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Game Dev Jobs in Phoenix, AZ (NOW HIRING)

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Tempe, AZ · Remote

$18 - $40/hr

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Mesa, AZ · Remote

$18 - $40/hr

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Software Engineer II

Phoenix, AZ · On-site

$96K - $132K/yr

We are actively recruiting for a Software Engineer II within the Interactive Game Engine Development team. Qualified candidates will be responsible for developing game engines and game clients for ...

Game Development is an iterative process, and you will be constantly refining games to deliver the best possible product to the field. Your Responsibilities: * Making games with a diverse team of ...

Blender Tutor

Glendale, AZ · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Phoenix, AZ · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Scottsdale, AZ · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Mesa, AZ · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Gilbert, AZ · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

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Game Dev information

See Phoenix, AZ salary details

$32.3K

$107.7K

$178.7K

How much do game dev jobs pay per year?

As of Aug 21, 2026, the average yearly pay for game dev in Phoenix, AZ is $107,702.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,900.00 and $123,100.00 per year, depending on experience, location, and employer.

What does a game dev do?

A Game Developer designs, programs, and tests video games across various platforms. They work with a team of artists, designers, and writers to bring a game from concept to completion. Developers focus on coding gameplay mechanics, optimizing performance, and fixing bugs. Their role may also include integrating audio, creating physics systems, and enhancing user experience.

What are the key skills and qualifications needed to thrive as a game dev?

To thrive as a Game Dev, you need strong programming skills (such as proficiency in C++, C#, or Java), a solid understanding of game engines, and often a relevant degree in computer science, game design, or a related field. Experience with industry-standard tools like Unity, Unreal Engine, version control systems, and, in some cases, relevant certifications are commonly required. Creativity, teamwork, adaptability, and effective communication are crucial soft skills that help developers excel within dynamic, multidisciplinary teams. These abilities enable the development of engaging, bug-free games while ensuring smooth collaboration and successful project delivery.

What does a typical workday look like for a game dev and how do they interact with other team members?

As a Game Dev, your daily responsibilities often include coding new features, debugging, integrating assets, and optimizing game performance. You’ll regularly attend team meetings or stand-ups to discuss project progress and coordinate tasks with designers, artists, and project managers. Collaboration is a central part of the job, so you'll be sharing feedback, reviewing code, and brainstorming creative solutions to technical challenges. Most teams use agile methodologies, which means you’ll frequently work in sprints with clearly defined goals and timelines. This environment fosters both individual focus and strong teamwork to create compelling gaming experiences.

What are the most commonly searched types of Game Dev jobs in Phoenix, AZ?

The most popular types of Game Dev jobs in Phoenix, AZ are:

What job categories do people searching Game Dev jobs in Phoenix, AZ look for?

The top searched job categories for Game Dev jobs in Phoenix, AZ are:

What cities near Phoenix, AZ are hiring for Game Dev jobs?

Cities near Phoenix, AZ with the most Game Dev job openings:

Infographic showing various Game Dev job openings in Phoenix, AZ as of August 2026, with employment types broken down into 60% Full Time, 32% Part Time, 4% Temporary, and 4% Contract. Highlights an 80% In-person, 4% Hybrid, and 16% Remote job distribution, with an average salary of $107,702 per year, or $51.8 per hour.

Advanced Game Testing and Debugging - Adjunct Faculty - Traditional Campus - (Fall 2026) - Colleg...

Grand Canyon Education

Phoenix, AZ • On-site

Part-time

Medical, Retirement

Re-posted 13 days ago


Grand Canyon Education rating

7.0

Company rating: 7.0 out of 10

Based on 33 frontline employees who took The Breakroom Quiz

30th of 78 rated education support services


Job description

Make a Difference at Grand Canyon University

The College of Engineering and Technology employs faculty and faculty leaders who are passionate about engaging and mentoring students to best prepare them for the continuously changing worlds of IT and Engineering. Our faculty are energetic advisors who are committed to helping our students grow academically, spiritually, and personally. They are experts in their respective fields, in addition to being passionate educators and collaborators who help enhance the college experience for all students.

Join our mission in helping others find their purpose and start your instructor career with GCU. The College of Engineering and Technology offers rewarding opportunities for adjunct faculty to teach part-time, face-to-face instruction at our Phoenix campus. If you are highly motivated and passionate about teaching exceptional quality instruction in modern facilities with smaller class sizes, we'd like to hear from you.

Why Work at GCU:

  • Tuition benefits specifically for the adjunct employee
  • 401(k)
  • Employee Perks and Discounts
  • Gym and Fitness Center
  • Canyon Health & Wellness Center

GCU Traditional Campus - Phoenix, AZ:

  • Courses are in-person and on-campus for theFall 2026 Semester(09/08/2026 - 12/18/2026)

Course: Advanced Game Testing and Debugging

This course teaches advanced testing and debugging methods to ensure high-quality game development. Students learn automated testing, performance profiling, and error handling.

What You Will Do:

  • Facilitate classroom lecture and discussions
  • Engage students in learning course objectives and topics
  • Assess student performance and mentor success in the classroom
  • Provide a positive example to students by supporting the University's Doctrinal Statement, Ethical Position Statement, and Mission of Grand Canyon University

What You Will Bring:

  • Preferred: BS in any STEM field + MS in Game Development OR BS in any field + MS in Game Development + portfolio of Game projects.
  • Minimum: BS in Game Development + 20 Graduate credits in any Science, Engineering, Business, or Social Studies fieldOR BS in any STEM field + 20 Graduate credits in Game Development AND Portfolio of game projects.
  • Knowledge of Game IDEs (e.g., Unity, Unreal).

Before submitting your application, please attach the following to review:

  • Your unofficial transcript reflecting degree earned with 18 graduate credit hours in the areas listed above
  • Your unofficial transcripts for any applicable conferred graduate degrees

#gcu #gamedev #gametesing #debugging #QA #INDLOPESUP


What Grand Canyon Education employees say

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Benefits

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Workplace

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About Grand Canyon Education

Sourced by ZipRecruiter

Grand Canyon Education (GCE) is a rapidly growing educational service company that has long been an industry leader in providing educational, operational and technological support services to the post-secondary education sector. Formerly part of Grand Canyon University (GCU), GCE still works closely with GCU to benefit thousands of students, families and the local inner-city community. We put people first, drive innovation, and do good in the community that we live and work in.

Industry

Education

Company size

1,001 - 5,000 Employees

Headquarters location

Phoenix, AZ, US

Year founded

1983