Game Developers at Valicy are builders who think holistically about game feel, technical architecture, tooling, and long‑term maintainability. You will work closely with designers, artists, QA, and ...
Game Developers at Valicy are builders who think holistically about game feel, technical architecture, tooling, and long‑term maintainability. You will work closely with designers, artists, QA, and ...
Game Developer
Greenville, NC · On-site
Game Developers at Valicy are builders who think holistically about game feel, technical architecture, tooling, and long‑term maintainability. You will work closely with designers, artists, QA, and ...
Game Developer
Greenville, NC · On-site
Game Developers at Valicy are builders who think holistically about game feel, technical architecture, tooling, and long‑term maintainability. You will work closely with designers, artists, QA, and ...
Architect how GenAI hooks into core game systems (AI behavior trees, narrative engines, and world-building tools) to ensure seamless, low-latency performance. Guardrails & UX: Develop the "logic ...
Architect how GenAI hooks into core game systems (AI behavior trees, narrative engines, and world-building tools) to ensure seamless, low-latency performance. Guardrails & UX: Develop the "logic ...
Architect how GenAI hooks into core game systems (AI behavior trees, narrative engines, and world-building tools) to ensure seamless, low-latency performance. * Guardrails & UX: Develop the "logic ...
Architect how GenAI hooks into core game systems (AI behavior trees, narrative engines, and world-building tools) to ensure seamless, low-latency performance. * Guardrails & UX: Develop the "logic ...
Architect how GenAI hooks into core game systems (AI behavior trees, narrative engines, and world-building tools) to ensure seamless, low-latency performance. * Guardrails & UX: Develop the "logic ...
Architect how GenAI hooks into core game systems (AI behavior trees, narrative engines, and world-building tools) to ensure seamless, low-latency performance. * Guardrails & UX: Develop the "logic ...
Architect how GenAI hooks into core game systems (AI behavior trees, narrative engines, and world-building tools) to ensure seamless, low-latency performance. * Guardrails & UX: Develop the "logic ...
Architect how GenAI hooks into core game systems (AI behavior trees, narrative engines, and world-building tools) to ensure seamless, low-latency performance. * Guardrails & UX: Develop the "logic ...
Architect how GenAI hooks into core game systems (AI behavior trees, narrative engines, and world-building tools) to ensure seamless, low-latency performance. Guardrails & UX: Develop the "logic ...
Architect how GenAI hooks into core game systems (AI behavior trees, narrative engines, and world-building tools) to ensure seamless, low-latency performance. Guardrails & UX: Develop the "logic ...
Architect how GenAI hooks into core game systems (AI behavior trees, narrative engines, and world-building tools) to ensure seamless, low-latency performance. * Guardrails & UX: Develop the "logic ...
Architect how GenAI hooks into core game systems (AI behavior trees, narrative engines, and world-building tools) to ensure seamless, low-latency performance. * Guardrails & UX: Develop the "logic ...
Senior Director, Software Architect
Orlando, FL · On-site
$120K - $164K/yr
... gaming infrastructure. Responsibilities : • Work with project teams and studio leadership ... architecture for multiple platforms/games/consoles • Design recommendations and solutions for ...
Senior Director, Software Architect
Orlando, FL · On-site
$120K - $164K/yr
... gaming infrastructure. Responsibilities : • Work with project teams and studio leadership ... architecture for multiple platforms/games/consoles • Design recommendations and solutions for ...
Senior Unity Game Engineer (Remote)
Issaquah, WA · On-site +1
$62 - $75/hr
Unity programming and game architecture, Engineering leadership. Experience: Senior Level, 8+ years of professional Unity videogame engineering experience developing for PC / console. Must have ...
Senior Unity Game Engineer (Remote)
Issaquah, WA · On-site +1
$62 - $75/hr
Unity programming and game architecture, Engineering leadership. Experience: Senior Level, 8+ years of professional Unity videogame engineering experience developing for PC / console. Must have ...
