Students engage with contemporary practices including electronic music production, sound design, digital instrument performance, coding, immersive audio, game audio, interactive media, and emerging ...
Students engage with contemporary practices including electronic music production, sound design, digital instrument performance, coding, immersive audio, game audio, interactive media, and emerging ...
NY · On-site
$90 - $130/hr
Design intuitive mechanics that work naturally with a smartphone camera and physical tombstone ... Collaborate with animation, VFX, audio, character art, and engineering so gameplay mechanics feel ...
AR Game Designer -- Mobile & WebAR
Miami, FL · Remote
$158K/yr
Design intuitive mechanics that work naturally with a smartphone camera and physical tombstone ... Collaborate with animation, VFX, audio, character art, and engineering so gameplay mechanics feel ...
Quick apply
AR Game Designer -- Mobile & WebAR
Miami, FL · Remote
$158K/yr
Design intuitive mechanics that work naturally with a smartphone camera and physical tombstone ... Collaborate with animation, VFX, audio, character art, and engineering so gameplay mechanics feel ...
Senior Game Designer
Cary, NC · On-site
DESIGN What We Do Put your design skills to work at a cutting-edge company that challenges the norm ... audio, art, and other disciplines to bring features to life. * Shape the Big-Picture Vision:
Senior Game Designer
Cary, NC · On-site
DESIGN What We Do Put your design skills to work at a cutting-edge company that challenges the norm ... audio, art, and other disciplines to bring features to life. * Shape the Big-Picture Vision:
Game Mathematician II
Reno, NV · On-site
$70K - $131K/yr
... art, audio, engineering, and design teams to align math with player experience Play-test games in development and refine math based on simulations, testing, and player feedback Analyze market ...
Game Mathematician II
Reno, NV · On-site
$70K - $131K/yr
... art, audio, engineering, and design teams to align math with player experience Play-test games in development and refine math based on simulations, testing, and player feedback Analyze market ...
Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives ... Our industry-leading services include game development, art production, audio production, quality ...
Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives ... Our industry-leading services include game development, art production, audio production, quality ...
Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives ... Our industry-leading services include game development, art production, audio production, quality ...
Quick apply
Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives ... Our industry-leading services include game development, art production, audio production, quality ...
Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives ... Our industry-leading services include game development, art production, audio production, quality ...
Quick apply
Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives ... Our industry-leading services include game development, art production, audio production, quality ...
Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives ... Our industry-leading services include game development, art production, audio production, quality ...
Quick apply
Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives ... Our industry-leading services include game development, art production, audio production, quality ...
Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives ... Our industry-leading services include game development, art production, audio production, quality ...
Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives ... Our industry-leading services include game development, art production, audio production, quality ...
Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives ... Our industry-leading services include game development, art production, audio production, quality ...
Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives ... Our industry-leading services include game development, art production, audio production, quality ...
Game Design - (Various Disciplines) - Talent Pool (N Americas)
Los Angeles, CA · On-site +1
$167K/yr
Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives ... Our industry-leading services include game development, art production, audio production, quality ...
Game Design - (Various Disciplines) - Talent Pool (N Americas)
Los Angeles, CA · On-site +1
$167K/yr
Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives ... Our industry-leading services include game development, art production, audio production, quality ...
Part-Time Faculty, SuperCollider and Computational Sound
Boston, MA · On-site
$66.96 - $138/hr
Students engage with contemporary practices including electronic music production, sound design, digital instrument performance, coding, immersive audio, game audio, interactive media, and emerging ...
Part-Time Faculty, SuperCollider and Computational Sound
Boston, MA · On-site
$66.96 - $138/hr
Students engage with contemporary practices including electronic music production, sound design, digital instrument performance, coding, immersive audio, game audio, interactive media, and emerging ...
Audio Designer II
Reno, NV · Hybrid
Design and produce high-quality music compositions and sound effects that enhance the overall user ... Collaborate closely with cross-functional teams including producers, game designers, developers ...
Audio Designer II
Reno, NV · Hybrid
Design and produce high-quality music compositions and sound effects that enhance the overall user ... Collaborate closely with cross-functional teams including producers, game designers, developers ...
Audio and UX Software Engineer
San Mateo, CA · Hybrid
$137K - $205K/yr
... gaming intersection. If you are keen on being methodical, data driven, software and low level ... drive iterative design process Qualifications Bachelors or Masters in electrical engineering ...
