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Game Level Designer Intern Jobs in Mobile, AL (NOW HIRING)

Know your stuff be enthusiastic learners, users and advocates of our game-changing technology ... This information has been designed to indicate the general nature and level of work performed by ...

We are the dominant retailer of calendars, games and toys products in shopping centers nationwide ... designed to indicate the general nature and level of work performed by employees within this ...

We are the dominant retailer of calendars, games and toys products in shopping centers nationwide ... designed to indicate the general nature and level of work performed by employees within this ...

We are the dominant retailer of calendars, games and toys products in shopping centers nationwide ... Flexible schedule This has been designed to indicate the general nature and level of work performed ...

We are the dominant retailer of calendars, games and toys products in shopping centers nationwide ... Flexible schedule This has been designed to indicate the general nature and level of work performed ...

TEAM MEMBER - pOpshelf

Mobile, AL

$11.25 - $14.75/hr

... candy, snacks, games, electronics and additional items. Learn more at www.popshelf.com ... Fast-paced environment; moderate noise level. * Occasionally exposed to outside weather conditions.

Fast-paced environment; moderate noise level. * Occasionally exposed to outside weather conditions ... designed to care for the physical, mental and financial well-being of our employees and their ...

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Game Level Designer Intern information

See Mobile, AL salary details

$9

$19

$36

How much do game level designer intern jobs pay per hour?

As of Sep 1, 2026, the average hourly pay for game level designer intern in Mobile, AL is $19.23, according to ZipRecruiter salary data. Most workers in this role earn between $14.33 and $21.49 per hour, depending on experience, location, and employer.

What does a game level designer intern do?

A Game Level Designer Intern assists in creating, designing, and testing game environments or levels under the guidance of experienced designers. Their daily tasks may include building maps, placing objects, scripting events, and ensuring the level layout supports gameplay mechanics. They often use game engines and level editing tools to prototype and iterate on designs based on feedback. Interns also collaborate with other teams, such as artists and programmers, to ensure a cohesive player experience. This position helps interns gain practical industry experience and develop their design skills.

What are the typical responsibilities of a game level designer intern, and how do they contribute to the overall development process?

As a Game Level Designer Intern, you can expect to assist with creating engaging and visually appealing game environments under the guidance of senior designers. Your daily tasks may include designing level layouts, playtesting for balance and flow, and implementing feedback from team members. You'll often collaborate closely with artists, programmers, and narrative designers to ensure your levels align with the game's mechanics and story. This role offers a hands-on introduction to the game development pipeline and is a great opportunity to learn industry-standard tools and workflows while building your portfolio.

What are the key skills and qualifications needed to thrive as a game level designer intern, and why are they important?

To thrive as a Game Level Designer Intern, you need a solid understanding of game design principles, creative problem-solving skills, and familiarity with industry-standard design documentation. Experience with tools like Unity, Unreal Engine, and level editing software, as well as a portfolio showcasing your work, are typically expected. Strong collaboration, adaptability, and clear communication help you work effectively within development teams and incorporate feedback. These skills are important for creating engaging, playable levels that enhance the overall gaming experience and meet project goals.

What is the difference between Game Level Designer Intern vs Game Environment Artist Intern?

AspectGame Level Designer InternGame Environment Artist Intern
Required SkillsLevel design, scripting, gameplay flow3D modeling, texturing, environment creation
Work EnvironmentDesign teams, game studios, collaborative projectsArt departments, creative teams, game studios
Industry UsageUsed in game design, level creation, gameplay developmentUsed in environment art, asset creation, visual storytelling

Both roles are internships within game development, often overlapping in collaborative projects. The Game Level Designer Intern focuses on designing engaging levels and gameplay experiences, while the Game Environment Artist Intern specializes in creating immersive visual environments. Understanding these differences helps aspiring interns target their skills and career goals effectively.

What are the most commonly searched types of Game Level Designer jobs in Mobile, AL?

The most popular types of Game Level Designer jobs in Mobile, AL are:

What job categories do people searching Game Level Designer Intern jobs in Mobile, AL look for?

The top searched job categories for Game Level Designer Intern jobs in Mobile, AL are:

What cities near Mobile, AL are hiring for Game Level Designer Intern jobs?

Cities near Mobile, AL with the most Game Level Designer Intern job openings:

Applied Research Intern, Proactive Intelligence & Customer World Models (PhD / Graduate Co-op)

Block

Mobile, AL • Remote

Full-time

Posted 3 days ago

New


Block rating

7.9

Company rating: 7.9 out of 10

Based on 16 frontline employees who took The Breakroom Quiz

9th of 21 rated payment service providers


Job description

Team: Apollo - Block Applied R&D Location: Remote (US / Canada) Duration: Fall/Winter 2026 co-op - 8 months, flexible start September 2026 Level: Graduate student (MS or PhD, returning to your program after the co-op)

About Apollo

Apollo leads Block's efforts to build the Customer World Model (CWM): a continuously evolving representation of each customer's goals, context, history, constraints, and likely future needs.