Senior Unity Game Engineer (Remote)
Issaquah, WA · Remote
$62 - $75/hr
Unity programming and game architecture, Engineering leadership. Experience: Senior Level, 8+ years of professional Unity videogame engineering experience developing for PC / console. Must have ...
Quick apply
Senior Unity Game Engineer (Remote)
Issaquah, WA · Remote
$62 - $75/hr
Unity programming and game architecture, Engineering leadership. Experience: Senior Level, 8+ years of professional Unity videogame engineering experience developing for PC / console. Must have ...
Senior Unity Game Engineer (Remote)
Issaquah, WA · Remote
$62 - $75/hr
Unity programming and game architecture, Engineering leadership. Experience: Senior Level, 8+ years of professional Unity videogame engineering experience developing for PC / console. Must have ...
Senior Unity Game Engineer (Remote)
Issaquah, WA · Remote
$62 - $75/hr
Unity programming and game architecture, Engineering leadership. Experience: Senior Level, 8+ years of professional Unity videogame engineering experience developing for PC / console. Must have ...
Unity programming and game architecture, Engineering leadership. Experience: Senior Level, 8+ years of professional Unity videogame engineering experience developing for PC / console. Must have ...
Quick apply
Unity programming and game architecture, Engineering leadership. Experience: Senior Level, 8+ years of professional Unity videogame engineering experience developing for PC / console. Must have ...
Senior Director, Software Architect
Orlando, FL · On-site
$130 - $180/hr
Work with project teams and studio leadership developing code for global development projects involving infrastructure for online gaming architecture for multiple platforms/games/consoles * Design ...
New
Senior Director, Software Architect
Orlando, FL · On-site
$130 - $180/hr
Work with project teams and studio leadership developing code for global development projects involving infrastructure for online gaming architecture for multiple platforms/games/consoles * Design ...
New
As a senior member of the game engineering team, you will play a critical role in technical decision-making, system architecture, and setting engineering standards as the project moves toward full ...
As a senior member of the game engineering team, you will play a critical role in technical decision-making, system architecture, and setting engineering standards as the project moves toward full ...
As a senior member of the game engineering team, you will play a critical role in technical decision-making, system architecture, and setting engineering standards as the project moves toward full ...
Quick apply
As a senior member of the game engineering team, you will play a critical role in technical decision-making, system architecture, and setting engineering standards as the project moves toward full ...
Senior Director, Software Architect
$120K - $164K/yr
Work with project teams and studio leadership developing code for global development projects involving infrastructure for online gaming architecture for multiple platforms/games/consoles * Design ...
Senior Director, Software Architect
$120K - $164K/yr
Work with project teams and studio leadership developing code for global development projects involving infrastructure for online gaming architecture for multiple platforms/games/consoles * Design ...
Machine Learning & Game Tech Architect
$186K - $257K/yr
In this role, you'll be the key architect behind complex AI and game system integration, enabling novel experiences and serving as a bridge between machine learning and game developers.
Machine Learning & Game Tech Architect
$186K - $257K/yr
In this role, you'll be the key architect behind complex AI and game system integration, enabling novel experiences and serving as a bridge between machine learning and game developers.
$186K - $257K/yr
In this role, you'll be the key architect behind complex AI and game system integration, enabling novel experiences and serving as a bridge between machine learning and game developers.
$186K - $257K/yr
In this role, you'll be the key architect behind complex AI and game system integration, enabling novel experiences and serving as a bridge between machine learning and game developers.
Own all technical aspects of the project, from architecture and system design to development ... Champion the integration of Netflix's cloud-gaming platform technologies, ensuring our team is a ...
Own all technical aspects of the project, from architecture and system design to development ... Champion the integration of Netflix's cloud-gaming platform technologies, ensuring our team is a ...
Game Architect information
What are the key skills and qualifications needed to thrive as a Game Architect, and why are they important?
