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Game Audio Design Jobs (NOW HIRING)

Software Engineer II

San Mateo, CA · On-site

$163K - $245K/yr

Do you want to craft the future of game audio? Are you the type of person who gets excited when ... Design and implement new features of the audio API for our platform SDK * Collaborate with ...

Principal Sound Designer

Santa Monica, CA · On-site

$140K - $160K/yr

... audio team to craft and implement exceptional sound design. This role is crucial in support of defining an iconic soundscape for our unique and innovative open world game. As a Principal, your ...

... with audio, engineering, UX, art, and product teams to bring music-driven experiences from concept to release * Experience with multiplayer cooperative games, systems design, analytics tools ...

... game programmers, and other audio professionals. Our goal is to provide entertaining gaming ... Design sound effects that enhance gameplay, help provide clarity for in-game features and grab a ...

Audio Lead (Games)

Austin, TX · On-site +1

$125K - $165K/yr

You will guide, mentor, and support the sound design teams, ensuring our audio deepens immersion, strengthens gameplay clarity, and enhances emotional impact. We only hire talented, collaborative ...

Audio Lead (Games)

Seattle, WA · On-site +1

$125K - $165K/yr

You will guide, mentor, and support the sound design teams, ensuring our audio deepens immersion, strengthens gameplay clarity, and enhances emotional impact. We only hire talented, collaborative ...

Audio Lead (Games)

Seattle, WA · Remote

$125K - $165K/yr

You will guide, mentor, and support the sound design teams, ensuring our audio deepens immersion, strengthens gameplay clarity, and enhances emotional impact. We only hire talented, collaborative ...

Audio Lead (Games)

Austin, TX · Remote

$125K - $165K/yr

You will guide, mentor, and support the sound design teams, ensuring our audio deepens immersion, strengthens gameplay clarity, and enhances emotional impact. We only hire talented, collaborative ...

Audio Lead (Games)

Austin, TX · On-site +1

$125K - $165K/yr

You will guide, mentor, and support the sound design teams, ensuring our audio deepens immersion, strengthens gameplay clarity, and enhances emotional impact. We only hire talented, collaborative ...

Audio Lead (Games)

Santa Monica, CA · Remote

$125K - $165K/yr

You will guide, mentor, and support the sound design teams, ensuring our audio deepens immersion, strengthens gameplay clarity, and enhances emotional impact. We only hire talented, collaborative ...

Software Engineer, Audio

Santa Monica, CA · On-site

$115K - $140K/yr

Design and develop innovative audio features tailored to the gameplay, stories, of our open world games. * Design and implement systems and tools for the audio team's needs (such as sound propagation ...

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Game Audio Design information

See salary details

$47K

$156K

How much do game audio design jobs pay per year?

As of Jul 14, 2026, the average yearly pay for game audio design in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is the difference between Game Audio Design vs Sound Designer?

AspectGame Audio DesignSound Designer
CredentialsAudio production, music, sound engineeringAudio production, sound engineering, sometimes music
Work EnvironmentVideo game studios, interactive mediaFilm, TV, advertising, gaming
Industry UsagePrimarily in gaming industryBroader media industry including gaming

Game Audio Design focuses on creating soundscapes, effects, and music specifically for video games, often involving interactive and adaptive audio. Sound Designers work across various media, including film and TV, but also create sound effects and audio assets. While both roles require similar skills and credentials, Game Audio Design is specialized for interactive media, whereas Sound Design spans multiple entertainment sectors.

How does a game audio designer typically collaborate with other departments during game development?

Game audio designers work closely with game developers, artists, and narrative teams to ensure that sound elements integrate seamlessly with gameplay, visuals, and storytelling. Collaboration often involves attending planning meetings, reviewing builds, and providing feedback on how audio can enhance player experience. Designers also coordinate with programmers to implement audio middleware and troubleshoot technical issues. This cross-department teamwork is essential for creating immersive, cohesive audio experiences that support the game's vision.

What are the key skills and qualifications needed to thrive as a Game Audio Designer, and why are they important?

To thrive as a Game Audio Designer, you need a solid background in audio engineering, sound design, and music composition, often supported by a degree in audio production or a related field. Familiarity with digital audio workstations (DAWs), middleware like FMOD or Wwise, and game engines such as Unity or Unreal Engine is typically required. Strong creativity, attention to detail, and effective collaboration skills help set you apart in this role. These skills ensure immersive soundscapes that enhance gameplay and player experience, making audio a vital part of game development.

What is game audio design?

