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Game Level Designer Intern Jobs in Riverside, CA

About the Hiring Team Level Infinite is Tencent's global gaming brand. It is a global game publisher offering a comprehensive network of services for games, development teams, and studios around the ...

Mentor and provide informal guidance to Designer I or Intern-level teammates as needed. Qualifications, Skills & Experience: Bachelor's degree in Industrial Design, Footwear Design, Product Design ...

Designer II (Footwear)

Irvine, CA ยท On-site

$75K - $90K/yr

Mentor and provide informal guidance to Designer I or Intern-level teammates as needed. Qualifications, Skills & Experience: Bachelor's degree in Industrial Design, Footwear Design, Product Design ...

Mentor and provide informal guidance to Designer I or Intern-level teammates as needed. Qualifications, Skills & Experience: Bachelor's degree in Industrial Design, Footwear Design, Product Design ...

IT Intern The IT Intern will participate in a Rotational IT Foundations Program designed to ... Compensation will vary depending on the candidate's current level of education. At Karma, our base ...

IT Intern

Irvine, CA ยท On-site

$25 - $35/hr

... designed to strengthen day-to-day IT operations while developing a pipeline of well-rounded IT ... Compensation will vary depending on the candidate's current level of education. At Karma, our base ...

Pharmacy Intern

Colton, CA

$17 - $21.25/hr

Under the direction of your preceptor, you will complete a comprehensive training roadmap designed ... Maintaining the highest level of self-awareness and providing in-the-moment coaching, training, and ...

Pharmacy Intern

Fontana, CA

$17 - $21/hr

Under the direction of your preceptor, you will complete a comprehensive training roadmap designed ... Maintaining the highest level of self-awareness and providing in-the-moment coaching, training, and ...

Pharmacy Intern

San Bernardino, CA

$17.25 - $21.25/hr

Under the direction of your preceptor, you will complete a comprehensive training roadmap designed ... Maintaining the highest level of self-awareness and providing in-the-moment coaching, training, and ...

Pharmacy Intern

Rialto, CA

$16.75 - $20.75/hr

Under the direction of your preceptor, you will complete a comprehensive training roadmap designed ... Maintaining the highest level of self-awareness and providing in-the-moment coaching, training, and ...

Pharmacy Intern

Ladera Ranch, CA ยท On-site

$17.75 - $22/hr

Under the direction of your preceptor, you will complete a comprehensive training roadmap designed ... Maintaining the highest level of self-awareness and providing in-the-moment coaching, training, and ...

Pharmacy Intern

Highland, CA

$16.75 - $20.50/hr

Under the direction of your preceptor, you will complete a comprehensive training roadmap designed ... Maintaining the highest level of self-awareness and providing in-the-moment coaching, training, and ...

Pharmacy Intern

Rancho Cucamonga, CA ยท On-site

$17 - $21.25/hr

Under the direction of your preceptor, you will complete a comprehensive training roadmap designed ... Maintaining the highest level of self-awareness and providing in-the-moment coaching, training, and ...

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Game Level Designer Intern information

See Riverside, CA salary details

$9

$20

$38

How much do game level designer intern jobs pay per hour?

As of Jun 29, 2026, the average hourly pay for game level designer intern in Riverside, CA is $20.22, according to ZipRecruiter salary data. Most workers in this role earn between $15.05 and $22.55 per hour, depending on experience, location, and employer.

What are the typical responsibilities of a Game Level Designer Intern, and how do they contribute to the overall development process?

As a Game Level Designer Intern, you can expect to assist with creating engaging and visually appealing game environments under the guidance of senior designers. Your daily tasks may include designing level layouts, playtesting for balance and flow, and implementing feedback from team members. You'll often collaborate closely with artists, programmers, and narrative designers to ensure your levels align with the game's mechanics and story. This role offers a hands-on introduction to the game development pipeline and is a great opportunity to learn industry-standard tools and workflows while building your portfolio.

What are the key skills and qualifications needed to thrive as a Game Level Designer Intern, and why are they important?

To thrive as a Game Level Designer Intern, you need a solid understanding of game design principles, creative problem-solving skills, and familiarity with industry-standard design documentation. Experience with tools like Unity, Unreal Engine, and level editing software, as well as a portfolio showcasing your work, are typically expected. Strong collaboration, adaptability, and clear communication help you work effectively within development teams and incorporate feedback. These skills are important for creating engaging, playable levels that enhance the overall gaming experience and meet project goals.

What does a Game Level Designer Intern do?

A Game Level Designer Intern assists in creating, designing, and testing game environments or levels under the guidance of experienced designers. Their daily tasks may include building maps, placing objects, scripting events, and ensuring the level layout supports gameplay mechanics. They often use game engines and level editing tools to prototype and iterate on designs based on feedback. Interns also collaborate with other teams, such as artists and programmers, to ensure a cohesive player experience. This position helps interns gain practical industry experience and develop their design skills.