How does a Game Architect typically collaborate with other teams during the game development process?
What is the difference between Game Architect vs Game Designer?
| Aspect | Game Architect | Game Designer |
|---|---|---|
| Primary Role | Designs the technical framework and overall structure of the game, focusing on architecture and systems integration. | Creates gameplay concepts, storylines, and user experience elements to shape the game's content. |
| Required Skills | Programming, systems design, technical architecture, problem-solving | Creativity, storytelling, level design, user experience |
| Work Environment | Often collaborates with programmers and technical teams in development | Works closely with artists, writers, and gameplay teams |
| Industry Usage | Commonly found in technical and development teams | Found in creative and design departments |
While both roles contribute to game development, the Game Architect focuses on the technical structure and systems, whereas the Game Designer emphasizes gameplay and narrative elements. Understanding these differences helps clarify career paths and collaboration points within game development teams.
What is a Game Architect?

Full-time
Re-posted 11 days ago
Job description
Locations: Wilmington, NC or Greenville, NC
Department: NC Game Development
Reports To: Game Development Manager
Status: Exempt
WHO WE ARE:
What we're building matters. How we treat people matters more.
OUR MISSION: We exist to create excellent gaming experiences, treat our customers the way we want to be treated, and positively impact people's lives through a culture of care.
Seven values guide how we work. We call it our FIGHTER mindset:
Fun: Enjoy the journey together
Innovative: Consistently pushing new boundaries through creativity
Growth: Committed to growing personally and professionally
Humble amp; Passionate: It’s important to be both
Teamwork: Built on trust, healthy conflict, commitment, accountability, and results
Excellence: Pursuing high standards in everything we do
Relational: Building trust and relationships with customers and teammates
If this is the kind of place you've been looking for, let's talk.
SUMMARY The Game Developer is responsible for designing, implementing, and maintaining high‑quality games built on the Unity framework across multiple regulated gaming platforms. This role is hands‑on and impact‑driven, focused on translating game design and creative direction into performant, reliable, and engaging gameplay systems.
This role is based in either Wilmington or Greenville and collaborates daily across both locations.
QUALIFICATIONS
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required.
RESPONSIBILITIES:
-Act as an ambassador of Valicy’s Mission, Vision, and Values through daily work and team interactions.
-Design, develop, and implement gameplay systems using Unity for multiple target platforms.
-Translate game design documents, concepts, and creative direction into clean, functional, and engaging gameplay.
-Actively participate in the full game development lifecycle, from concept through release and post‑launch support.
-Collaborate closely with designers, artists, audio, QA, and production to resolve issues and improve game quality.
-Build internal tools, tech‑art utilities, and workflows that accelerate development and reduce friction across teams.
-Empower content creators by creating flexible, data‑driven systems that minimize ongoing engineering intervention.
-Maintain and improve existing games through debugging, optimization, and feature enhancements
-Identify technical risks early and propose practical solutions that balance speed, quality, and scalability.
-Provide clear recommendations and technical insights to leadership to support strategic and operational goals.
REQUIREMENTS:
-3–5 years of professional experience or demonstratable equivalent personal experience developing interactive applications or games using Unity
-Strong C# programming skills with an emphasis on clean, maintainable, and performant code
-Solid understanding of game architecture, gameplay systems, and real‑time performance considerations
-Experience debugging complex systems and maintaining live or legacy products
-Ability to work collaboratively in a cross‑disciplinary team environment
-Strong ownership mentality and willingness to take responsibility for shipped features
Preferred Requirements:
-Experience building tools or frameworks to support designers and artists.
-Familiarity with data‑driven or configuration‑based game systems.
-Experience working on regulated, distributed, or hardware‑integrated gaming platforms.
-Exposure to optimization, profiling, and performance tuning in Unity.
-Interest or expertise in AI‑assisted workflows, automation, or tooling to improve developer productivity.