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Game Character Artist Jobs (NOW HIRING)

Create a wide range of effects, from ambient environmental VFX to character abilities, gameplay ... Collaborate with artists, designers, audio, and other development disciplines to ensure VFX support ...

The artist will control their own working schedule. Our Oviedo studio and secure equipment will ... RESPONSIBILITIES • Create polished 2D character, background, environment, and general game ...

New

Position Summary The 2D Game Artist will be responsible for creating high-quality illustrations for ... Exceptional understanding of character design, color theory, composition, lighting, graphic design ...

Position Summary The 2D Game Artist will be responsible for creating high-quality illustrations for ... Exceptional understanding of character design, color theory, composition, lighting, graphic design ...

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

We're constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists ...

We're constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character, and concept artists ...

Lead Character Tools Engineer

OR · On-site +1

$102K - $134K/yr

Experience as technical artist or engineer to develop and deploy tools to support character creation, rigging, simulation, or animation pipelines in a run-time environment * 10+ years in a game ...

About NetEase Games: As a leading internet technology company based in China, NetEase, Inc. (NASDAQ ... Bachelor's degree or above in Animation, Film, Directing, Digital Media Arts, or related ...

Experience as technical artist or engineer to develop and deploy tools to support character creation, rigging, simulation, or animation pipelines in a run-time environment * 10+ years in a game ...

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Game Character Artist information

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$37K

$123.1K

$196K

How much do game character artist jobs pay per year?

As of Sep 2, 2026, the average yearly pay for game character artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is a game character artist?

A Game Character Artist is responsible for designing and creating 3D characters for video games. They use software like ZBrush, Blender, or Maya to sculpt, model, and texture characters based on concept art and game requirements. Their work involves ensuring characters have realistic or stylized appearances, proper topology for animation, and optimized assets for performance. They collaborate with concept artists, animators, and game designers to ensure characters fit the game's artistic and technical needs.

What are the key skills and qualifications needed to thrive as a game character artist?

To thrive as a Game Character Artist, you need a strong background in 3D modeling, sculpting, texturing, and a solid understanding of human and creature anatomy, often supported by a degree in art, design, or a related field. Proficiency with industry-standard tools like Autodesk Maya, ZBrush, Adobe Photoshop, and game engines such as Unreal or Unity is highly valued, along with any relevant digital art certifications. Creativity, collaboration, attention to detail, and the ability to adapt feedback are crucial soft skills. These capabilities are essential for producing high-quality, engaging character assets that meet artistic vision and function seamlessly within a game development pipeline.

What are some typical challenges a game character artist faces during the development process?

Game Character Artists often face challenges such as balancing creative vision with technical constraints imposed by game engines or hardware limitations. They may need to optimize models and textures to ensure smooth performance without sacrificing visual quality, and often work through iterative feedback from art directors and design teams. Collaboration with animators and developers is common, requiring clear communication to ensure characters deform and animate correctly. Adapting to changing project requirements and maintaining consistency with the game’s style are also important aspects of the role.

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Cities with the most Game Character Artist job openings:

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Infographic showing various Game Character Artist job openings in the United States as of August 2026, with employment types broken down into 75% Full Time, and 25% Contract. Highlights an 50% In-person, 25% Hybrid, and 25% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Reallusion Character Creator 3D Artist

Epoch Games

Winston Salem, NC

$104K - $109K/yr

Full-time

Re-posted 19 days ago


Job description

Company Description
Epoch Games is a volunteer-based, all-online, global game development team. The Co-Founders of Epoch Games were originally part of a Modding Team developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
See our Benefits page for more information about what we can (and can't) offer Team Members at this time:
https://epochgames.co.uk/wordpress/benefits
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.
Job Description
In this volunteer position we are looking for someone who is skilled with using Reallusion's Character Creator 3 (CC3) for creating realistic 3D Character Body, Face and Hair Meshes and within the software. We would also expect you to be able to create your own 2D Textures as well as be able to import/export your CC3 Creations to Epic Games' Unreal Engine 4.
If necessary, we can provide Reallusion Packs or whatever else you'll need for the Job, as long as you have Reallusion's Character Creator 3 (CC3) in any form.
These 3D Characters would be used in our game "The Lays of Althas: Sundered Order" (LoA:SO). If necessary, you can be provided with provided the necessary software for the work you'll be required.
Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)
Qualifications
Minimum Skill Requirements:
  • Creating realistic Human Character Meshes and Textures using Reallusion's Character Creator 3 (CC3)
  • Creating Human Hair sculpts using Hair Card and Alpha Planes using Reallusion's Character Creator 3 (CC3)
  • Full Texturing ability (Diffuse, Normal, Displacement etc) using Reallusion's Character Creator 3 (CC3)
  • Able to work effectively and accurately from pre-defined concept art and designs.
  • Able to work with and provide constructive criticism and feedback.
  • Communication and Team-collaboration skills.
  • A passion for modeling and a dedication to creating AAA quality games.

Required Software:
  • Epic Games' Unreal Engine 4: https://www.unrealengine.com/register
  • Reallusion's Character Creator 3 (CC3): https://www.reallusion.com/character-creator/
  • Adobe Photoshop, GIMP or similar for creating high-quality 2D Textures.

Minimum Hardware Requirements:
  • The ability to run Unreal Engine 4
  • The ability to run Character Creator 3 (CC3)
  • The disk space and Internet speeds to download (Git Pull) at least 40 GB of game files

Additional Information