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Game Design Student Jobs in Colorado (NOW HIRING)

... design student-centered learning experiences that create opportunities to explore strengths and ... Create, supervise, support, guide and assist students during crafts, art projects, games and other ...

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Game Design Student information

What is a game design student?

Game Design Students are individuals enrolled in academic programs focused on learning the principles, tools, and techniques used to create video games. These students study subjects like game mechanics, storytelling, art, programming, and user experience. Their education involves both theoretical knowledge and practical projects, allowing them to design, prototype, and sometimes develop games. Game Design Students often collaborate in teams, preparing them for careers in the video game industry or related fields.

What are the key skills and qualifications needed to thrive as a game design student, and why are they important?

To thrive as a Game Design Student, you need a strong understanding of game theory, creativity, and foundational knowledge in programming or visual design, usually gained through coursework or a related degree program. Familiarity with game engines like Unity or Unreal Engine, as well as proficiency in relevant software such as Photoshop or Blender, is commonly required. Strong communication, collaboration, and problem-solving skills help students excel in team projects and adapt to feedback. These skills and qualities are vital for building a robust portfolio, succeeding in collaborative environments, and preparing for a competitive industry.

What are some common challenges game design students face when working on team projects, and how can they overcome them?

Game Design Students often encounter challenges such as coordinating ideas, balancing workloads, and integrating different skill sets when collaborating on team projects. Effective communication and clear role assignments are crucial for ensuring everyone stays aligned and project goals are met. Utilizing project management tools, setting regular check-ins, and being open to feedback can help address conflicts and keep the team on track. Embracing these collaborative experiences prepares students for the teamwork required in professional game development studios.

What is the difference between Game Design Student vs Game Designer?

AspectGame Design StudentGame Designer
CredentialsEnrolled in or pursuing a degree in game design, computer science, or related fieldTypically holds a degree or equivalent experience in game design, computer science, or related field
Work EnvironmentEducational settings, internships, or entry-level projectsProfessional studios, freelance projects, or corporate environments
Industry UsageUsed by students, educators, and entry-level job seekersUsed by professionals actively designing and developing games

The main difference is that a Game Design Student is in training or education, focusing on learning the fundamentals, while a Game Designer is a professional actively creating and managing game projects. Students are building skills, whereas designers apply those skills in real-world projects.

What are popular job titles related to Game Design Student jobs in Colorado?

For Game Design Student jobs in Colorado, the most frequently searched job titles are:

What job categories do people searching Game Design Student jobs in Colorado look for?

The top searched job categories for Game Design Student jobs in Colorado are:

What cities in Colorado are hiring for Game Design Student jobs?

Cities in Colorado with the most Game Design Student job openings:

Infographic showing various Game Design Student job openings in Colorado as of August 2026, with employment types broken down into 1% Internship, 87% Full Time, 8% Part Time, and 4% Contract. Highlights an 84% Physical, 5% Hybrid, and 11% Remote job distribution.

Lecturer - Game Design & Development

University of Colorado

Colorado Springs, CO • On-site, Remote

Part-time

Medical, Retirement, PTO

Re-posted 9 days ago


University Of Colorado Boulder rating

8.2

Company rating: 8.2 out of 10

Based on 39 frontline employees who took The Breakroom Quiz

150th of 623 rated colleges and universities


Job description

Lecturer - Game Design and Development (pool)

College of Engineering & Applied Science


Engage. Educate. Empower. Join UCCS as a Lecturer!

Who We Are

The University of Colorado Colorado Springs (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking Lecturers in Computer Science - Game Design and Development to join our team! UCCS offers a diverse and inclusive learning environment that fosters innovation, growth, and the holistic development of its students. 

The Department of Computer Science at UCCS has excelled in preparing undergraduates for careers in the computing industry locally and nationally, by providing a wide variety of ABET-accredited classes of high quality. The department has over 500 majors across all the programs. We also offer several graduate level programs to suit the needs of full-time students as well as working individuals in the area.

