Job Summary:
Striking Distance Studios is a AAA development studio located in San Ramon, CA, known for its creative excellence. They are seeking a Lead Gameplay Engineer to guide a team in implementing various gameplay features and systems, ensuring high-quality game development.
Responsibilities:
• Lead a team of Gameplay Engineers to create best in class Game Modes.
• Lead the overall planning, development, and execution of the game, engine and architecture.
• Establish tech projects, initiatives, and processes in conformance with the studio’s goals and objectives.
• Take new products and features from the design phase to release.
• Work across disciplines to build, refactor and maintain a variety of robust, flexible, and well-architected gameplay features, including controls, abilities, AI, and RPG systems.
• Prototype and implement different game modes.
• Work with design team on different features like 3Cs, combat systems, inventory, etc. to get the best player experience.
• Implement metagame features, including save systems, game settings, etc.
• Work with UI engineers to integrate HUD elements with gameplay features in the best way.
• Review the work of other engineers and provide mentorship on your area of knowledge.
• Create and maintain technical design documents.
• Delve into code written by other engineers and take ownership of existing systems as needed.
• Keep current on technological developments and advancements.
• Research and develop coding techniques and algorithms.
• Collaborate with technology director on technical design and feature roll out.
• Write clear, maintainable, portable, and highly performant code.
• Communicate accurate status updates to your team leads, producers, and QA regarding tasks/features you are responsible for.
• Adhere to team coding standards and best practices.
• Foster a culture of open, honest, and respectful communication across all disciplines.
Qualifications:
Required:
• Bachelor's degree in software engineering, computer science, or equivalent.
• At least 7 years of games industry experience and preferably 3 years or more in a similar role.
• Advanced leadership skills, including high empathy, strategic thinking, positivity, organization, responsibility and conflict resolution skills.
• At least 1 year of experience with Unreal Engine.
• Experience shipping games on current generation consoles (PS5 or XSX) and PC.
• Expert ability to be self-directed, focused and detail oriented.
• Expert C++ skills.
• 3D math skills.
• Expert verbal and written communications skills.
• A demonstrable love / passion for playing and making video games.
• A highly communicative and collaborative disposition.
Company:
Striking Distance Studios specializes in the development of video and computer games. It is a sub-organization of Krafton. Founded in 2019, the company is headquartered in San Ramon, USA, with a team of 51-200 employees. The company is currently Growth Stage.