1

Game Asset Artist Jobs (NOW HIRING)

Technical Artist

Raleigh, NC

$123K - $147K/yr

... artists and engineers to ensure that the player-facing vision for the game is achieved. Other ... Implement art assets in 2D and 3D games. Participate in the planning, architecting, and ...

New

Technical Artist

Raleigh, NC

$123K - $147K/yr

... artists and engineers to ensure that the player-facing vision for the game is achieved. Other ... Implement art assets in 2D and 3D games. Participate in the planning, architecting, and ...

New

Technical Artist

Raleigh, NC · On-site

$123K - $147K/yr

... artists and engineers to ensure that the player-facing vision for the game is achieved. Other ... Essential Job Functions: • Implement art assets in 2D and 3D games. • Participate in the ...

Ability to manage others, especially 3D Game Artists * Ability to work with and provide ... Knowledge of working with low-poly/game-ready assets required. * Knowledge of Texturing (Diffuse ...

Collaborate with artists and designers to implement game assets and mechanics. * Optimize game performance across various platforms. * Debug and troubleshoot game-related issues and glitches.

Showing results 21-40

Game Asset Artist information

See salary details

$37K

$123.1K

$196K

How much do game asset artist jobs pay per year?

As of Aug 10, 2026, the average yearly pay for game asset artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What does a game asset artist do?

A Game Asset Artist is responsible for creating the visual elements used in video games, such as characters, props, environments, and textures. They use specialized software to design 2D or 3D models that fit the game's artistic style and technical requirements. Their work is essential for making the game world immersive and visually appealing, and they often collaborate closely with game designers, animators, and programmers to ensure assets function correctly in the game engine.

How does a game asset artist typically collaborate with other team members during game development?

Game Asset Artists work closely with game designers, programmers, and animators to ensure that visual elements fit seamlessly into the game world. They often participate in team meetings to discuss style guidelines, technical limitations, and feedback on their work. Communication is key, as they must align their assets with both the artistic vision and the functionality required by developers. Regular reviews and revisions based on team input are a common part of the workflow.

What are the key skills and qualifications needed to thrive as a game asset artist?

To thrive as a Game Asset Artist, you need strong artistic skills in modeling, texturing, and digital sculpting, often supported by a degree in art, design, or a related field. Proficiency with industry-standard software such as Maya, Blender, ZBrush, and Substance Painter is typically required. Creativity, attention to detail, and effective collaboration make someone stand out in this position. These skills ensure the creation of high-quality, visually engaging assets that align with project requirements and enhance the overall gaming experience.
More about Game Asset Artist jobs
What cities are hiring for Game Asset Artist jobs? Cities with the most Game Asset Artist job openings:
What states have the most Game Asset Artist jobs? States with the most job openings for Game Asset Artist jobs include:
Infographic showing various Game Asset Artist job openings in the United States as of August 2026, with employment types broken down into 84% Full Time, 13% Part Time, 1% Temporary, and 2% Contract. Highlights an 92% Physical, 4% Hybrid, and 4% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Artist, Game Capture, Marketing Creative - Activision

Activision Blizzard, Inc.

Santa Monica, CA • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 5 days ago


Activision Blizzard rating

8.3

Company rating: 8.3 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

15th of 76 rated media


Job description

Job Title:
Artist, Game Capture, Marketing Creative - Activision
Requisition ID:
R027885
Job Description:
YOUR MISSION
As an Artist, Game Capture, you will create high-quality gameplay capture and visual assets that support Activision's marketing, social, and campaign needs. This is a hands-on creative role for an experienced capture artist who can lead live capture sessions, build custom scenes using development tools, shape shot design in pre-production, and execute polished in-game visuals with a strong eye for storytelling.
You will partner closely with creative leads and cross-functional teams to translate campaign goals into compelling gameplay moments and sequences. Success in this role means being able to jump into active projects, direct capture with confidence, solve technical problems quickly, and consistently deliver work that is visually strong, on brand, and production ready.
This role is based in our Los Angeles (Pen Factory) office and follows an onsite work schedule of Monday through Thursday. Work arrangements may change at the company's discretion to meet business needs.
We are looking for unique creative voices from varied backgrounds to help our work truly stand out. Priorities for this role include, but are not limited to, the following responsibilities:
  • Lead and direct live gameplay capture sessions from prep through execution.
  • Utilize proprietary development tools, game engines, and editor toolsets to build custom scenes, moments, and cinematic gameplay setups for marketing assets.
  • Partner with creative leadership during pre-production to develop visual approaches, ideate concepts, and create shot lists that support campaign goals.
  • Capture high-quality gameplay footage and screenshots with a strong command of composition, lighting, camera movement, pacing, and visual storytelling.
  • Own capture workflows with a high level of autonomy, balancing creative quality, efficiency, and production needs.
  • Research and help develop new capture techniques, processes, tools, and workflows that improve creative output and team efficiency.
  • Troubleshoot technical issues across game builds, capture environments, and workstations to keep productions moving.
  • Work with debug systems and in-engine controls to achieve specific creative beats and shot requirements.
  • Collaborate with editors, producers, the music team, and creative stakeholders to ensure captured assets are organized, usable, and aligned to deliverable needs.
  • Maintain a high bar for craft, consistency, and execution across a wide range of marketing content.

Player Profile
Minimum Requirements
Experience
  • 3-5 years of professional game capture experience creating gameplay-driven marketing or promotional assets, or real-time cinematics. Equivalent experience demonstrating exceptional game capture capability will also be considered.
  • Experience leading capture sessions or independently owning capture assignments from planning through final delivery.
  • Experience working in fast-paced creative, agency, entertainment, or game production environments with shifting priorities and deadlines.

Knowledge and Skills
  • Strong understanding of cinematography, including composition, lighting, camera movement, framing, and visual storytelling.
  • Real-world knowledge of lighting, lenses, camera systems, and on-set shooting principles.
  • Knowledge of game engine animation and/or camera sequencing tools such as Unreal Sequencer, Unity Cinemachine, or similar proprietary systems.
  • Experience working in Adobe Premiere Pro or other professional video editing software.
  • Strong technical troubleshooting skills with the ability to solve issues related to game builds, tools, capture setups, and hardware.
  • Clear communication skills and the ability to collaborate effectively with creative, production, and cross-functional partners.

Key Attributes
  • Self-directed and proactive, with the judgment to take ownership of projects and move work forward.
  • Strong creative instincts with the ability to translate direction into compelling visual execution.
  • Calm, resourceful, and detail-oriented under pressure.

Extra Points
  • Experience with Call of Duty game capture.
  • Experience capturing first-person shooter gameplay.
  • Real-world background in cinematography or photography.
  • Knowledge of color theory and image finishing fundamentals.
  • Familiarity with 3D software such as Blender or Maya.
  • Experience with screenshot capture workflows and still-image composition.
  • Familiarity with Photoshop, Unreal, and Unity.
  • Understanding of game development pipelines and how in-progress builds are used in creative production.
  • Passion for games and interactive entertainment.

OUR WORLD
Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!. More information about Activision Blizzard and its products and services can be found on the company's website, www.activisionblizzard.com
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment.
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
Activision is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $30.47 - $56.35 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

What Activision Blizzard employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Activision Blizzard logo

About Activision Blizzard

Sourced by ZipRecruiter

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Santa Monica, CA, US

Year founded

2008

Social media