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Game Ai Engineer Jobs (NOW HIRING)

Senior Gameplay Engineer

San Mateo, CA · On-site +1

$108K - $161K/yr

... game. Using C++, Unreal Engine 5, and our in-house utility AI framework, you will make bots that fight, traverse, loot, and team up convincingly enough that players second-guess whether they're ...

Senior Gameplay Engineer

San Mateo, CA · On-site

$108K - $161K/yr

... game. Using C++, Unreal Engine 5, and our in-house utility AI framework, you will make bots that fight, traverse, loot, and team up convincingly enough that players second-guess whether they're ...

Senior Gameplay Engineer

San Mateo, CA · On-site

$108K - $161K/yr

... game. Using C++, Unreal Engine 5, and our in-house utility AI framework, you will make bots that fight, traverse, loot, and team up convincingly enough that players second-guess whether they're ...

Senior Gameplay Engineer

San Mateo, CA · On-site +1

$108K - $161K/yr

... game. Using C++, Unreal Engine 5, and our in-house utility AI framework, you will make bots that fight, traverse, loot, and team up convincingly enough that players second-guess whether they're ...

Senior Gameplay Engineer

San Mateo, CA · On-site

$108K - $161K/yr

... game. Using C++, Unreal Engine 5, and our in-house utility AI framework, you will make bots that fight, traverse, loot, and team up convincingly enough that players second-guess whether they're ...

Drawing inspiration from modern game AI, we develop the decision-making systems, world simulation ... Excellent software engineering skills with experience building scalable, performance-critical ...

AI Engineer

Manhattan, NY · On-site

$170 - $200/hr

About the Role - AI Engineer, Sports AI We're looking for an AI Engineer on our Sports AI team to ... games or moments will be most exciting to fans and automating parts of manual play-by-play ...

New

... gaming, aviation, transportation, government, mission critical, and commercial sectors. Suffolk is ... Role Join Suffolk's AI Studio in Boston as a core engineer transforming how AI powers construction ...

Gameplay Engineer II

Irvine, CA · On-site

$78.39 - $202.90/hr

What the Role Entails Lightspeed LA is seeking a talented and enthusiastic gameplay engineer to ... Knowledge of animation, physics or game AI. Why Join Us? Location: Irvine, California. Expected ...

New

... gaming, aviation, transportation, government, mission critical, and commercial sectors. Suffolk is ... Role Join Suffolk's AI Studio in Boston as a core engineer transforming how AI powers construction ...

AI Engineer

Boston, MA · On-site

$107K - $222K/yr

... gaming, aviation, transportation, government, mission critical, and commercial sectors. Suffolk is ... Role Join Suffolk's AI Studio in Boston as a core engineer transforming how AI powers construction ...

... game AI, 3D engines, WebGL, scripting systems, tools programming, CMS, animation tools, data visualization Preferred : • Experience with TypeScript and C++ • Experience with Pixi.js, React.js ...

... gaming, aviation, transportation, government, mission critical, and commercial sectors. Suffolk is ... AI Product Engineering & Deployment * Translate product requirements and user stories into ...

We have a longstanding commitment to Responsible Gaming (RG) that is engrained within our core ... As an Agentic AI Developer, you will be responsible for designing and developing advanced agentic ...

AI Engineer

New York, NY · On-site

$175K - $275K/yr

Vatic is looking for an AI engineer with proven experience with large foundational models. Our ... Organized poker, ping pong, and game nights - We're a competitive group that enjoys getting ...

... Gaming, allowing sports fans to Buy, Collect, and Bet. Through the Fanatics platform, sports fans ... We're looking for a full-time AI Engineer to help shape and execute Fanatics' AI strategy across ...

Senior AI Engineer

Austin, TX · On-site +1

$103K - $142K/yr

Senior AI Engineer 1 About Crowe Studio Crowe Studio is a business unit dedicated to helping ... game-changing AI solutions. We help companies de-risk AI adoption while demonstrating solid ROI.

... Gaming, allowing sports fans to Buy, Collect, and Bet. Through the Fanatics platform, sports fans ... We're looking for a full-time AI Engineer to help shape and execute Fanatics' AI strategy across ...

Showing results 21-40

Game Ai Engineer information

See salary details

$52.5K

$141.9K

$179.5K

How much do game ai engineer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for game ai engineer in the United States is $141,941.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,000.00 and $167,000.00 per year, depending on experience, location, and employer.

What does a game AI engineer do?

