordinating Producer will lead day-to-day operations and long-term planning for the Detroit Tigers and Detroit Red Wings telecasts, as both teams enter a new, unique partnership with Major League Baseball. This role is responsible for leading the production team, fostering strong collaboration across IS+E departments, and serving as the primary liaison with MLB and NHL partners. The ideal candidate is well-equipped to help deliver informative, entertaining, and fan-first content in our game broadcasts, continuing our track record of top-rated broadcasts across both sports.

Key Responsibilities:

  • Act as the central liaison between on-air talent, production crews, internal IS+E stakeholders (sales, marketing, communications, community relations, digital/social media), and external partners at MLB and NHL for scheduling, planning, and execution of 140+ Tigers telecasts (starting 2026) and 70+ Red Wings telecasts (starting 2026-27).
  • For Tigers broadcasts: Coordinate closely with MLB on all production elements - including talent integration, graphics, pre-/post-game content, and distribution - ensuring seamless alignment with organizational branding, fan experience goals, and the MLB-led production model.
  • For Red Wings broadcasts: Provide direct oversight of full production (pre-game, in-game, post-game), guiding the producer, director, technical staff, and support personnel while leveraging MLB assistance where applicable.
  • Develop and maintain broadcast standards, game formats, scripts, production calendars, and organizational procedures that support consistency and excellence across both telecasts.
  • Lead pre-production planning, editorial meetings, and the creation/review of animations, graphics, edited video packages, and other elements sourced from internal video teams, outside vendors, and league partners.
  • Ensure all broadcasts meet editorial, technical, operational, and compliance standards while integrating team marketing, branding, and sponsorship campaigns in ways that enhance content value.
  • Partner with the media sales team to manage in-game sponsored inventory, maintain an up-to-date integration log, and ensure every partner activation adds meaningful value to the viewer experience.
  • Conduct regular reviews with talent, producers, directors, and crew to evaluate performance, identify opportunities, and implement continuous improvement.
  • Serve as a hands-on secondary/tertiary producer for select games across both sports to stay closely connected to the crew, identify pain points, and drive real-time solutions.
  • Assist with problem-solving and troubleshooting during live broadcasts, escalating issues to management as appropriate.
  • Work closely with Operations and Technical teams to ensure production needs are clearly communicated and met.
  • Contribute to the television production budget process, including season-long estimates, ongoing expense tracking, and adherence to financial targets.
  • Champion innovation in broadcast storytelling, graphics, data integration, and fan engagement features to elevate the viewer experience in a rapidly evolving media landscape.
  • Oversee content creation and integration across platforms, guiding feature producers and collaborating with digital/social teams to extend broadcast reach and engagement.

Required Knowledge, Skills, and Abilities:

  • Bachelor's degree in Broadcasting, Communications, Journalism, or a related field.
  • 7+ years of progressive experience in live sports television production, with at least some background producing or coordinating MLB and/or NHL broadcasts strongly preferred.
  • Proven leadership and project-management skills; ability to prioritize, multitask, and thrive in a fast-paced, seasonal environment.
  • Exceptional communication, interpersonal, and collaboration skills; comfortable working across departments and with external league partners.
  • Deep knowledge of MLB and NHL rules, broadcasting best practices, and current industry trends (including specific enhancement with priority on streaming/DTC models).
  • Technical proficiency with production tools (cameras, switchers, editing systems, graphics platforms, codecs, etc.) and Microsoft Office applications.
  • Analytical mindset with the ability to interpret broadcast metrics and translate insights into actionable improvements.
  • Strong problem-solving skills, adaptability, and a passion for sports storytelling and fan-first content.

Please note this job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee for this job. Duties, responsibilities, and activities may change at any time with or without notice.

All items listed above are illustrative and not comprehensive. They are not contractual in nature and are subject to change at the discretion of Olympia Entertainment.


Olympia Entertainment is an Equal Employment Opportunity employer. All qualified applicants will receive consideration for employment without regards to that individual's race, color, religion or creed, national origin or ancestry, sex (including pregnancy), sexual orientation, gender identity, age, physical or mental disability, veteran status, genetic information, ethnicity, citizenship, or any other characteristic protected by law.


The Company will strive to provide reasonable accommodations to permit qualified applicants who have a need for an accommodation to participate in the hiring process (e.g., accommodations for a job interview) if so requested.

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