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Game Modeler Jobs in California (NOW HIRING)

Senior Researcher

Palo Alto, CA · On-site +1

$127K - $297K/yr

... large game models, explore the application of large language model technologies in game AI scenarios, and empower all aspects of game creation and interactive experience with smarter model ...

Head Coach Soccer

San Pablo, CA · On-site

$22 - $23/hr

Adapt your coaching style to meet diverse learning styles and skill levels. * ​​​​​Lead the team during games, modeling flawless sportsmanship and positive behavior for players, officials ...

Showing results 21-40

Game Modeler information

See California salary details

$21

$39

$75

How much do game modeler jobs pay per hour?

As of Aug 1, 2026, the average hourly pay for game modeler in California is $39.81, according to ZipRecruiter salary data. Most workers in this role earn between $30.82 and $42.93 per hour, depending on experience, location, and employer.

Is 3D modeling still in demand?

3D modeling remains in demand for game modeling, as the gaming industry continues to grow and seek high-quality assets. Skilled game modelers proficient in tools like Blender, Maya, or 3ds Max are needed for creating characters, environments, and objects for various platforms, including PC and consoles.

What are the typical daily responsibilities of a Game Modeler in a game development team?

As a Game Modeler, your daily tasks often include creating and refining 3D assets such as characters, environments, and props to match project specifications and artistic direction. You’ll collaborate closely with concept artists, animators, and technical leads to ensure assets meet both visual and technical requirements. Responsibilities may also involve optimizing models for performance, UV mapping, and integrating assets into game engines. Regular feedback sessions and iteration are common, so being adaptable and receptive to input is key. This collaborative and dynamic environment ensures that all assets contribute smoothly to the overall gameplay experience.

What is a Game Modeler job?

A Game Modeler is a digital artist who creates 3D models for video games, including characters, environments, and objects. They use specialized software like Blender, Maya, or ZBrush to sculpt, texture, and optimize assets for real-time rendering. Game Modelers work closely with concept artists, animators, and developers to ensure models fit the game’s artistic and technical requirements. Their role requires a mix of artistic creativity and technical proficiency to bring immersive worlds to life.

How much do game modelers make?

Game modelers typically earn between $50,000 and $85,000 annually, depending on experience, location, and skill level. Entry-level modelers may start lower, while experienced professionals with advanced skills in 3D modeling software can earn higher salaries.

Will 3D modelers be replaced by AI?

Game modelers create 3D assets for video games and often use tools like Maya or Blender. While AI can assist with tasks such as automating repetitive modeling processes, it is unlikely to fully replace skilled 3D modelers due to the need for creativity, artistic judgment, and complex problem-solving in game development.

What are the key skills and qualifications needed to thrive in the Game Modeler position, and why are they important?

To thrive as a Game Modeler, you need strong artistic ability, a solid understanding of 3D modeling concepts, and familiarity with texturing and shading techniques, typically supported by a degree in game design or a related field. Proficiency with industry-standard software such as Autodesk Maya, Blender, ZBrush, and experience with game engines like Unreal or Unity is crucial. Collaboration, creativity, attention to detail, and effective communication set outstanding candidates apart. These skills ensure that models are not only visually compelling but also technically optimized to integrate seamlessly into the game development pipeline.

What jobs in the US pay 300,000 a year?

For a Game Modeler, earning $300,000 annually typically requires extensive experience, advanced skills in 3D modeling and animation, and working in senior or lead roles within large gaming companies or studios. High salaries are often associated with executive-level positions or specialized roles in the gaming industry, but such compensation is uncommon for entry- or mid-level positions.
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What cities in California are hiring for Game Modeler jobs? Cities in California with the most Game Modeler job openings:
Infographic showing various Game Modeler job openings in California as of July 2026, with employment types broken down into 66% Full Time, 22% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $82,797 per year, or $39.8 per hour.

Geospecific 3D Modeler

Aechelon Technology

South San Francisco, CA • On-site

$60K - $80K/yr

Full-time

Medical, Dental, Vision, Life, Retirement

Re-posted 4 days ago


Job description

Aechelon Technology, Inc. is a leading producer of 3D simulator content, including Geospecific visual/sensor databases and realistic 3D models. We seek people who share our passion for real-time computer graphics and commitment to our mission of helping make our Nation's pilots safer. We will give you a chance to work with some of the most talented people in the graphics industry.
We currently have an open position in the GeoSpecific Department of the Modeling Division for a 3D Modeler. The primary workplace for this position will be in our South San Francisco office.
Applicants must demonstrate ability to create, UV map, texture and light a range of low poly to high poly models. Applicants are required to provide a link to their portfolio, either on their website, ArtStation or similar online platforms.
United States citizenship required due to restrictions on access to certain data.
Required Skills and Experience:
  • Advanced knowledge of Maya
  • Advanced knowledge of Photoshop
  • Strong understanding of light and form
  • Strong time management and communication skills
  • United States citizenship required, due to restrictions on access to certain data
  • Good technical abilities with respect to implementation of models into 3D engines
  • An understanding of basic color theory and an 'aesthetic eye' as it relates to real world data for simulation
  • Background/degree in Animation and Visual Effects, Media Arts, Industrial Design, 3D Modeling or similar

Desired Skills and Experience:
  • Experience working in a game/real time environments
  • Experience with Mel and/or Python
  • Experience with Microsoft Office (MSExcel/MSWord)
  • Military background a plus

Software Used:
  • Autodesk Maya
  • Adobe Photoshop
  • In-house software

Salary Range: $60,000 - $80,000 USD per year
The above range is specific to CALIFORNIA and may not be applicable to other locations. The pay scale for this role is between $60,000 - $80,000. Final compensation is based on factors such as the candidate's skills, qualifications, and experience.
We offer a very attractive compensation package including competitive base salary, company performance-based profit sharing, 401k, 100% employer paid health benefits (medical, dental, vision, life, std, ltd, and life insurance plans).
No relocation reimbursement provided.
This position description is not intended to be a complete listing of activities, duties or responsibilities that are required of the employee holding this position. Duties, responsibilities and activities may be changed or others may be assigned at any time by the Company with notice to the employee.
Aechelon Technology is an equal opportunity employer. We are committed to providing access and opportunities to individuals with disabilities. If you are an applicant who is unable to fully utilize/access our application process because of a disability, Aechelon Technology will provide a reasonable accommodation. Please send an email to hr_team@aechelon.com to request that accommodation, and please be sure to include a detailed description of your requested accommodation, your name and preferred method of contact.