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Game Development Writer Jobs (NOW HIRING)

Game Development Engineer

Costa Mesa, CA · On-site

$166K - $220K/yr

Ability to write clean, maintainable and extensible code with attention to reusability * Experience ... Linux development experience * Experience developing on console platforms. * Shipped at least one ...

Game Development Engineer

Costa Mesa, CA · On-site

$166K - $220K/yr

Ability to write clean, maintainable and extensible code with attention to reusability * Experience ... Linux development experience * Experience developing on console platforms. * Shipped at least one ...

Game Development Engineer

Costa Mesa, CA · On-site

$166K - $220K/yr

Ability to write clean, maintainable and extensible code with attention to reusability * Experience ... Linux development experience * Experience developing on console platforms. * Shipped at least one ...

Write and maintain C# code within the Unity game engine. * Implement gameplay features and systems ... Support the development of internal tools and process improvements. * Contribute ideas and ...

If you have a strong background in game development, graphics programming, and engine architecture ... Write clean, maintainable, and well-documented C++ code following engineering best practices.

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How much do game development writer jobs pay per hour?

As of Sep 10, 2026, the average hourly pay for game development writer in the United States is $38.94, according to ZipRecruiter salary data. Most workers in this role earn between $28.85 and $47.12 per hour, depending on experience, location, and employer.

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Game Development Engineer

Costa Mesa, CA • On-site

Anduril Industries
Guided Missile and Space Vehicle Manufacturing • 501 - 1,000 employees

Full-time

Re-posted 20 days ago


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 77,110 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

Our team builds, tests, integrates, and scales software that beautifully visualizes both real and simulated historical or live data. Our software acts as the visual client for Anduril's Mission Simulation product, bringing visions to life in a 2D environment as well as an immersive 3D AR environment. It lets users create "what ifs" to evaluate mission concepts, drive future mission tactics, and accelerate mission understanding. It is often used for Business Development and Engineering purposes.

WHAT YOU'LL DO

  • Partner with stakeholders to establish clear priorities and define expectations which translate to a scope of work that you and the team can effectively deliver on
  • Identify technical risks and their solutions, collaborating with the broader engineering groups at Anduril.
  • Ensure client stability by diagnosing and resolving defects.
  • Analyze and optimize both memory and performance in systems that must scale from high-end desktops to mobile AR systems
  • Identify problems; solve them: implement robust, high-quality solutions

REQUIRED QUALIFICATIONS

  • Excellent C++ skills and software engineering principles
  • Experience working in large codebases to solve complex problems.
  • Minimum five years of professional programming experience
  • Solid understanding of 3D math
  • Ability to write clean, maintainable and extensible code with attention to reusability
  • Experience in a broad range of engineering areas on shipping games or real time visualization systems, with special attention given to low-level code
  • Excellent spoken and written communication
  • Must be a U.S. Person due to required access to U.S. export controlled information or facilities

PREFERRED QUALIFICATIONS

  • Linux development experience
  • Experience developing on console platforms.
  • Shipped at least one AAA game title in a similar role.
  • Be able to obtain and hold a U.S. Top Secret security clearance

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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