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Game Audio Design Jobs (NOW HIRING)

Direct communication with audio development teams to understand audio design intent. * Use of game engine based and audio middleware debug tools such as Wwise to diagnose and profile audio issues.

Audio Test Analyst

San Diego, CA · On-site

$19 - $21/hr

Direct communication with audio development teams to understand audio design intent. * Use of game engine based and audio middleware debug tools such as Wwise to diagnose and profile audio issues.

Works at all stages of the product lifecycle from requirements capture, through design and ... Familiarity with game audio systems (e.g. Howler.js or similar) * Experience with TypeScript-based ...

Do you want to craft the future of game audio? Are you the type of person who gets excited when ... Design and implement new features of the audio API for our platform SDK * Collaborate with ...

Audio Lead, Games Studio

$200K - $280K/yr

We're looking for a versatile and engaged Audio Lead to join our Internal Game Development team and ... Creator: Own the voice over pipeline, and design sound effects, defining the immersive audio ...

Audio Lead, Games Studio

OR · On-site +1

$200K - $280K/yr

We're looking for a versatile and engaged Audio Lead to join our Internal Game Development team and ... Creator: Own the voice over pipeline, and design sound effects, defining the immersive audio ...

Audio Lead, Games Studio

OR · On-site +1

$200K - $280K/yr

We're looking for a versatile and engaged Audio Lead to join our Internal Game Development team and ... Own the voice over pipeline, and design sound effects, defining the immersive audio environment of ...

Audio Lead, Games Studio

$200K - $280K/yr

We're looking for a versatile and engaged Audio Lead to join our Internal Game Development team and ... Creator: Own the voice over pipeline, and design sound effects, defining the immersive audio ...

Producer

Bell Gardens, CA · On-site

$90K - $120K/yr

Company Description At Hexany Audio, we believe great game audio is built on great collaboration. Founded in 2012, we craft custom sound design and music for some of the world's top games and ...

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Game Audio Design information

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$47K

$156K

How much do game audio design jobs pay per year?

As of Jun 7, 2026, the average yearly pay for game audio design in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is the difference between Game Audio Design vs Sound Designer?

AspectGame Audio DesignSound Designer
CredentialsAudio production, music, sound engineeringAudio production, sound engineering, sometimes music
Work EnvironmentVideo game studios, interactive mediaFilm, TV, advertising, gaming
Industry UsagePrimarily in gaming industryBroader media industry including gaming

Game Audio Design focuses on creating soundscapes, effects, and music specifically for video games, often involving interactive and adaptive audio. Sound Designers work across various media, including film and TV, but also create sound effects and audio assets. While both roles require similar skills and credentials, Game Audio Design is specialized for interactive media, whereas Sound Design spans multiple entertainment sectors.

How does a game audio designer typically collaborate with other departments during game development?

Game audio designers work closely with game developers, artists, and narrative teams to ensure that sound elements integrate seamlessly with gameplay, visuals, and storytelling. Collaboration often involves attending planning meetings, reviewing builds, and providing feedback on how audio can enhance player experience. Designers also coordinate with programmers to implement audio middleware and troubleshoot technical issues. This cross-department teamwork is essential for creating immersive, cohesive audio experiences that support the game's vision.

What are the key skills and qualifications needed to thrive as a Game Audio Designer, and why are they important?

To thrive as a Game Audio Designer, you need a solid background in audio engineering, sound design, and music composition, often supported by a degree in audio production or a related field. Familiarity with digital audio workstations (DAWs), middleware like FMOD or Wwise, and game engines such as Unity or Unreal Engine is typically required. Strong creativity, attention to detail, and effective collaboration skills help set you apart in this role. These skills ensure immersive soundscapes that enhance gameplay and player experience, making audio a vital part of game development.

What is game audio design?

Game audio design is the process of creating, editing, and implementing sound elements in video games, including music, sound effects, ambient sounds, and dialogue. Game audio designers work closely with game developers to ensure that the audio enhances gameplay, storytelling, and immersion. This role involves both creative and technical skills, such as composing music, recording sounds, editing audio files, and integrating audio into game engines. Effective game audio design helps set the mood, convey information to players, and bring virtual worlds to life.
More about Game Audio Design jobs
What states have the most Game Audio Design jobs? States with the most job openings for Game Audio Design jobs include:
Infographic showing various Game Audio Design job openings in the United States as of May 2026, with employment types broken down into 96% Full Time, 1% Part Time, and 3% Contract. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.
Audio Test Analyst

Other

Posted 25 days ago


Job description

This position is for a temporary engagement through our staffing partner Yoh Enterprise Solutions. This is an onsite role in San Diego. 

Position Overview

  • Analysis of game audio content and test execution throughout the PlayStation Studios Audio QA test process.

Main Duties & Responsibilities

  • Defect detection, diagnosis and reporting
  • Understanding and Executing PlayStation Studios QA test processes.
  • Monitoring and updating of defect tracking database.
  • Reporting on testing status or progress.
  • Direct communication with audio development teams to understand audio design intent.
  • Use of game engine based and audio middleware debug tools such as Wwise to diagnose and profile audio issues.
  • Creation and execution of test cases.
  • On-site testing if applicable.
  • Identifies, documents, and escalates title risk.
  • Adheres to PlayStation Studios QA standards of performance.

Key Skills & Attributes

  • Able to interact appropriately with people within a team and with external studios.
  • Has an understanding of audio terminology, inside and outside of the context of the games industry.
  • Clear and effective communication skills.
  • Works well within a team.
  • Open to, and willing to adapt to change.
  • Demonstrate thought process behind solutions (i.e. the "why" and "how"; not just the "what").
  • Able to take feedback on board and action it.
  • Awareness of testing methodologies.
  • Highlights risk and proposes potential solutions.
  • Able to work autonomously.
  • Makes pertinent suggestions without prompting.
  • Doesn't let fear of failure prevent innovation.
  • Has an interest in the advances and applications of audio technology