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Game Engine Programmer Jobs in Georgia (NOW HIRING)

As our GTM Engineer, you'll own outbound end to end and build it into a real engine: cold email ... Raise your game from great to spectacular * Monthly recognition and awards: Celebrate wins big and ...

$223K - $259K/yr

Whether you're in a stadium, airplane, or remote military base, Ditto's peer-to-peer sync engine ... Apply Anyway At Ditto, we know game-changers don't always come wrapped in a "perfect" resume. Years ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

... engineer technical solutions for our clients, wields Unreal Engine 4 and other content creation ... Ability to work effectively with game design and technical constraints while maximizing visual ...

TECHNICAL ARTIST

Atlanta, GA

$120K - $144K/yr

... engineer technical solutions for our clients, wields Unreal Engine 4 and other content creation ... Ability to work effectively with game design and technical constraints while maximizing visual ...

Senior Product Marketing Manager

Duluth, GA · On-site

$111K - $145K/yr

Overview We are looking for a Senior Product Marketing Manager to own the go-to-market engine and ... Conduct ongoing competitive analysis across the gaming controller and peripherals landscape ...

Senior Product Marketing Manager

Duluth, GA · On-site

$111K - $145K/yr

Overview We are looking for a Senior Product Marketing Manager to own the go-to-market engine and ... Conduct ongoing competitive analysis across the gaming controller and peripherals landscape ...

Software Engineer, iOS

Atlanta, GA · On-site +1

$134K/yr

Whether you're in a stadium, airplane, or remote military base, Ditto's peer-to-peer sync engine ... Apply Anyway At Ditto, we know game-changers don't always come wrapped in a "perfect" resume. Years ...

New

$223K - $259K/yr

Whether you're in a stadium, airplane, or remote military base, Ditto's peer-to-peer sync engine ... Apply Anyway At Ditto, we know game-changers don't always come wrapped in a "perfect" resume. Years ...

$185K - $305K/yr

Whether you're in a stadium, airplane, or remote military base, Ditto's peer-to-peer sync engine ... Apply Anyway At Ditto, we know game-changers don't always come wrapped in a "perfect" resume. Years ...

Podcast Producer

Atlanta, GA · Remote

$119K - $121K/yr

Our aim is to ignite a national passion for the game. Because we believe that soccer is more than a ... The producer will create programming and integrated segments that support U.S. Soccer's commercial ...

Podcast Producer

Atlanta, GA · On-site

$119K - $121K/yr

Our aim is to ignite a national passion for the game. Because we believe that soccer is more than a ... The producer will create programming and integrated segments that support U.S. Soccer's commercial ...

This role will oversee a best-in-class content engine, define performance KPIs, and partner closely ... THE GAME PLAN Everyone on our team has a part to play * Set the strategy for how FanDuel shows up ...

$288K - $300K/yr

Our mission is to make it seamless for developers to build resilient, real-time applications ... Whether you're in a stadium, airplane, or remote military base, Ditto's peer-to-peer sync engine ...

Showing results 21-40

Game Engine Programmer information

See Georgia salary details

$9.3K

$78.2K

$146.5K

How much do game engine programmer jobs pay per year?

As of Aug 11, 2026, the average yearly pay for game engine programmer in Georgia is $78,220.00, according to ZipRecruiter salary data. Most workers in this role earn between $20,300.00 and $122,900.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a game engine programmer?

To thrive as a Game Engine Programmer, you need strong skills in C++ or C#, computer graphics, mathematics, and a bachelor's degree in computer science or a related field. Familiarity with industry-standard engines like Unreal or Unity, version control systems (e.g., Git), and sometimes specialized certifications in game development tools are highly beneficial. Effective problem-solving, teamwork, and the ability to communicate complex technical concepts clearly are standout soft skills in this role. These competencies are critical for building robust and efficient game engines that support creative teams and deliver high-quality gaming experiences.

What is a game engine programmer?

A Game Engine Programmer is responsible for developing and optimizing the core technology that powers video games. They work on rendering, physics, memory management, and other low-level systems to ensure the engine runs efficiently. Their job involves writing and maintaining engine code, debugging performance issues, and implementing new features to support game development. They often collaborate with other programmers, artists, and designers to ensure the engine meets the technical and creative needs of the project.

What are some typical challenges faced by game engine programmers, and how can they be addressed?

Game Engine Programmers often encounter challenges like optimizing for performance across multiple platforms, integrating new features without breaking existing systems, and troubleshooting complex bugs that can impact gameplay. Addressing these challenges requires a mix of strong debugging skills, continuous learning of new technologies and industry standards, and effective collaboration with other developers and artists. Open communication and regular code reviews within the team help catch issues early and promote best practices. Additionally, staying updated with the latest optimization techniques and hardware advancements ensures that the engine remains competitive and efficient. Embracing a problem-solving mindset and being proactive in seeking feedback are key to managing the ever-evolving technical landscape of game development.

