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Game Engine Software Engineer Jobs (NOW HIRING)

Senior Rendering Engine Software Engineer

Cupertino, CA · On-site

$151K - $199K/yr

We're looking for a Senior Rendering Engine Software Engineer who is excited by the challenge of ... or game engines at scale for mobile platforms such as iOS, Android, or Linux Experience navigating ...

Software Engineer II

Phoenix, AZ · On-site

$96K - $132K/yr

We are actively recruiting for a Software Engineer II within the Interactive Game Engine Development team. Qualified candidates will be responsible for developing game engines and game clients for ...

Job Summary AGS is looking for a motivated Software Engineer who is passionate about problem ... Write and maintain C# code within the Unity game engine. * Implement gameplay features and systems ...

As Senior Software Engineer, Game Systems, you'll work with a team of talented engineers to ensure ... What you'll do: * Design and implement game engine features and systems in C++ for all Zwift ...

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Game Engine Software Engineer information

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$52.5K

$141.9K

$179.5K

How much do game engine software engineer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for game engine software engineer in the United States is $141,941.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,000.00 and $167,000.00 per year, depending on experience, location, and employer.

What cities are hiring for Game Engine Software Engineer jobs?

Cities with the most Game Engine Software Engineer job openings:

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Game Engine Software Engineer

Huntsville, AL • On-site

$100 - $125/hr

Other

Posted 21 days ago


Job description

Huntsville, AL (Hybrid) Full‑Time. Ability to obtain a Secret clearance required.

Design and build real‑time 3D training, simulation, and visualization systems for defense customers. You’ll work in Unity, Unreal Engine, or similar real‑time engines to create interactive scenarios, integrate with hardware when needed, and deliver practical systems that support training and mission readiness.

What you’ll do
  • Develop real‑time 3D applications using Unity, Unreal Engine, or similar game engine technologies.
  • Build interactive training scenarios, simulations, visualizations, and user workflows from operational tasks or technical requirements.
  • Integrate applications with XR headsets, controllers, sensors, external systems, or custom hardware when required.
  • Optimize performance across desktop, tethered XR, and standalone XR platforms.
  • Collaborate with engineers, designers, and subject‑matter experts to translate requirements into usable interactive experiences.
  • Support testing, debugging, documentation, and customer demonstrations.
What we’re looking for
  • Professional or project experience building interactive 3D applications in Unity, Unreal Engine, or a similar real‑time engine.
  • Strong programming fundamentals in C#, C++, Blueprints, or related real‑time development tools.
  • Working knowledge of 3D math, real‑time rendering concepts, user interaction, and performance constraints.
  • Ability to work across software, user experience, and hardware integration details.
  • US citizenship and ability to obtain a Secret clearance.
Nice to have
  • Experience with AR, VR, MR, or XR training systems.
  • Familiarity with OpenXR, MRTK, WebXR, Meta Quest, HoloLens, Vive, or similar platforms.
  • Experience with military, government, simulation, or technical training systems.
  • Experience with 3D asset pipelines, optimization, Blender, Maya, or similar tools.
  • Experience with multiplayer, networking, distributed simulation, or hardware‑in‑the‑loop systems.
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