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Game Architect Jobs in Decatur, GA (NOW HIRING)

Lead Gameplay Programmer

Alpharetta, GA · On-site

$125.90K - $139.60K/yr

We are actively staffing up for both in-house game development and supporting published titles ... Establish best practices for gameplay architecture, performance, and code quality. * Provide ...

Slot Game Designer - Remote

Atlanta, GA · On-site +1

$152.10K/yr

Design Architect: Generate comprehensive game-specific documentation outlining the UI/UX flow of your slot masterpieces. * Scope Commander: Effectively communicate project scope to our development ...

Lead GIS Architect

Atlanta, GA · On-site

$165K - $188.72K/yr

Game changer. Pioneer. TRC has long set the bar for clients who require more than just engineering ... GIS System Architecture: Lead the architectural design and implementation of enterprise-level GIS ...

Ability to explain game loop architecture, player psychology, balancing mechanics, and iterative design while preparing students for game development careers and interactive media programs.

Ability to explain game loop architecture, player psychology, balancing mechanics, and iterative design while preparing students for game development careers and interactive media programs.

Ability to explain game loop architecture, player psychology, balancing mechanics, and iterative design while preparing students for game development careers and interactive media programs.

Ability to explain game loop architecture, player psychology, balancing mechanics, and iterative design while preparing students for game development careers and interactive media programs.

... music, games, and live sports to more places around the world across a wider range of consumer ... Role Overview We are seeking a Senior Staff AI / Machine Learning Architect to serve as a key ...

... music, games, and live sports to more places around the world across a wider range of consumer ... Role Overview We are seeking a Senior Staff AI / Machine Learning Architect to serve as a key ...

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Game Architect information

What are the key skills and qualifications needed to thrive as a Game Architect, and why are they important?

To thrive as a Game Architect, you need a deep understanding of game design principles, software engineering, and system architecture, often supported by a degree in computer science or a related field. Familiarity with industry-standard engines like Unreal or Unity, experience with programming languages (such as C++ or C#), and knowledge of design documentation tools are typically required. Exceptional problem-solving, collaboration, and communication skills help Game Architects coordinate with multidisciplinary teams and translate creative visions into technical solutions. These skills ensure that games are technically sound, scalable, and deliver engaging player experiences.

How does a Game Architect typically collaborate with other teams during the game development process?

A Game Architect works closely with designers, developers, artists, and project managers to ensure the game's technical framework aligns with creative goals. They facilitate communication between different departments, helping translate gameplay concepts into scalable systems and providing guidelines for coding standards and engine usage. Regular meetings and documentation are common tools for collaboration, allowing the Game Architect to address technical challenges early and maintain consistency throughout the development cycle.

What is a Game Architect?

A Game Architect is a professional responsible for designing the overall structure and technical framework of a video game. They work closely with game designers, programmers, and artists to ensure that all game components integrate smoothly and can scale as needed. Their duties often include defining system architecture, establishing coding standards, and making high-level decisions about technology and tools used. Game Architects help solve complex technical challenges and ensure that the game performs efficiently across different platforms. They play a crucial role in turning creative visions into playable, robust games.

What is the difference between Game Architect vs Game Designer?

AspectGame ArchitectGame Designer
Primary RoleDesigns the technical framework and overall structure of the game, focusing on architecture and systems integration.Creates gameplay concepts, storylines, and user experience elements to shape the game's content.
Required SkillsProgramming, systems design, technical architecture, problem-solvingCreativity, storytelling, level design, user experience
Work EnvironmentOften collaborates with programmers and technical teams in developmentWorks closely with artists, writers, and gameplay teams
Industry UsageCommonly found in technical and development teamsFound in creative and design departments

While both roles contribute to game development, the Game Architect focuses on the technical structure and systems, whereas the Game Designer emphasizes gameplay and narrative elements. Understanding these differences helps clarify career paths and collaboration points within game development teams.

What are popular job titles related to Game Architect jobs in Decatur, GA? For Game Architect jobs in Decatur, GA, the most frequently searched job titles are:
What job categories do people searching Game Architect jobs in Decatur, GA look for? The top searched job categories for Game Architect jobs in Decatur, GA are:
What cities near Decatur, GA are hiring for Game Architect jobs? Cities near Decatur, GA with the most Game Architect job openings:

Lead Gameplay Programmer

Templar Media

Alpharetta, GA • On-site

$125.90K - $139.60K/yr

Full-time

Posted 28 days ago


Job description

About Templar: As an independent developer and publisher, Templar develops the games that we want, on our own schedule. We are actively staffing up for both in-house game development and supporting published titles. Templar provides a professional yet non-corporate environment where every team member's input and collaboration matters. Based in Alpharetta, GA just north of Atlanta, Templar is in the perfect area for those that enjoy sunny weather and a relatively low cost of living.
About the Role: As a Lead Gameplay Programmer at Templar Media, you'll be responsible for driving the technical vision and execution of gameplay systems across our projects. You'll work closely with design and art leadership to prototype, build, and refine the systems that define how players interact with our worlds.
This role combines hands-on development with mentorship and team coordination; perfect for someone who thrives on solving complex problems, empowering others, and ensuring the gameplay codebase is robust, scalable, and high-performing. The ideal candidate has deep Unreal Engine experience, a love of great gameplay, and a passion for guiding teams toward technical and creative excellence.
Responsibilities:
  • Lead and execute the development of core gameplay systems from concept through launch and live support.
  • Collaborate with design and art teams to define and refine player experiences.
  • Establish best practices for gameplay architecture, performance, and code quality.
  • Provide technical mentorship and guidance to gameplay programmers.
  • Oversee feature implementation, ensuring consistency, scalability, and maintainability.
  • Review and optimize existing code for efficiency, performance, and clarity.
  • Work with production to plan and prioritize gameplay development tasks.
  • Identify technical risks early and propose effective solutions.
  • Contribute to the overall technical roadmap of the project.
  • Foster a collaborative and positive work environment focused on quality and innovation.

Qualifications:
  • 6+ years of professional programming experience, with at least 3 years in gameplay-focused roles.
  • Strong expertise with Unreal Engine 4 or 5, including deep understanding of gameplay frameworks.
  • Proficiency in C++ with strong debugging and optimization skills.
  • Experience shipping at least one AA or AAA title.
  • Solid understanding of 3D math, physics, animation integration, and player systems.
  • Proven ability to architect, implement, and maintain large gameplay systems.
  • Experience mentoring or leading other engineers.
  • Excellent communication and problem-solving skills.
  • Passion for collaboration and helping bring creative ideas to life through technology.

Preference to Applicants With:
  • Experience with open-world or co-op game systems.
  • Strong knowledge of Unreal's animation, AI, and input systems.
  • A deeper understanding of game AI and NPC behaviors.
  • Familiarity with mission, quest, or dialogue systems.
  • Experience with combat and stealth mechanics
  • Experience with console development and optimization.
  • Comfort working with complex, legacy, or third-party codebases.
  • A love for games; particularly open-world action-adventure and cooperative experiences.

Templar offers a highly competitive salary and benefits package and a professional but non-corporate environment. This position is full-time onsite/remote at our studio in Alpharetta, GA.