What are the most commonly searched types of Game Engine Programmer jobs in Georgia? The most popular types of Game Engine Programmer jobs in Georgia are:
What are popular job titles related to Game Engine Programmer jobs in Georgia? For Game Engine Programmer jobs in Georgia, the most frequently searched job titles are:
What job categories do people searching Game Engine Programmer jobs in Georgia look for? The top searched job categories for Game Engine Programmer jobs in Georgia are:
What cities in Georgia are hiring for Game Engine Programmer jobs? Cities in Georgia with the most Game Engine Programmer job openings:
Infographic showing various Game Engine Programmer job openings in Georgia as of August 2026, with employment types broken down into 85% Full Time, 8% Part Time, 1% Temporary, 5% Contract, and 1% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $78,220 per year, or $37.6 per hour.

Professor, Interactive Design and Game Development

SCAD - Savannah College of Art and Design

Savannah, GA • On-site

Full-time

Posted 18 days ago


Job description

As an innovative designer, developer, or creative technologist, you'll guide the next generation of interactive design and game development leaders at SCAD. You'll prepare them for careers across disciplines including interactive design, real-time development, emerging technology, product design, experience design, and beyond, as they build the systems, products, and experiences that redefine how people interact with the world. Lauded by The Princeton Review and Animation Career Review, SCAD offers exceptional opportunities to instruct students on industry-leading equipment, including stop-motion sets, AR/VR resources, a green-screen stage, motion-capture, and more.
As part of the ITGM department, you'll join a supportive team of educators and connected professionals who use cutting-edge technology and collaborate in advanced studio environments with a commitment to helping the university's diverse student body develop technically accomplished, visually compelling, inclusive, and relevant work. SCAD is consistently ranked No. 1 in the Red Dot Design Awards for shaping the future of design, recognized for an array of the university's top-ranked disciplines including ITGM.
A strong understanding of how interaction, user experience, interface, and product design practices inform the development of meaningful real-time experiences is required. You should demonstrate an active interest in emerging technologies, including generative artificial intelligence and intelligent interactive systems, as well as fluency in collaborating across design and technology disciplines to help students move beyond static prototypes to build functional, testable, and deployable experiences.
As an ITGM professor, you will:
• Teach courses in real-time engines, interactive systems, mobile and desktop development, immersive experience design, and emerging technologies.
• Guide students from research and early-stage concepts through functional prototypes, user testing, iteration, and deployment.
• Help students apply interaction design, UX, UI, product design, and systems-thinking principles in real-time environments, prioritizing accessibility, usability, performance, platform requirements, and audience needs.
As a creative technologist, you must also effectively:
• Support students with diverse design and technical backgrounds as they build confidence in programming, scripting, and real-time development.
• Introduce responsible and purposeful uses of generative AI across creative, technical, and product development workflows to explore how AI can support ideation, rapid prototyping, content creation, procedural experiences, adaptive interaction, conversational systems, intelligent agents, and real-time behavior.
• Encourage experimentation with real-time engines beyond traditional gaming, including applications in healthcare, education, enterprise, simulation, training, automotive, and other sectors
To support SCAD's deep professional focus and industry connections, you will also:
• Provide constructive critique and mentorship to support student learning, portfolio development, professional readiness, and career growth.
• Collaborate with faculty across interactive design, game development, UX, product design, technology, and related disciplines.
• Maintain current knowledge of professional practices, emerging technologies, and evolving real-time production workflows.
Strong candidates will demonstrate the ability to:
• Help students understand how logic, data, interaction, and system behavior are implemented in real-time environments.
• Confidently use programming and scripting to create interactive systems and real-time behavior.
• Communicate technical and design concepts clearly to students with varied levels of experience.
• Be committed to inclusive design, accessibility, creative problem-solving, and user-centered development.
• Demonstrate strong collaborative, communication, and mentorship skills.
Candidates should ideally demonstrate:
• Familiarity with real-time engine applications beyond traditional gaming, including simulations, training, digital twins, product visualization, and interactive storytelling.
• Experience in product strategy, UX research, usability testing, or human-centered design.
• Understanding of APIs, cloud-connected applications, data-driven experiences, or live systems.
• Experience in C#, C++, Python, JavaScript, visual scripting, or related programming environments.
• Understanding of Git, version control, and collaborative production pipelines capabilities.
• Background in collegiate teaching, professional training, mentorship, or curriculum development.
Minimum qualifications:
• Terminal degree in interactive design and game development or a relevant field
• Professional experience in interactive design, real-time development, product development, game development, creative technology, or a related field
• Proficient in programming and scripting
Preferred qualifications:
• Background in spatial interaction and immersive experience design
• Experience with Unity and real-time game engines to build engaging, interactive products, including games, simulations, or immersive environments
• Experience in mobile game or interactive application development for iOS and Android, including augmented, virtual, or mixed reality
• Experience applying generative AI, machine learning, intelligent agents, or conversational systems to games, simulations, interactive products, creative workflows, or real-time environments
• Experience collaborating with product designers, interaction designers, artists, developers, engineers, stakeholders, and subject-matter experts
Travel required:
• Less than 10%
Required application documents:
• Current résumé and/or CV
• Cover letter
• Portfolio demonstrating technical execution and design thinking
• Unofficial academic transcripts
Work hours: As noted in the Employment Agreement.
ADA tag: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements and minimum qualifications listed are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable qualified individuals with disabilities to perform the essential functions and/or meet the minimum qualifications.