Audio and UX Software Engineer
San Mateo, CA · Hybrid
$137K - $205K/yr
... gaming intersection. If you are keen on being methodical, data driven, software and low level ... drive iterative design process Qualifications Bachelors or Masters in electrical engineering ...
Audio and UX Software Engineer
San Mateo, CA · On-site
$137K - $205K/yr
... gaming intersection. If you are keen on being methodical, data driven, software and low level ... design process Qualifications • Bachelors or Masters in electrical engineering, Computer ...
Audio and UX Software Engineer
San Mateo, CA · On-site
$137K - $205K/yr
... gaming intersection. If you are keen on being methodical, data driven, software and low level ... design process Qualifications • Bachelors or Masters in electrical engineering, Computer ...
Studio Design Director, Game Studio
Los Angeles, CA · On-site
$210 - $320/hr
Collaborate with studio leadership (Art, Writing, Audio, Editorial, PD) to develop structure, plans ... At least 10 years of game design experience, including experience as a Design Director, Creative ...
Studio Design Director, Game Studio
Los Angeles, CA · On-site
$210 - $320/hr
Collaborate with studio leadership (Art, Writing, Audio, Editorial, PD) to develop structure, plans ... At least 10 years of game design experience, including experience as a Design Director, Creative ...
Production Tech, Audio
Las Vegas, NV · On-site
... design elements, unique retail, ground-breaking technology, bars and eateries and much more. AREA15 ... Game/Great Big Game Show and many more coming soon! Follow on Instagram and Facebook ...
Production Tech, Audio
Las Vegas, NV · On-site
... design elements, unique retail, ground-breaking technology, bars and eateries and much more. AREA15 ... Game/Great Big Game Show and many more coming soon! Follow on Instagram and Facebook ...
Collaborate in small, interdisciplinary teams alongside Game Designers, Artists, Audio Engineers, and Developers to deliver polished, production-ready titles. * Design, implement, improve, and debug ...
Collaborate in small, interdisciplinary teams alongside Game Designers, Artists, Audio Engineers, and Developers to deliver polished, production-ready titles. * Design, implement, improve, and debug ...
Game Mathematician II
Reno, NV · On-site
$70K - $131K/yr
... art, audio, engineering, and design teams to align math with player experience Play-test games in development and refine math based on simulations, testing, and player feedback Analyze market ...
Game Mathematician II
Reno, NV · On-site
$70K - $131K/yr
... art, audio, engineering, and design teams to align math with player experience Play-test games in development and refine math based on simulations, testing, and player feedback Analyze market ...
Game Audio Design information
See salary details
$47K - $56.9K
1% of jobs
$56.9K - $66.8K
0% of jobs
$66.8K - $76.7K
0% of jobs
$76.7K - $86.6K
0% of jobs
$86.6K - $96.5K
1% of jobs
$96.5K - $106.5K
1% of jobs
$106.5K - $116.4K
0% of jobs
$116.4K - $126.3K
0% of jobs
$126.3K - $136.2K
3% of jobs
$136.2K - $146.1K
0% of jobs
$148.1K is the 25th percentile. Wages below this are outliers.
$146.1K - $156K
94% of jobs
$47K
$156K
How much do game audio design jobs pay per year?
What is game audio design?
How does a game audio designer typically collaborate with other departments during game development?
What are the key skills and qualifications needed to thrive as a game audio designer, and why are they important?
What is the difference between Game Audio Design vs Sound Designer?
| Aspect | Game Audio Design | Sound Designer |
|---|---|---|
| Credentials | Audio production, music, sound engineering | Audio production, sound engineering, sometimes music |
| Work Environment | Video game studios, interactive media | Film, TV, advertising, gaming |
| Industry Usage | Primarily in gaming industry | Broader media industry including gaming |
Game Audio Design focuses on creating soundscapes, effects, and music specifically for video games, often involving interactive and adaptive audio. Sound Designers work across various media, including film and TV, but also create sound effects and audio assets. While both roles require similar skills and credentials, Game Audio Design is specialized for interactive media, whereas Sound Design spans multiple entertainment sectors.
What states have the most Game Audio Design jobs?
