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Game Engine Software Engineer Jobs (NOW HIRING)

Principal Software Engineer

San Mateo, CA ยท On-site

$153K - $206K/yr

As a Principal Software Engineer of the Game Engine data model team, you will innovate on the core data structures that form the backbone of Roblox's platform. In this role you will have first hand ...

Job Title: GPU Software Engineer Location: Austin, TX Duration: Long Term Contract Roles and ... Experience delivering graphics APIs, graphics drivers or Game Engine subsystems for graphics

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How much do game engine software engineer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for game engine software engineer in the United States is $141,941.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,000.00 and $167,000.00 per year, depending on experience, location, and employer.

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Principal Software Engineer

San Mateo, CA โ€ข On-site

Roblox
Software Developmentย โ€ขย 51 - 200 employees

$153K - $206K/yr

Full-time

Re-posted 27 days ago


Job description

As a Principal Software Engineer of the Game Engine data model team, you will innovate on the core data structures that form the backbone of Roblox's platform.ย  In this role you will have first hand opportunity to design and build one of the core technologies that makes the Roblox game engine special.ย ย 

The Data Model framework provides an interface between engine capabilities and our creators.ย  It also acts as a fabric to core technologies, such as networking, scripting, Studio, rendering and physics which are essential to the high performance of the Roblox game engine.ย  This role is in our San Mateo, CA HQ three days a week (Tuesdays to Thursdays).

You Will:

  • Develop engine code that performs well for all user-created games on the Roblox platform.
  • Establish the foundational architecture and technical direction for the team.
  • Work cross-functionally, across teams and technology platforms to deliver high quality and amazing functionality.
  • Lead by example and mentor engineers to implement technological best practices, patterns, and strategies.
  • Improve the product quality by encouraging automation testing.ย ย 
  • Take Ownership of projects throughout their full lifecycles.
  • Execute on all the devices Roblox supports - from desktop clients to mobile phone clients to console clients.

You Have:

  • At least 8+ years experience and expertise with C++ code-generation and analysis tools (libclang, Abstract Syntax Trees, etc).
  • Outstanding systems-level C++ programming skills.
  • Curiosity about the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw.ย ย 
  • BS or MS in Computer Science, or equivalent practical experience.

Additional Considerations:

  • Familiarity with game engines or other large-scale simulations is beneficial.
  • Excellent interpersonal skills and follow-through.
  • Ability to build systems that work and keep on working optimally.
  • Detailed in handling potential failure cases, and diligent in automated testing.
  • Willingness to learn, and stay up-to-date on technology developments.