What is the difference between Game Level Designer Intern vs Game Environment Artist Intern?

AspectGame Level Designer InternGame Environment Artist Intern
Required SkillsLevel design, scripting, gameplay flow3D modeling, texturing, environment creation
Work EnvironmentDesign teams, game studios, collaborative projectsArt departments, creative teams, game studios
Industry UsageUsed in game design, level creation, gameplay developmentUsed in environment art, asset creation, visual storytelling

Both roles are internships within game development, often overlapping in collaborative projects. The Game Level Designer Intern focuses on designing engaging levels and gameplay experiences, while the Game Environment Artist Intern specializes in creating immersive visual environments. Understanding these differences helps aspiring interns target their skills and career goals effectively.

What are popular job titles related to Game Level Designer Intern jobs in Riverside, CA? For Game Level Designer Intern jobs in Riverside, CA, the most frequently searched job titles are:
What job categories do people searching Game Level Designer Intern jobs in Riverside, CA look for? The top searched job categories for Game Level Designer Intern jobs in Riverside, CA are:
What cities near Riverside, CA are hiring for Game Level Designer Intern jobs? Cities near Riverside, CA with the most Game Level Designer Intern job openings:
Principal Sound Designer, Unannounced Game | Irvine, CA

Principal Sound Designer, Unannounced Game | Irvine, CA

Blizzard Entertainment, Inc.

Irvine, CA โ€ข On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 3 days ago


Key responsibilities

  • Deliver world class sound design using commercial and proprietary software, tools, and source material.

  • Partner closely with the Audio Director to define and execute the audio aesthetic of the project.

  • Collaborate with audio programmers and sound designers to design, implement, and scale audio pipelines.


Job description

Team Name:
Unannounced Project
Job Title:
Principal Sound Designer, Unannounced Game | Irvine, CA
Requisition ID:
R026781
Job Description:
Your Mission
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and technical excellence, we create immersive universes and unforgettable player experiences - only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people.
We are looking for a Principal Sound Designer to help craft a new, unannounced game for Blizzard. As a principal-level individual contributor, you will be responsible for defining and executing high-quality sound design while shaping scalable audio pipelines and workflows across the project. You will work in close partnership with audio leadership, engineering, and cross-disciplinary teams to ensure audio systems are robust, performant, and creatively aligned with the vision of the game.
This role is anticipated to be a hybrid work position, with some work on-site and some work from home. The potential home studio for this role is Irvine, CA.
Responsibilities
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
  • Deliver world class sound design using commercial and proprietary software, tools, and source material.
  • Partner closely with the Audio Director to define and execute the audio aesthetic of the project.
  • Collaborate with audio programmers and sound designers to design, implement, and scale audio pipelines.
  • Anticipate project needs and independently design and implement solutions without supervision.
  • Optimize audio assets and advise on workflow improvements to increase efficiency and scalability across the project.
  • Troubleshoot complex audio-related problems across multiple disciplines.
  • Clearly communicate technical and creative concepts through strong written and verbal communication.
  • Self-manage time and drive complex, multi-stage initiatives to completion.

Experience
  • 13+ years of combined professional experience in the game industry as a sound designer.
  • Demonstrated experience owning and delivering complex audio systems on shipped titles.
  • Proven experience collaborating with engineering and cross-disciplinary partners on large-scale projects.

Knowledge and Skills
  • Expertise with AAA game engines and a strong understanding of audio implementation and integration workflows.
  • Deep understanding of Wwise and real-time audio systems.
  • Experience developing and improving custom audio workflows and tools.
  • Extensive knowledge of field-recording techniques and source capture.
  • Experience mentoring others and actively sharing technical and creative knowledge across teams.

Key Attributes
  • A team-oriented approach to your work, understanding the importance of collaboration and partnership across disciplines.
  • The ability to inspire and elevate others through technical leadership, mentorship, and craft excellence.
  • A self-motivated, proactive problem-solver who operates effectively with minimal direction.
  • Strong adaptability to feedback and evolving project needs.

Extra Points
  • Experience working through early-development and R&D phases of a project.
  • Experience with Unreal Engine, including Blueprints and Wwise integration.
  • Scripting skills in Python, MEL, or similar languages.
  • Passion for video games and a deep understanding of game audio.

Required Application Materials
  • Demo reel and/or online portfolio showcasing sound design and technical audio work.

Your Platform
At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video-game universes including Warcraft, Overwatch, Diablo, and StarCraft, we've been creating genre-defining games for millions of players around the world for more than 30 years. We're on a quest: bring our dreams to life and craft the most epic entertainment experiences...ever.
Our World
Best known for iconic video-game universes including Warcraftยฎ, Overwatchยฎ, Diabloยฎ, and StarCraftยฎ, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences.
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $119,280.00 - $220,700.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Blizzard Entertainment logo

About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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