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Game Dev Jobs in Nevada (NOW HIRING)

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Create and lead the development of complex animations and dynamic visual effects for EGM (Electronic Gaming Machine) development, including both real-time and pre-rendered content. * Drive and ...

Technical Artist III

Las Vegas, NV · On-site

$85K - $110K/yr

A world leader in systems and game development, Konami can offer you the best of both worlds - stability within a dynamic, creative environment. We are excited to announce that Konami Gaming Inc. is ...

Lead architectural reviews and technical design sessions across game platform and development initiatives. * Drive standardization efforts around shared frameworks, SDKs, CI/CD pipelines, telemetry ...

Technical Artist III

Las Vegas, NV

$116K - $139K/yr

A world leader in systems and game development, Konami can offer you the best of both worlds - stability within a dynamic, creative environment. We are excited to announce that Konami Gaming Inc. is ...

Works at all stages of the game service development lifecycle from requirements capture by liaising with Mathematicians, through service design & implementation, support to client developers and QA ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Reno, NV · Remote

$18 - $40/hr

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Director, Art Development

Las Vegas, NV

$110K - $116K/yr

Konami Gaming is looking for a Director, Art Development to join our team! This in-office position is responsible for overseeing an Art Design team in relation to developing the pipeline, templates ...

Without this role, the team faces delays in delivering critical capabilities that support game development and testing workflows. Key Responsibilities: * Design, build, and maintain CI/CD pipelines ...

Showing results 21-40

Game Dev information

See Nevada salary details

$33.1K

$110.5K

$183.3K

How much do game dev jobs pay per year?

As of Aug 9, 2026, the average yearly pay for game dev in Nevada is $110,456.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,000.00 and $126,300.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a game dev?

To thrive as a Game Dev, you need strong programming skills (such as proficiency in C++, C#, or Java), a solid understanding of game engines, and often a relevant degree in computer science, game design, or a related field. Experience with industry-standard tools like Unity, Unreal Engine, version control systems, and, in some cases, relevant certifications are commonly required. Creativity, teamwork, adaptability, and effective communication are crucial soft skills that help developers excel within dynamic, multidisciplinary teams. These abilities enable the development of engaging, bug-free games while ensuring smooth collaboration and successful project delivery.

What does a typical workday look like for a game dev and how do they interact with other team members?

As a Game Dev, your daily responsibilities often include coding new features, debugging, integrating assets, and optimizing game performance. You’ll regularly attend team meetings or stand-ups to discuss project progress and coordinate tasks with designers, artists, and project managers. Collaboration is a central part of the job, so you'll be sharing feedback, reviewing code, and brainstorming creative solutions to technical challenges. Most teams use agile methodologies, which means you’ll frequently work in sprints with clearly defined goals and timelines. This environment fosters both individual focus and strong teamwork to create compelling gaming experiences.

What does a game dev do?

A Game Developer designs, programs, and tests video games across various platforms. They work with a team of artists, designers, and writers to bring a game from concept to completion. Developers focus on coding gameplay mechanics, optimizing performance, and fixing bugs. Their role may also include integrating audio, creating physics systems, and enhancing user experience.

What are the most commonly searched types of Game Dev jobs in Nevada? The most popular types of Game Dev jobs in Nevada are:
Infographic showing various Game Dev job openings in Nevada as of August 2026, with employment types broken down into 68% Full Time, 21% Part Time, 2% Temporary, and 9% Contract. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution, with an average salary of $110,456 per year, or $53.1 per hour.

Software Engineer I - Automation

Progressive Gaming

Reno, NV • On-site

$44K - $96K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted yesterday


Job description

Your growth matters. Let's do this together.


Make an impact, develop your career, and contribute to our next chapter - guided by our 5Cs: Culture, Capabilities, Content, Commercialization, and Cash Flow Creation. Grow with us, as we build the path to becoming the number one supplier in the casino industry.

Overview

We are seeking a highly skilled Software Engineer - Automation to join our Game Technology team. This role is part of the approved 2026 Automation headcount and is critical to delivering key initiatives across our automation roadmap, including CI/CD foundation, DevOps enablement, cloud support, and the Ascent build process.

