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Full Time Unreal Engine Developer Jobs (NOW HIRING)

Unreal Engine Software Developer (Modeling & Simulation) Develop and maintain real-time simulation software using Unreal Engine for aviation training and mission rehearsal systems supporting programs ...

Unreal Engine Software Developer (Modeling & Simulation) * Develop and maintain real-time simulation software using Unreal Engine for aviation training and mission rehearsal systems supporting ...

We are seeking 1-2 mid-level Animation Engineers with exceptional Unreal Engine 5 expertise to join our team in Europe. The ideal candidates will possess a strong background in animating within ...

Gameplay Engineering Lead

Cary, NC · On-site

$95K - $125K/yr

What You'll Do Part of the Unreal Engine Gameplay department, you will lead a team of experienced programmers aimed at transforming Unreal Engine 5 (UE5) and Unreal Editor for Fortnite (UEFN ...

... in Unreal Engine and UEFN. You'll work on the systems every UE and UEFN developer relies on to build and ship games with Verse. In this role, you will * Extend, evolve, and maintain the Verse ...

... QA, DevOps, and central development services teams to support integration and deployment of ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...

CI/CD Engineer

Santa Clara, CA · On-site

$110K - $120K/yr

... on Unreal Engine. You'll work across the stack, from low-level engine code to developer-facing tools, improving the XR development experience on Meta's platforms. This role requires strong ...

... QA, DevOps, and central development services teams to support integration and deployment of ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...

$133K - $175K/yr

Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the technology at scale. YOUR ROLE In this role, you will: * Work as part of a small development team in a ...

Showing results 41-60

Full Time Unreal Engine Developer information

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$17

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$81

How much do full time unreal engine developer jobs pay per hour?

As of Aug 20, 2026, the average hourly pay for full time unreal engine developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What is the difference between Full Time Unreal Engine Developer vs Full Time Game Programmer?

AspectFull Time Unreal Engine DeveloperFull Time Game Programmer
Required SkillsProficiency in Unreal Engine, C++, Blueprint visual scriptingStrong programming skills, C++, game development experience
Work EnvironmentGame studios, VR/AR companies, simulation firmsGame studios, software development companies
CertificationsUnreal Engine certifications, relevant degreesComputer science or software engineering degrees, programming certifications
Industry UsagePrimarily in game development, interactive mediaGame development, software applications, interactive media

While both roles involve programming and game development, a Full Time Unreal Engine Developer specializes in using Unreal Engine tools and Blueprints for creating interactive experiences, whereas a Full Time Game Programmer may work across various engines and focus more broadly on core game systems and software architecture.

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Infographic showing various Full Time Unreal Engine Developer job openings in the United States as of August 2026, with employment types broken down into 82% Full Time, 2% Part Time, and 16% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.

Software Developer

JF Taylor Inc

Great Mills, MD • On-site

Full-time

Re-posted 26 days ago


Job description

Unreal Engine Software Developer (Modeling & Simulation) Develop and maintain real-time simulation software using Unreal Engine for aviation training and mission rehearsal systems supporting programs at Naval Air Station Patuxent River. Collaborate with the Visual Systems Team to integrate real-time graphics, Image Generators (IG), and out-the-window (OTW) visual environments used in piloted simulation systems. Design and implement high-fidelity 3D environments, aircraft models, terrain databases, and visual effects to support immersive simulation scenarios.

Develop and optimize real-time rendering pipelines, shaders, and performance tuning to ensure stable frame rates and low latency for piloted simulators. Integrate Unreal-based visualization with simulation frameworks, avionics models, and external data interfaces used in training and engineering simulators. Support visual database development and maintenance, including terrain generation, texturing, lighting, and environmental effects for OTW systems.

Participate in system integration, test events, and troubleshooting within laboratory and simulator environments supporting aviation modeling and simulation programs.


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About J.F. Taylor

Sourced by ZipRecruiter

Industry

Guided missile and space vehicle manufacturing

Company size

201 - 500 Employees

Headquarters location

Great Mills, MD, US

Year founded

1983