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Game Fx Artist Jobs (NOW HIRING)

Work effectively as part of a multi-disciplinary team of engineers, artists, designers and ... Game programming skills including 2D and 3D math, physics, FX and UI systems. Strong collaboration ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... FX textures from scratch. Preferred Qualifications: * Experience working on AAA game titles.

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... FX textures from scratch. Preferred Qualifications: * Experience working on AAA game titles.

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... FX textures from scratch. Preferred Qualifications: * Experience working on AAA game titles.

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

Job Summary As Lead VFX Artist, you will guide and elevate our visual effects, owning both ... FX textures from scratch. Preferred Qualifications * Experience working on AAA game titles.

... about games and technology, with a proven track record producing within artistic teams. In this ... Previous experience supporting more technical art disciplines (Tech Art, Lighting, FX) is a plus

At Design Works Gaming, you will be a part of a close-knit team of artists and animators. You will ... Actively seek out FX, Scripts, and Plug-ins to improve quality and efficiency of product. * Shows ...

Embellish story scenes with high quality FX using particles or shaders in Unity. * Setup and ... Have shipped AAA and/or mobile games as a technical animator, animator, rigger or tech artist.

Technical Animator

San Francisco, CA · On-site

$90K - $110K/yr

Embellish story scenes with high quality FX using particles or shaders in Unity. * Setup and ... Have shipped AAA and/or mobile games as a technical animator, animator, rigger or tech artist.

Technical Animator

San Francisco, CA · On-site

$90K - $110K/yr

Embellish story scenes with high quality FX using particles or shaders in Unity. * Setup and ... Have shipped AAA and/or mobile games as a technical animator, animator, rigger or tech artist.

Technical Animator

San Francisco, CA · On-site

$90K - $110K/yr

Embellish story scenes with high quality FX using particles or shaders in Unity. * Setup and ... Have shipped AAA and/or mobile games as a technical animator, animator, rigger or tech artist.

$139K - $204K/yr

... about games and technology, with a proven track record producing within artistic teams. In this ... Previous experience supporting more technical art disciplines (Tech Art, Lighting, FX) is a plus

At Design Works Gaming, you will be a part of a close-knit team of artists and animators. You will ... Actively seek out FX, Scripts, and Plug-ins to improve quality and efficiency of product. * Shows ...

At Design Works Gaming, you will be a part of a close-knit team of artists and animators. You will ... Actively seek out FX, Scripts, and Plug-ins to improve quality and efficiency of product. * Shows ...

Showing results 41-60

Game Fx Artist information

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$37K

$123.1K

$196K

How much do game fx artist jobs pay per year?

As of Sep 14, 2026, the average yearly pay for game fx artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is a game FX artist?

Game FX Artists are professionals who create visual effects (VFX) for video games, such as explosions, magic spells, smoke, fire, and weather effects. They use specialized software and game engines to design, animate, and integrate these effects, enhancing the game's visual appeal and immersion. Game FX Artists collaborate closely with other artists, animators, and developers to ensure the effects support the game's style and technical requirements. Their work plays a crucial role in making gameplay more engaging and visually dynamic.

What are the key skills and qualifications needed to thrive as a game FX artist, and why are they important?

To thrive as a Game FX Artist, you need a solid understanding of visual effects principles, animation, and digital art, often supported by a degree in art, animation, or a related field. Expertise in industry-standard tools such as Unity, Unreal Engine, Houdini, and Adobe After Effects is typically required. Creativity, strong problem-solving abilities, and effective communication are standout soft skills in this role. These skills ensure the creation of visually compelling effects that enhance gameplay and storytelling, contributing to a more immersive player experience.

What are some common challenges a game FX artist faces when collaborating with other departments during development?

Game FX Artists often work closely with animators, designers, and programmers to ensure visual effects integrate seamlessly into gameplay. A common challenge is balancing creative vision with technical limitations, such as performance constraints on different platforms. Effective communication is essential to align visual effects with gameplay mechanics, narrative goals, and art direction. Additionally, FX Artists must frequently iterate on their work based on feedback, requiring flexibility and a collaborative mindset.

What are popular job titles related to Game Fx Artist jobs?

For Game Fx Artist jobs, the most frequently searched job titles are:

Infographic showing various Game Fx Artist job openings in the United States as of August 2026, with employment types broken down into 67% Full Time, 22% Part Time, 2% Temporary, and 9% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Gameplay Engineer

Glendale, CA

Motocol
Software Development • 11 - 50 employees

$25/hr

Contractor

Re-posted 20 days ago


Job description

Company Description

Motocol is recruiting for our client.


Job Description

An ideal candidate has Mobile Unity Game development, C# and a passion for games, mobile or any type. Samples or examples of work - can be from a prototype, in college, etc. Must be able to work collaboratively in a team environment and be willing to learn every day. Ideal candidate is also driven to make games. This position is part technical and part designing for the user.  The Client is seeking a talented Gameplay Engineer (Designer Programmer) to join its team of passionate gamers. Ability to drive gameplay aspects of the game development process. Work effectively as part of a multi-disciplinary team of engineers, artists, designers and producers on mobile game projects. Design and build fun features in a high-quality way for our mobile games, participate in weekly sprints, keeping the team updated with your progress. Work with systems and tools used in professional software development, such as source control, issue tracking and others.

Qualifications

Required Qualifications: 2+ years' experience developing mobile Unity games. Production-level ability in one game programming language, such as C#. Working knowledge of development tools and environments such as Unity. Passion for developing player feedback / game feel. Game design skills - especially mechanics design, prototyping concepts and systems design. Game programming skills including 2D and 3D math, physics, FX and UI systems. Strong collaboration skills. A passion for games. Preferred Qualifications: Working prototypes of concepts that showcase rapid iteration process. Experience building and publishing Unity iOS and Android apps or games. Experience C++, Objective C or JAVA, or other coding

Additional Information

All your information will be kept confidential according to EEO guidelines.

Hourly Bill rate :$25.00

No backround check.

Duration 10 months.