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Game Level Designer Intern Jobs in Raleigh, NC (NOW HIRING)

Senior Level Designer

Raleigh, NC ยท On-site

$99.20K - $106K/yr

As a Senior Level Designer, you will play a key role in bringing game worlds to life through both ... You will design and build gameplay spaces, including test maps and sandbox environments, that ...

Senior Level Designer

Raleigh, NC ยท On-site

$99.20K - $106K/yr

As a Senior Level Designer, you will play a key role in bringing game worlds to life through both ... You will design and build gameplay spaces, including test maps and sandbox environments, that ...

Senior Level Designer

Raleigh, NC

$99.20K - $106K/yr

As a Senior Level Designer, you will play a key role in bringing game worlds to life through both ... You will design and build gameplay spaces, including test maps and sandbox environments, that ...

Senior Systems Designer

Cary, NC ยท On-site

$94.50K - $101K/yr

From character and level design to competitive gameplay and system design, help shape the future of ... This includes designing and prototyping the features, working with a cross-disciplinary development ...

Senior AI Designer (Combat & Encounters)

Cary, NC ยท On-site

$94.50K - $101K/yr

From character and level design to competitive gameplay and system design, help shape the future of ... What You'll Do Epic Games is looking for an experienced Senior AI Designer to join our cross ...

From character and level design to competitive gameplay and system design, help shape the future of ... What You'll Do Epic Games is looking for a character-focused Narrative Systems Designer to join our ...

What You'll Do Epic Games is looking for a Character Animation Director to join our Special ... Expert-level understanding of character animation principles, with the ability to deliver both ...

Temporary Project YES Staff Intern

Raleigh, NC

$26.20K - $30.60K/yr

Project YES provides staff interns high level education in leadership development, facilitation ... Together, the mentor and intern will complete a variety of activities designed to better inform and ...

Pay Range $25.00 - $25.00 The Pharmacy Intern is supervised by a licensed pharmacist and is ... This indicates the general nature and level of work expected of the incumbent. It is not designed ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

From character and level design to competitive gameplay and system design, help shape the future of ... What You'll Do Epic Games is seeking a Principal Narrative Designer to aid in executing the ...

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Game Level Designer Intern information

See Raleigh, NC salary details

$8

$18

$35

How much do game level designer intern jobs pay per hour?

As of May 30, 2026, the average hourly pay for game level designer intern in Raleigh, NC is $18.84, according to ZipRecruiter salary data. Most workers in this role earn between $14.04 and $21.01 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Game Level Designer Intern, and why are they important?

To thrive as a Game Level Designer Intern, you need a solid understanding of game design principles, creative problem-solving skills, and familiarity with industry-standard design documentation. Experience with tools like Unity, Unreal Engine, and level editing software, as well as a portfolio showcasing your work, are typically expected. Strong collaboration, adaptability, and clear communication help you work effectively within development teams and incorporate feedback. These skills are important for creating engaging, playable levels that enhance the overall gaming experience and meet project goals.

What are the typical responsibilities of a Game Level Designer Intern, and how do they contribute to the overall development process?

As a Game Level Designer Intern, you can expect to assist with creating engaging and visually appealing game environments under the guidance of senior designers. Your daily tasks may include designing level layouts, playtesting for balance and flow, and implementing feedback from team members. You'll often collaborate closely with artists, programmers, and narrative designers to ensure your levels align with the game's mechanics and story. This role offers a hands-on introduction to the game development pipeline and is a great opportunity to learn industry-standard tools and workflows while building your portfolio.

What does a Game Level Designer Intern do?

A Game Level Designer Intern assists in creating, designing, and testing game environments or levels under the guidance of experienced designers. Their daily tasks may include building maps, placing objects, scripting events, and ensuring the level layout supports gameplay mechanics. They often use game engines and level editing tools to prototype and iterate on designs based on feedback. Interns also collaborate with other teams, such as artists and programmers, to ensure a cohesive player experience. This position helps interns gain practical industry experience and develop their design skills.

What is the difference between Game Level Designer Intern vs Game Environment Artist Intern?

AspectGame Level Designer InternGame Environment Artist Intern
Required SkillsLevel design, scripting, gameplay flow3D modeling, texturing, environment creation
Work EnvironmentDesign teams, game studios, collaborative projectsArt departments, creative teams, game studios
Industry UsageUsed in game design, level creation, gameplay developmentUsed in environment art, asset creation, visual storytelling

Both roles are internships within game development, often overlapping in collaborative projects. The Game Level Designer Intern focuses on designing engaging levels and gameplay experiences, while the Game Environment Artist Intern specializes in creating immersive visual environments. Understanding these differences helps aspiring interns target their skills and career goals effectively.

What are popular job titles related to Game Level Designer Intern jobs in Raleigh, NC? For Game Level Designer Intern jobs in Raleigh, NC, the most frequently searched job titles are:
What job categories do people searching Game Level Designer Intern jobs in Raleigh, NC look for? The top searched job categories for Game Level Designer Intern jobs in Raleigh, NC are:
Senior Level Designer

Senior Level Designer

AGBO

Raleigh, NC โ€ข On-site

$99.20K - $106K/yr

Full-time

Posted 16 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of Fortniteas a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytellingand we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.
About the Position:
As a Senior Level Designer, you will play a key role in bringing game worlds to life through both gameplay design and visual storytelling. You will design and build gameplay spaces, including test maps and sandbox environments, that support system iteration and player experience development. Working closely with Design, Art, and Engineering, you'll help shape player-facing gameplay spaces while ensuring alignment between mechanics, pacing, and visual direction.


Key Responsibilities:

  • Design and develop greybox levels and test maps to support gameplay exploration, pacing, and player experience.
  • Integrate environment art assets into gameplay spaces, ensuring strong composition, readability, and support for visual storytelling.
  • Collaborate closely with combat, systems, and engineering teams to help implement gameplay scenarios while maintaining performance targets and player flow.
  • Partner cross-functionally to support the implementation of shared environment assets and contribute to consistent world-building across environments.
  • Contribute to worldbuilding, space planning, and the development of modular design approaches.
  • Perform other duties as assigned.


Qualifications & Skills:

  • 58 years of experience in level design and/or environment art roles, preferably with hybrid experience; bonus if you've supported or contributed to a live service game.
  • Strong worldbuilding instincts with a solid understanding of gameplay space design, player flow, and environmental storytelling.
  • Proficiency in Unreal Engine 5, with hands-on experience in both greybox design and art implementation workflows.
  • A strong eye for layout, lighting, and visual clarity in 3D environments.
  • Comfortable collaborating across disciplinesdesign, art, and engineeringand contributing effectively within a team environment.
  • Experience working on action, narrative, or exploration-driven titles.
  • Familiarity with modular asset workflows and real-time optimization techniques.
  • Experience supporting or mentoring other team members in an art or design context.
  • Bonus: Previous experience working on early-phase projects or in fast-paced development environments.
  • Bonus: Interest in film, cross-medium storytelling, worldbuilding, or experimental gameplay.


AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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