A Game AI Engineer is responsible for designing and implementing artificial intelligence systems that control the behavior of non-player characters (NPCs) and other elements in video games. They use programming languages and algorithms to create lifelike or challenging behaviors that enhance the gaming experience. Game AI Engineers work closely with game designers and artists to ensure that AI meets gameplay requirements and creates engaging interactions. Their tasks can include pathfinding, decision-making, and adapting AI to player actions.

What are the key skills and qualifications needed to thrive as a game AI engineer?

To thrive as a Game AI Engineer, you need a strong background in computer science, algorithms, and mathematics, typically supported by a relevant degree and experience in game development. Familiarity with programming languages such as C++ or Python, game engines like Unity or Unreal, and version control systems is essential, along with knowledge of AI frameworks. Creative problem-solving, collaboration, and effective communication are valuable soft skills that help bridge technical and design teams. These skills ensure the development of intelligent, engaging game experiences and efficient integration of AI systems within complex game architectures.

What are some common challenges game AI engineers face when developing AI for modern video games?

Game AI Engineers often encounter challenges such as balancing AI difficulty to suit a wide range of players, ensuring non-player characters behave believably, and optimizing AI algorithms to run efficiently without impacting game performance. Collaboration with designers and artists is crucial to align AI behaviors with the game's vision and narrative. Additionally, engineers need to continuously adapt to new hardware capabilities and emerging AI techniques to keep gameplay engaging and realistic.

What is the difference between Game Ai Engineer vs Game Programmer?

AspectGame Ai EngineerGame Programmer
Primary FocusDesigning and implementing AI systems for game characters and environmentsWriting and optimizing game code, including gameplay mechanics and systems
Skills & CredentialsKnowledge of AI algorithms, scripting, C++, Python, game development toolsProficiency in programming languages like C++, C#, experience with game engines
Work EnvironmentGame studios, often collaborating with designers and artistsGame studios, working on core game systems and features

Game Ai Engineers focus on creating intelligent behaviors for game entities, while Game Programmers handle broader game development tasks. Both roles require strong programming skills and often overlap, but their core responsibilities differ in AI design versus general game coding.

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Cities with the most Game Ai Engineer job openings:

What states have the most Game Ai Engineer jobs?

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Infographic showing various Game Ai Engineer job openings in the United States as of August 2026, with employment types broken down into 76% Full Time, 21% Part Time, and 3% Contract. Highlights an 64% Physical, 4% Hybrid, and 32% Remote job distribution, with an average salary of $141,941 per year, or $68.2 per hour.

Senior Gameplay Engineer

31st Union

San Mateo, CA • On-site, Remote

$108K - $161K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 27 days ago


Job description

WE ARE GAME MAKERS

Who we are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.  We are looking for our next teammate who will raise our bar and make us better.

What we need:

31st Union is looking for a Senior Gameplay Engineer to develop our Player Bots - AI agents that stand in for human players in our AAA free-to-play, cross-platform action game. Using C++, Unreal Engine 5, and our in-house utility AI framework, you will make bots that fight, traverse, loot, and team up convincingly enough that players second-guess whether they're facing a human. The same bots power mode backfill and automated testing at scale. 

Responsibilities:

  • Develop combat behavior: target prioritization, hero-appropriate weapon and ability use, movement, and disengagement

  • Develop humanization: tunable aim, reaction time, and error models across difficulty levels

  • Develop macro behavior: team cohesion, traversal, pacing, events, looting, and progression

  • Extend our utility AI framework: new behaviors, scoring, and tuning

  • Keep bot populations performant: throttling, suspension, and LOD

  • Extend bots as automated test clients, from feature tests to match-scale load tests

  • Build bot evaluation tooling: debug visualization and playtest metrics

  • Partner with design to tune behavior through playtests

Who you are:

  • 5+ years of gameplay or game AI engineering on shipped action games

  • Strong C++ and Unreal Engine fluency, including AI controllers, navigation, and EQS

  • Utility AI or comparable decision-making architectures

  • AI in networked multiplayer: client/server authority, prediction, dedicated servers

  • Humanlike combat AI: aim and error models, reaction time, believable movement

  • Optimizing many concurrent agents: LOD and tick throttling

Nice-to-Haves:

  • Player bots in a competitive shooter

  • Unreal Engine 5, StateTree, and the Gameplay Ability System

  • Control systems (e.g., PID controllers) and input simulation

  • Automated test clients and load testing


The pay range for this position in California at the start of employment is expected to be between $108,900 and $161,160 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.

Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.

Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates. The position is for an existing vacancy.

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