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Game Job In Korea Jobs (NOW HIRING)

Join Our Talent Pool

Santa Monica, CA · On-site

$18 - $23.50/hr

Passion for gaming and understanding of the gaming market. * Fluency in English or Korean. * Work eligibility: Candidates must be eligible to work in Korea. Visa sponsorship (E7) will be provided for ...

Join Our Talent Pool

Santa Monica, CA

$18 - $23.50/hr

Passion for gaming and understanding of the gaming market. * Fluency in English or Korean. * Work eligibility: Candidates must be eligible to work in Korea. Visa sponsorship (E7) will be provided for ...

... and game strategies for both singles and doubles play. Required Qualifications * Completion of ... Who May Apply- Local applicants authorized to work in the Republic of Korea, including those who ...

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How much do game job in korea jobs pay per hour?

As of Jun 7, 2026, the average hourly pay for game job in korea in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

What are some common challenges faced by game developers working in Korea, and how can I prepare for them?

Game developers in Korea often work in fast-paced environments where tight deadlines and high expectations are the norm, especially in major studios. You may encounter long working hours during crunch periods and need to adapt quickly to changes in project direction. Collaboration is essential, as teams are usually cross-functional and communication with artists, designers, and programmers is frequent. To prepare, it's helpful to build strong teamwork skills, learn some basic Korean if you’re not already fluent, and stay adaptable to evolving technologies and player preferences.

What are game jobs in Korea?

Game jobs in Korea refer to positions within the video game industry, including roles such as game developer, designer, artist, programmer, producer, and marketer. South Korea has a thriving gaming industry, known for both PC and mobile games, with companies like Nexon, NCSoft, and Netmarble. These jobs typically require relevant skills in programming, design, or project management, and often proficiency in Korean. Many positions are available for both local and international talent, although language proficiency and work visa eligibility may be required. The industry is fast-paced and innovative, offering numerous career opportunities.

What is the difference between Game Job In Korea vs Game Designer?

AspectGame Job In KoreaGame Designer
Required CredentialsTypically a degree in game development, computer science, or related fields; portfolio of projectsDegree in game design, art, or related fields; strong portfolio of game concepts and prototypes
Work EnvironmentDevelopers often work in teams within gaming companies, collaborating closely with artists and programmersDesigners focus on conceptualizing game mechanics, storylines, and user experience, often working in creative teams
Employer & Industry UsageUsed broadly across gaming companies in Korea, including mobile, PC, and console game studiosSpecific role within game development teams, often as a specialized position in game studios worldwide

Game Job In Korea generally refers to various roles within the Korean gaming industry, including programming, art, and testing, while Game Designer specifically focuses on creating game concepts and mechanics. Both roles require relevant education and experience, but their responsibilities differ significantly within the game development process.

What are the key skills and qualifications needed to thrive in a game development job in Korea, and why are they important?

To thrive in a game development job in Korea, you generally need strong programming or design skills, a relevant degree (such as computer science, game design, or art), and a solid portfolio demonstrating completed projects. Familiarity with industry-standard tools like Unity, Unreal Engine, and proficiency in languages such as C++ or C# are typically required, and certifications like Unity Certified Developer can be advantageous. Creativity, teamwork, and effective communication—especially in both Korean and English—are important soft skills that help professionals excel in collaborative environments. These skills and qualifications are essential as they enable professionals to contribute to high-quality game projects, adapt to fast-paced industry changes, and work effectively within multicultural teams.
Infographic showing various Game Job In Korea job openings in the United States as of May 2026, with employment types broken down into 1% Locum Tenens, 1% As Needed, 64% Full Time, 28% Part Time, and 6% Contract. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $43,561 per year, or $20.9 per hour.

Publishing Platform Product Manager

KRAFTON Inc.

El Segundo, CA • On-site

Full-time

Posted 2 days ago


Job description

Job Summary:
KRAFTON is dedicated to identifying and publishing games worldwide that offer a uniquely enjoyable experience. They are seeking a Publishing Platform Product Manager to strengthen product execution across their global publishing platform, overseeing products from concept through launch and into live operations.
Responsibilities:
• Define the strategy and roadmap for publishing platform products, balancing near-term execution with the longer-term direction.
• Lead products end-to-end — from concept to development to launch to live operations — working closely with engineering, design, business, and operations along the way.
• Partner with global game studios and external partners to ensure our products deliver real value in production environments.
• Define what success looks like, monitor it with data, and continuously improve both the player experience and how efficiently we operate.
• Bring a North American perspective into global decisions, so our products serve players across different markets well.
Qualifications:
Required:
• 5+ years of product management experience in gaming, IT services, commerce, or marketing platforms
• A track record of taking at least one product through a full cycle — from concept to launch to live operations
• Experience leading cross-functional projects across globally distributed teams
• Hands-on use of AI tools as part of your daily work — not occasional experimentation, but tools that have changed how you work and what you deliver
• Professional working proficiency in both Korean and English (you will be collaborating with our HQ in Korea on a daily basis)
• Authorization to work in the United States
• Willingness to travel to Korea when needed
Preferred:
• Experience with game publishing platforms, or B2B2C-style products
• Background at a global gaming or entertainment company, working across multiple countries or regions
• A learner's mindset — willing to dive into a new domain and grow into a domain expert
• Genuine curiosity about the game industry and how global publishing operates
• Experience using data analytics to drive product decisions
• A real appreciation for games, and care for the player experience
Company:
KRAFTON is a collective of studios, each with their own distinct creative identity. Founded in 2007, the company is headquartered in Seongnam, KOR, with a team of 1001-5000 employees. The company is currently Late Stage.