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Full Time Unreal Engine Developer Jobs (NOW HIRING)

... QA, DevOps, and central development services teams to support integration and deployment of ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...

... QA, DevOps, and central development services teams to support integration and deployment of ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...

... QA, DevOps, and central development services teams to support integration and deployment of ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...

$133.10K - $175.50K/yr

Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the technology at scale. YOUR ROLE In this role, you will: * Work as part of a small development team in a ...

Senior Language Engineer

Bellevue, WA · On-site

$213.28K - $312.81K/yr

PROGRAMMING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to ...

Senior Language Engineer

Cary, NC · On-site

$113.50K - $149.60K/yr

ENGINEERING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to ...

Required : • 3+ years of engineering experience using Unreal Engine • Some leadership capacity • A broad knowledge of Unreal's internals • Excellent communication, collaboration, and ...

Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being ...

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Full Time Unreal Engine Developer information

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How much do full time unreal engine developer jobs pay per hour?

As of May 29, 2026, the average hourly pay for full time unreal engine developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What is the difference between Full Time Unreal Engine Developer vs Full Time Game Programmer?

AspectFull Time Unreal Engine DeveloperFull Time Game Programmer
Required SkillsProficiency in Unreal Engine, C++, Blueprint visual scriptingStrong programming skills, C++, game development experience
Work EnvironmentGame studios, VR/AR companies, simulation firmsGame studios, software development companies
CertificationsUnreal Engine certifications, relevant degreesComputer science or software engineering degrees, programming certifications
Industry UsagePrimarily in game development, interactive mediaGame development, software applications, interactive media

While both roles involve programming and game development, a Full Time Unreal Engine Developer specializes in using Unreal Engine tools and Blueprints for creating interactive experiences, whereas a Full Time Game Programmer may work across various engines and focus more broadly on core game systems and software architecture.

More about Full Time Unreal Engine Developer jobs
What cities are hiring for Full Time Unreal Engine Developer jobs? Cities with the most Full Time Unreal Engine Developer job openings:
What are the most commonly searched types of Unreal Engine Developer jobs? The most popular types of Unreal Engine Developer jobs are:
What states have the most Full Time Unreal Engine Developer jobs? States with the most job openings for Full Time Unreal Engine Developer jobs include:
What job categories do people searching Full Time Unreal Engine Developer jobs look for? The top searched job categories for Full Time Unreal Engine Developer jobs are:
Infographic showing various Full Time Unreal Engine Developer job openings in the United States as of May 2026, with employment types broken down into 8% Full Time, 80% Part Time, 4% Temporary, and 8% Contract. Highlights an 21% Physical, and 79% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.

Senior QA Engineer

CD PROJEKT RED

Boston, MA • On-site

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 9 days ago


Job description

Company Description
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job Description
Join CD PROJEKT RED and help shape the future of QA Engineering across our projects and Shared Development Services initiatives. We're looking for a Senior QA Engineer to help build and scale technical quality solutions, automation frameworks and testing infrastructure used across multiple Unreal Engine projects.
You will be part of the QA Engineering team within Shared Development Services (SDS) - a shared technical group focused on improving quality, testability and development workflows through automation, reusable tooling and standardized testing platforms.
While the priority for this role will initially be supporting the development of Cyberpunk 2 - the follow-up to Cyberpunk 2077 - this is not a project-dedicated position. Your work will contribute to long-term cross-project QA Engineering solutions and shared technical capabilities used across the studio.
This is an opportunity to join at the early stages of a highly innovative game and play a key role in shaping scalable QA engineering practices from the ground up. You will work closely with development teams to build and maintain automated testing solutions, testing environments and shared technical tooling supporting multiple teams and gameplay systems.
Responsibilities
  • Collaborate with Engineering, Tech Art, Art, QA, DevOps, and central development services teams to support integration and deployment of automated testing solutions, shared tooling, and testing environments across projects.
  • Design, develop, maintain, and extend automated test frameworks and testing infrastructure for Unreal Engine systems and reusable gameplay modules.
  • Support migration, integration, and validation of shared automation solutions between different projects and development environments.
  • Investigate, debug, and resolve technical issues related to automation, integrations, testing environments, CI/CD pipelines, and build infrastructure.
  • Participate in the code review process and contribute to maintaining high engineering standards across QA automation codebases.
  • Work closely with development teams to improve testability, reliability, scalability, and long-term maintainability of shared systems.
  • Mentor and support junior and mid-level QA Engineers, encouraging knowledge sharing and technical growth.
  • Proactively monitor and maintain CI/CD pipelines, ensuring rapid identification and resolution of build and test failures.

Qualifications
Qualifications
  • 5+ years of experience in QA Engineering, test automation, or software testing, preferably within the gaming industry.
  • Strong C++ experience, especially within Unreal Engine environments.
  • Strong experience working with automated testing, tooling, and testing infrastructure in Unreal Engine environments.
  • Experience developing and maintaining automated test frameworks and testing solutions.
  • Demonstrated ability to analyze, debug, and troubleshoot complex technical issues across systems, integrations, and development environments.
  • Experience working with CI/CD systems and automation pipelines.
  • Strong communication and collaboration skills, with the ability to work effectively across multiple disciplines and teams.
  • Comfortable owning tasks and asking for input when needed with a strong sense of curiosity toward solving technical challenges.

Preferred Skills
  • Experience shipping an Unreal Engine-based game for Xbox or PlayStation consoles.
  • Experience with containerization and cloud technologies (e.g., Docker, AWS, GCP).
  • Experience with programming and scripting skills using languages such as Python, TypeScript or C#.
  • Experience with performance profiling, debugging or validation tooling within Unreal Engine environments.
  • Experience with asset processing and validation pipelines, digital content authoring tools, or other proprietary game engine tools.
  • Experience supporting shared tooling, reusable systems, or cross-project technical initiatives.

Additional Information
The application window for this position will close by 08/30/2026.
This job is onsite in Boston.
Health & Well-Being
  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) - $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network - support for working parents, including childcare benefits, and family-friendly events.

Perks & Professional Growth
  • Flexible working hours.
  • Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies - to help you feel right at home once you join the team.

Life in the Office
  • Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
  • Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code - we like to keep it casual.

This position is a new role.
Estimated pay range for this position: $99,000 - $163,400 USD annually
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.
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Videos To Watch
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