Game audio design is the process of creating, editing, and implementing sound elements in video games, including music, sound effects, ambient sounds, and dialogue. Game audio designers work closely with game developers to ensure that the audio enhances gameplay, storytelling, and immersion. This role involves both creative and technical skills, such as composing music, recording sounds, editing audio files, and integrating audio into game engines. Effective game audio design helps set the mood, convey information to players, and bring virtual worlds to life.
More about Game Audio Design jobs
What states have the most Game Audio Design jobs? States with the most job openings for Game Audio Design jobs include:
Infographic showing various Game Audio Design job openings in the United States as of July 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 100% In-person job distribution, with an average salary of $149,118 per year, or $71.7 per hour.
Asst. Professor Game Scoring and Adaptive Music, Media Design School

Asst. Professor Game Scoring and Adaptive Music, Media Design School

Strayer University

Chamblee, GA

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 9 days ago


Job description

Media Design School at Strayer, a part of Strayer University and Strategic Education, Inc., is a globally recognized provider of creative and technology-focused education. Originally established in New Zealand and now integrated within Strayer's academic portfolio, Media Design School combines industry-driven curriculum with an emphasis on innovation, preparing students for careers in fields such as game development, animation, and digital design. As part of Strayer's broader mission to deliver flexible, career-relevant education and expand access to future-focused learning opportunities, Media Design School leverages global resources, industry partnerships, and a collaborative academic environment.
The Assistant Professor of Game Scoring and Adaptive Music will lead the development and delivery of curriculum focused on adaptive music for interactive media within both the Master of Fine Arts in Screen Scoring & Music Design and the corresponding Online Graduate Certificate program. This role serves as a key liaison to game arts programs at Media Design School, fostering collaboration among faculty and students across disciplines. The position reports directly to the Executive Dean.
Essential Duties and Responsibilities
  • Lead instruction for MFA521 (Screen Scoring III: Adaptive) and MFA524 (Music Design Technology Lab), as well as related courses within the Online Graduate Certificate program
  • Recruit, mentor, and supervise adjunct faculty specializing in game scoring, adaptive music, and music design technology
  • Conduct ongoing research to ensure curriculum and student projects remain aligned with current industry standards, practices, and emerging trends
  • Build and maintain relationships with game studios and independent developers to support program relevance and student opportunities
  • Foster collaborative partnerships with Media Design School and other game design programs
Technical Skills
  • Advanced proficiency in Digital Audio Workstations (DAWs) for game music composition (e.g., Logic Pro, Cubase, Reaper, Pro Tools)
  • Advanced experience with game audio implementation middleware, including Wwise and FMOD
  • Demonstrated expertise with game development platforms such as Unity and Unreal Engine
Professional Experience
  • 2-3 years of professional experience in a full-time or active freelance capacity with a game development studio (e.g., Riot Games, Blizzard Entertainment, Electronic Arts, Ubisoft) or comparable organization; experience with independent (indie) developers will also be considered
  • Proven experience composing adaptive music for games and interactive media
Education
  • Bachelor's degree (e.g., B.A., B.F.A., B.M., or B.Mus.) in Music Composition or a related field with a focus on screen or interactive media, or a Bachelor's degree in a related game design discipline
  • Master's degree (e.g., M.A. or M.F.A.) in a relevant field preferred; equivalent professional experience may be considered in lieu of an advanced degree

Other:

  • Must be able to travel occasionally should a business need arise. For most roles travel would not be common. Travel may involve plane, car or metro. In accordance with ADA policies, reasonable accommodations regarding travel limitations can be provided. Travel will be more common for roles such as Account Executives (25 - 50%), senior leaders (10 - 20%) or Capella Core Faculty (5 - 10%).
  • Ability to work onsite in Corporate or Campus location (in a typical office environment) may be required based on role. If so, this would include being mobile within the office, including movement from floor-to-floor using elevators or stairs.
  • If offsite or hybrid role, must have access to work in setting which enables meeting all requirements of the role (including privacy, reliable internet access, phone, ability to video conference, etc.) at a remote location.
  • Faculty and Federal Work Study roles require access to work in setting which enables meeting all requirements of the role (including computer, privacy, reliable internet access, phone, ability to video conference, etc.) at a remote location.
  • This role may require lifting, however reasonable accommodations will be provided in accordance with our ADA policies.
  • Must be able to meet critical thinking and problem solving aspects aligned to job duties, as well as effectively communicating with co-workers.
  • Must be able to work more than 40 hours per week when business needs warrant. Accommodations related to schedule may be considered.
  • Able to access information using a computer.
  • Other essential functions and marginal job functions are subject to modification.

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SEI offers a comprehensive package of benefits to employees scheduled 30 hours or more per week. In addition to medical, dental, vision, life and disability plans, SEI employees may take advantage of well-being incentives, parental leave, paid time off, certain paid holidays, tax saving accounts (FSA, HSA), 401(k) retirement benefit, Employee Stock Purchase Plan, tuition assistance as well as entertainment and retail discounts. Non-exempt employees are eligible for overtime pay, if applicable.

Careers - Our Benefits, Strategic Education, Inc


SEI is an equal opportunity employer committed to fostering an inclusive and collaborative culture where individuals can grow their careers and contribute fully. We strive to attract talent with broad experiences, skills and perspectives. We welcome applications from all. While it is not typical for an individual to be hired at or near the top end of the pay range at SEI, we offer a competitive salary. The actual base pay offered to the successful candidate may vary depending on multiple factors including, but not limited to, job-related knowledge/skills, experience, business needs, geographical location, and internal pay equity. Our Talent Acquisition Team is ready to discuss your interest in joining SEI. The expected salary range for this position is below.

$67,700.00 - $101,500.00 - Salary


If you require reasonable accommodations to complete our application process, please contact our Human Resources Department at Careers@strategiced.com.