This position is essential to maintaining momentum on high-impact projects and ensuring the continued scalability, reliability, and efficiency of our build, release, and automation processes. Without this role, the team faces delays in delivering critical capabilities that support game development and testing workflows.

Key Responsibilities:

  • Design, build, and maintain CI/CD pipelines to support scalable and efficient build and release processes across game development teams
  • Drive DevOps best practices, enabling automation, monitoring, and continuous improvement across development and operational workflows
  • Support and enhance cloud-based automation infrastructure, ensuring high availability and performance for build and deployment systems
  • Contribute to and evolve the Ascent build process, improving speed, stability, and usability
  • Collaborate cross-functionally with Game Test teams, build coordinators, and product teams (including MForce and Northstar) to align automation solutions with business needs
  • Troubleshoot and resolve build, release, and automation issues, ensuring minimal disruption to development timelines
  • Participate in knowledge sharing and cross-training initiatives, strengthening team capability and resilience
  • Continuously identify opportunities for automation, efficiency gains, and modernization of existing processes


Impact:

This role fills a critical gap left by a highly impactful team member who was instrumental in CI/CD, DevOps, and build/release processes. Beyond backfilling capability, this position provides an opportunity to expand and mature our automation software development practice.
The successful candidate will play a key role in:

  • Enabling on-time delivery of the Automation roadmap
  • Supporting mission-critical build and release operations
  • Strengthening integration with Game Test and platform product teams
  • Advancing overall engineering efficiency and innovation
Requirements
  • Bachelor's degree in Computer Science, Engineering, or related field (or equivalent experience)
  • Proven experience in CI/CD pipeline development and maintenance (e.g., Azure DevOps, Jenkins, GitHub Actions, etc.)
  • Strong background in DevOps practices and tools
  • Experience with build systems and release management
  • Proficiency in one or more programming/scripting languages (e.g., Python, PowerShell, Bash, C#)
  • Experience working with cloud platforms (Azure preferred)
  • Strong problem-solving skills and ability to troubleshoot complex automation issues
  • Excellent collaboration and communication skills 


Preferred:

  • Experience supporting game development pipelines or build systems
  • Familiarity with MForce, Northstar, or similar product ecosystems
  • Exposure to test automation frameworks and Game Test integration
  • Experience working with distributed teams and cross-functional stakeholders

Why This Role Matters:

This is a high-impact position that directly contributes to the success of our Automation strategy and the delivery of key technology initiatives for Game Development. The work in this role ensures our teams can build, test, and release efficiently-unlocking faster innovation and higher-quality experiences.

Keys to Success

 Building collaborative relationships
Decision making
Drive results
Foster innovation
Personal energy
Self-leadership

#LI-CK1

IGT is committed to sustaining a workforce that reflects the diversity of the global customers and communities we serve and to fostering an inclusive environment where all employees feel valued, respected, and engaged. IGT is an equal opportunity employer and provides equal employment opportunities without regard to race, color, religion, sex (including pregnancy, sexual orientation, and gender identity), national origin, age, disability, veteran status, genetic information, or any other characteristic protected by applicable law. We thank all applicants for their for applying; however, only those selected to interview will be contacted. 

At IGT, we consider a wide range of factors in determining compensation, including skills, experience, education, and geographic location. These factors may result in variation in starting pay. The estimated starting compensation range for this role is $44,990-$96,845 USD based on a good-faith assessment at the time of posting. Actual compensation may vary. IGT complies with all applicable pay transparency and compensation laws and collective bargaining agreements, where applicable. 
Base pay is one component of IGT's total rewards program. Depending on the role, employees may be eligible for bonus or commission opportunities. IGT also offers a comprehensive benefits package, which may include a 401(k) savings plan with company contributions, medical, dental, and vision insurance, life and disability coverage, paid time off, tuition reimbursement, and other wellness programs, subject to eligibility requirements. 

IGT is the global leader in gaming. For more information, please visit www.igt.com.