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Game Character Artist Jobs (NOW HIRING)

Your efforts will exhilarate players and elevate the setting and tone for a new standard in PlayStation games. As a leader for the character art team, you'll demonstrate a balance of artistic ...

Gameplay Animator (Senior/Principal)

Irvine, CA · On-site +1

$113K - $129K/yr

Creating high-quality, in-game character animations that bring combat, movement, and moment-to-moment gameplay to life. * Collaborating closely with designers, engineers, and tech artists to develop ...

Lead Environment Concept Artist

Cary, NC · On-site

$117K - $135K/yr

We're constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists ...

Concept Artist [Contract] (Retro Studios)

Austin, TX · On-site

$125K - $144K/yr

Work closely with Design to rapidly iterate gameplay thumbnails to be used in conjunction with ... Produce boss, character, environment, and prop concept art in the form of thumbnails, sketches ...

Senior Environment Artist

Cary, NC · On-site

$117K - $140K/yr

We're constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists ...

Senior Concept Artist

Cary, NC · On-site

$117K - $140K/yr

We're constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists ...

Senior Environment Concept Artist

Cary, NC · On-site

$117K - $140K/yr

We're constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists ...

Senior Artist

Chicago, IL · On-site

$130K - $156K/yr

The Senior Artist will use their artistic expertise with color, composition, shape, typography, animation, visual FX and character design skills to help push our games to new heights. You'll play a ...

Senior Artist

Chicago, IL · On-site

$130K - $156K/yr

The Senior Artist will use their artistic expertise with color, composition, shape, typography, animation, visual FX and character design skills to help push our games to new heights. You'll play a ...

Technical Artist

Chicago, IL · On-site

$130K - $156K/yr

... games that push the boundaries of interactive entertainment. We respect our players and want to ... Work across several art disciplines including shading, environment art, character art, animation ...

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Game Character Artist information

See salary details

$37K

$123.1K

$196K

How much do game character artist jobs pay per year?

As of Jun 10, 2026, the average yearly pay for game character artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is a Game Character Artist job?

A Game Character Artist is responsible for designing and creating 3D characters for video games. They use software like ZBrush, Blender, or Maya to sculpt, model, and texture characters based on concept art and game requirements. Their work involves ensuring characters have realistic or stylized appearances, proper topology for animation, and optimized assets for performance. They collaborate with concept artists, animators, and game designers to ensure characters fit the game's artistic and technical needs.

What are the key skills and qualifications needed to thrive in the Game Character Artist position, and why are they important?

To thrive as a Game Character Artist, you need a strong background in 3D modeling, sculpting, texturing, and a solid understanding of human and creature anatomy, often supported by a degree in art, design, or a related field. Proficiency with industry-standard tools like Autodesk Maya, ZBrush, Adobe Photoshop, and game engines such as Unreal or Unity is highly valued, along with any relevant digital art certifications. Creativity, collaboration, attention to detail, and the ability to adapt feedback are crucial soft skills. These capabilities are essential for producing high-quality, engaging character assets that meet artistic vision and function seamlessly within a game development pipeline.

What are some typical challenges a Game Character Artist faces during the development process?

Game Character Artists often face challenges such as balancing creative vision with technical constraints imposed by game engines or hardware limitations. They may need to optimize models and textures to ensure smooth performance without sacrificing visual quality, and often work through iterative feedback from art directors and design teams. Collaboration with animators and developers is common, requiring clear communication to ensure characters deform and animate correctly. Adapting to changing project requirements and maintaining consistency with the game’s style are also important aspects of the role.

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Posted 10 days ago


Job description

Are you driven to create games that engage players in a vibrant community? Would you like to contribute to a visually stunning world where art not only captivates but reinforces the mission of the game? Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth? Join us at teamLFG!

As the 3D Character Art Lead at teamLFG, you will guide and help create art with the team from pre-production to production and beyond on our innovative new IP!

Your leadership will shape memorable characters that uphold gameplay fairness and clarity. You'll mentor your team with your extensive experience and keen eye for detail, ensuring every art decision enhances the gameplay space. Your efforts will exhilarate players and elevate the setting and tone for a new standard in PlayStation games.

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a player-first mindset, stretching beyond your role as you collaborate with a passionate, cross-discipline team dedicated to having a positive impact on players as we bring this new world to life.

We seek candidates who appreciate being part of a cohesive and supportive team with a wide array of backgrounds, experiences, interests, and perspectives.

Responsibilities:

Lead 3D character art and coordinate work with a multidisciplinary team accountable for character-building, including but not limited to narrative and design

Mentor and inspire a talented team of artists through all phases of production

Foster a safe culture for growth, feedback and coaching to encourage strong creative debate

Create strong processes and scalable art workflows that force multiply the team's efforts and define a high art quality bar, internally and externally with partner studios

Inspire and motivate the team with craft and process advisement

Embrace "we" culture in addition to being an outstanding collaborator and communicator

Develop internal and external style guides and workflows, and manage teams through creation of game assets

Be accountable to the art director visual goals and directions

Required Skills:

Deep understanding of the character art decisions that matter to competitive players in action or fighting games

Proven experience in early AAA game development leadership role(s)

Experience in leading art teams that include but not limited to 3D character art, character customization, NPC

Demonstrated skills and deep understanding of stylized art and style adaptability

Expert knowledge in Maya, Blender or Max, Substance

Expert knowledge in Unreal Engine

Strong organizational, analytical and problem-solving capability with high attention to detail

Strategic and critical thinking skills with a proactive, investigative mindset

Help created or established character customization in Unreal and scaled content with outsourcing companies

Nice-to-have Skills:

Platformer genre development experience

Experience working on a game with a high angle isometric camera perspective

Experience leading multiple teams on a live game ("game as a service")