States with the most job openings for Game Audio Design jobs include:
What job categories do people searching Game Audio Design jobs look for?
The top searched job categories for Game Audio Design jobs are:

$66.96 - $138/hr
Part-time
Re-posted 13 days ago
Job description
The Electronic Production and Design Department at Berklee College of Music seeks a part-time faculty member to teach courses in SuperCollider, computational sound, and algorithmic music systems.
The successful candidate will possess deep expertise in SuperCollider as a platform for sound synthesis, digital signal processing (DSP), algorithmic composition, and interactive audio systems. The faculty member will guide students in developing both technical proficiency and creative fluency through code-based approaches to sound creation and musical expression. This position supports Berklee's growing emphasis on creative coding, generative systems, immersive audio, experimental electronic music, and emerging creative technologies.
This is a part-time faculty position with the opportunity to teach throughout the academic year with a renewable contract, initial appointment beginning in September, 2026. Compensation is commensurate with professional experience.
ResponsibilitiesTeach undergraduate courses focused on SuperCollider and computational approaches to sound and music generation and exploration.
Guide students in the application of sound synthesis, digital signal processing, algorithmic composition, and real-time audio programming through SuperCollider.
Guide students in the design and implementation of custom synthesis instruments, generative music systems, and interactive audio applications.
Teach foundational and advanced programming concepts as they relate to music and sound.
Develop assignments and projects that integrate technical understanding with artistic practice and creative problem solving.
Provide mentorship and feedback on student projects and performances.
Participate in departmental activities and collaborate with faculty across electronic music, sound design, coding, and immersive media initiatives.
Required Qualifications
Professional or academic expertise in SuperCollider.
Strong understanding of digital signal processing, sound synthesis, and computer music systems.
Experience creating original work using code-based approaches to sound and music.
Ability to teach both technical concepts and creative applications.
Excellent communication, mentoring, and teaching skills, with the ability to translate complex concepts in coding, sound synthesis, and digital signal processing into engaging, student-centered learning experiences.
Bachelor's degree or equivalent professional experience.
Preferred Qualifications
Master's degree or equivalent professional achievement.
College-level teaching experience.
Experience with algorithmic composition, generative music, or interactive audio systems.
Knowledge of additional creative coding environments such as Max/MSP, ChucK, TidalCycles, Python, or related technologies.
Active artistic, research, or professional practice in electronic music, sound art, computational media, or music technology.
The Electronic Production and Design Department prepares students for careers at the intersection of music, technology, performance, and innovation. Students engage with contemporary practices including electronic music production, sound design, digital instrument performance, coding, immersive audio, game audio, interactive media, and emerging creative technologies.
Electronic applications only. Please submit the following materials in PDF or Word format, at Berklee.edu/jobs.
Letter of application
A current resume or curriculum vitae, with worklist
Names, titles and contact information for at least three (3) references
Hiring Range: Part-time Faculty as of 9/1/26: $66.96-$138 per hour. Salaries for faculty positions vary by academic rank; Instructor, Assistant Professor, Associate Professor, and Professor. Candidates are placed into arank following the final completion of the interview process, based on qualifications, experience, and alignment with institutional needs.
Please visit the BerkleeTotal Rewardspage for a complete listing of benefits.
This document does not create an employment contract, implied or otherwise, other than an "at will" employment relationship.
Diversity, Equity, Inclusion & Equal Employment Opportunity at Berklee:
We support an inclusive workplace where everyone excels based on personal merit, qualifications, experience, ability, and job performance. Berklee affirms that inequality is detrimental to our faculty, staff, students, and the communities we serve. Our goal is to make lasting change through our actions. Berklee is committed to providing fair and equitable consideration of all employees and applicants without regard to race, color, religion, ancestry, age, national origin, place of birth, gender, sexual orientation, gender identity or expression, disability, genetic information, or status as a member of the armed forces or veteran of the armed forces, or any other category protected by federal, state, or local law.
As part of this commitment, Berklee will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to participate in the job application or interview process, to perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the Human Resources Team at hroperations@Berklee.edu or call 617-747-2375.
*Currently enrolled Berklee students are not permitted to apply for staff or faculty positions.*
Employee Type:FacultyAbout Boston Conservatory
Sourced by ZipRecruiter
Company size
201 - 500 Employees
Headquarters location
Boston, MA, US
Year founded
1867