Explore the Computer Science Department and undergraduate and graduate degrees: https://eas.uccs.edu/departments/computer-science

Pay Range: Generally starting at $4,000-$5,500 per 3-credit hour course. Pay rate is dependent upon the type of courses taught (e.g. undergraduate, graduate, or cross-listed). Compensation is prorated based on course credit hours. Compensation will be commensurate upon experience, qualifications, and teaching assignments. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.

Work Location: Determined by course modality: On-campus (typically), online, or hybrid. Remote teaching opportunities may be available under certain conditions.

Summary

The College of Engineering & Applied Science at the University of Colorado Colorado Springs (UCCS) will establish and maintain a pool of Lecturers in Game Design and Development from which future appointments to temporary, non-tenure track positions will be made. Appointments are part-time (less than 50% time) and will be made semester-by-semester.

This position will teach Game Design and Development classes for the department of Computer Science. Classes may be on-campus, online, or hybrid. Examples of courses/subject area include the following:

  • Introduction to Game Development (using GameMaker Studio 2)
  • Introductory Programming for Game Developers (using C# and Unity)
  • Object-Oriented Design, Analysis, and Implementation (using C# and Unity)
  • Game Design for Diverse Populations (using GameMaker Studio 2)
  • Special Topics in Game Design (various topics in game design and game art)
  • Special Topics in Game Programming (various topics in game programming)

Essential Functions

The duties and responsibilities of the position include, but are not limited to:

  • Provide instruction to undergraduate/graduate students based on course modality including class and/or lab preparation, administering exams, grading, and maintaining office hours.
  • Maintain, develop and schedule student learning experiences to achieve desired learning outcomes.
  • Plan, develop, and implement evaluation tools to assess student progress towards course learning objectives.
  • Be familiar with learning management systems, such as Canvas.
  • Other duties as determined by the Department Chair.

Tentative Search Timeline

This is an evergreen Lecturer Pool for Game Design and Development in the Department of Computer Science at UCCS. Applications will be reviewed on a semester-by-semester basis as business needs arise.

  • Priority Application Dates: Applications submitted by the following dates will receive priority consideration:
    • Fall Semester: May 1
    • Spring Semester: October 1
    • Summer Semester: March 1
  • Interview Dates: Candidates whose qualifications match specific course openings may be contacted for interviews at any time as hiring needs arise.
  • Potential Start Dates: Employment start dates will vary based on course scheduling needs and will align with the start of the relevant academic semester.

Because this appointment is temporary in nature, you will not be eligible to receive all of the benefits normally provided to faculty under the standard University of Colorado benefits programs. You are not eligible to receive paid vacation leave, medical, or retirement benefits. However, you are eligible to accrue sick leave at 0.034 hours of sick leave per hour worked.

CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.

This position does not include new visa sponsorship for individuals outside the U.S. Candidates must already be in the United States with valid work authorization or an employment-based visa. The university will not initiate sponsorship for those who do not currently hold a U.S. work visa or authorization. If you already have valid U.S. work authorization or are on a visa that permits employment, we welcome your application.
Applicants should either reside in Colorado or be prepared to relocate within two months of starting employment. We're excited to welcome new team members and will provide support and resources to help make your transition to Colorado as smooth as possible.
The University of Colorado Colorado Springs has implemented amisconduct history check programwith respect to final candidates for specific appointments. The misconduct history check program is intended to allow UCCS to collect and review information about a candidate's conduct at their previous institutions, specifically conduct related to sexual misconduct, harassment, and/or discrimination - before making hiring decisions. All final candidates to these appointments are required to complete an Authorization to Release Information and provide contact information for their previous institutions.

In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.

  • Applicants must have a Master’s degree in Computer Science, Game Design, Game Art, or a related field. 
  • At least 3 years of experience designing and developing video games is required.
  • At least four months teaching experience is preferred. 
  • Commercial game development experience is preferred. 

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