The CWM powers proactive intelligence across Block's ecosystem. Instead of customers navigating products in search of features, intelligence observes their world, understands what matters, anticipates what comes next, and initiates actions on their behalf.

We believe the next generation of AI products will not be defined by chat interfaces or isolated agents. They will be defined by rich world models that enable systems to reason over a customer's evolving state, make better decisions, and learn continuously from outcomes. Apollo designs, prototypes, and guides the development of this intelligence layer.

About the role

We're hiring a small cohort of graduate research interns to help build the foundations of proactive intelligence.

This is not a traditional internship. You'll own a research problem end-to-end: framing the question, developing methods, running experiments, publishing findings, and, when successful, shipping your work into production systems used by millions of customers and sellers.

You'll work at the intersection of representation learning, foundation models, reinforcement learning, causal reasoning, agentic systems, and product intelligence. The goal is not simply to build smarter models, but to build systems that develop a deeper understanding of customers and use that understanding to make better decisions over time.

Past interns have shipped production systems within months and published their work in the same year.

What you'll work on

Depending on your interests and Apollo's roadmap, you'll focus on one or more of the following areas:

Customer World Models

Building rich representations of customers from event streams, financial activity, operational signals, and behavioral data.

Examples include:

  • Representation learning over long-horizon customer histories
  • Event-based foundation models
  • Multi-modal customer representations spanning structured, sequential, and graph data
  • Memory architectures for long-term customer understanding

Proactive Intelligence

Developing systems that can anticipate customer needs and initiate helpful actions before being asked.

Examples include:

  • Opportunity detection and next-best-action systems
  • Long-horizon planning and decision-making
  • Preference and goal inference
  • Learning when intervention creates value versus friction

Agentic Decision Systems

Building agents that reason over customer world models and take actions in real environments.

Examples include:

  • Tool use and planning
  • Multi-step reasoning over customer state
  • Autonomous workflow execution
  • Recovery and adaptation under uncertainty

Learning from Feedback Loops

Developing methods that allow intelligence to improve continuously from real-world outcomes.

Examples include:

  • Reinforcement learning from customer and product feedback
  • Reward modeling and preference learning
  • Counterfactual evaluation
  • Credit assignment over long decision horizons

Evaluation and Measurement

Building evaluation frameworks that predict real-world performance, trust, and customer value.

Examples include:

  • Simulated customer environments
  • Longitudinal evaluation
  • Decision quality metrics
  • Safety and reliability benchmarks

What we're looking for

We're looking for researchers interested in building systems that understand people, learn from experience, and improve over time.

Required

  • Currently enrolled in an MS or PhD program in Computer Science, Machine Learning, Statistics, Mathematics, Operations Research, or a related field, and returning to that program after the co-op.
  • Strong foundations in modern machine learning, including deep learning, optimization, representation learning, and foundation models.
  • Experience conducting independent research and translating ideas into working systems.
  • Fluency in Python and experience with PyTorch, JAX, or similar frameworks.
  • Evidence of research excellence through publications, open-source contributions, technical leadership, or equivalent work.

Nice to have

  • Experience with large language models and agentic systems.
  • Experience with reinforcement learning, reward modeling, or sequential decision-making.
  • Experience with representation learning for structured, temporal, or graph data.
  • Familiarity with large-scale training and production ML systems.
  • Interest in building AI systems that directly affect customer outcomes.

What you'll get

  • Direct mentorship from researchers working on the future of proactive intelligence at Block.
  • Access to large-scale datasets, modern infrastructure, frontier models, and substantial compute resources.
  • Opportunities to publish and contribute to open-source projects.
  • A chance to shape foundational technology that could power the next generation of Block products.
  • Exposure to both scientific research and product deployment, with a clear path from idea to impact.

Application Guidelines

Candidates may submit up to 9 active applications within a 60-day period. Reapplications to the same role are accepted 90 days after a previous application has been reviewed.

Use of AI in Our Hiring Process

We may use automated AI tools to evaluate job applications for efficiency and consistency. These tools comply with local regulations, including bias audits, and we handle all personal data in accordance with state and local privacy laws.

Contact us here with hiring practice or data usage questions.

Every benefit we offer is designed with one goal: empowering you to do the best work of your career while building the life you want. Remote work, medical insurance, flexible time off, retirement savings plans, and modern family planning are just some of our offering. Check out our other benefits at Block.

Block, Inc. (NYSE: XYZ) builds technology to increase access to the global economy. Each of our brands unlocks different aspects of the economy for more people. Square makes commerce and financial services accessible to sellers. Cash App is the easy way to spend, send, and store money. Afterpay is transforming the way customers manage their spending over time. TIDAL is a music platform that empowers artists to thrive as entrepreneurs. Bitkey is a simple self-custody wallet built for bitcoin. Proto is a suite of bitcoin mining products and services. Together, we're helping build a financial system that is open to everyone.


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