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Full Time Unity Game Programmer Jobs (NOW HIRING)

... Unity for multiple target platforms. -Translate game design documents, concepts, and creative ... ongoing engineering intervention. -Maintain and improve existing games through debugging ...

... Unity for multiple target platforms. -Translate game design documents, concepts, and creative ... ongoing engineering intervention. -Maintain and improve existing games through debugging ...

The Senior Game Developer is responsible for building high-quality casino games in Unity/C# from initial setup through release. This is a hands-on individual contributor role for an experienced ...

The Senior Game Developer is responsible for building high-quality casino games in Unity/C# from initial setup through release. This is a hands-on individual contributor role for an experienced ...

DevOps Platform Engineer

Duluth, GA · On-site

$48.50 - $66.50/hr

The DevOps Engineer is a prerequisite for the AI program - without reliable infrastructure, no ... Support game build pipelines - understand and support the Unity game build process including ...

Game Developer

Huntsville, AL · On-site

  • Retirement

Daily work will require experience in the Unity or Unreal game engines and the ability to learn ... Collaborate with designers, artists, and senior developers to implement gameplay features. * Follow ...

Senior Gaming Platform Engineer

Seattle, WA

$142K - $263K/yr

  • Medical

  • Dental

  • Retirement

... Unity developers and extend our reach to additional game engines and development environments. You'll be responsible for designing and implementing cross-platform bridging solutions, automated C# ...

Role Overview We're seeking an engineer with strong reverse-engineering instincts to create and implement game modifications, with an initial focus on Unreal/Unity Engine-based titles spanning AAA ...

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... Implement and integrate sound assets directly into the Unity game engine, ensuring seamless audio ...

... game feel" in the Super Meat Boy/Balatro/Hades sense: tight, expressive, and beautiful. You'll work shoulder-to-shoulder with Product and Creative, turning rough ideas into playable prototypes and ...

Technical Director, Unannounced Cloud Game

OR · On-site +1

  • Medical

  • Life

  • Retirement

  • PTO

You'll set the bar for engineering excellence, drive integration with Netflix's platform ... Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation ...

Showing results 21-40

Full Time Unity Game Programmer information

See salary details

$11K

$92.6K

$173.5K

How much do full time unity game programmer jobs pay per year?

As of Aug 18, 2026, the average yearly pay for full time unity game programmer in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Unity Game Programmer vs Full Time Unreal Engine Developer?

AspectFull Time Unity Game ProgrammerFull Time Unreal Engine Developer
Required CredentialsDegree in Computer Science, Game Development, or related field; experience with C# and UnityDegree in Computer Science, Game Development, or related field; experience with C++ and Unreal Engine
Work EnvironmentPrimarily in Unity-based game studios, mobile and indie developersTypically in AAA studios, high-end PC and console game development
Industry UsagePopular among mobile, indie, and casual game developersCommon in AAA, high-fidelity, and immersive game projects

Both roles require strong programming skills and knowledge of their respective engines. The main difference lies in the game engine used, with Unity focusing on C# and versatility for various platforms, while Unreal emphasizes C++ and high-end graphics. Your choice depends on the project type and industry focus.

What cities are hiring for Full Time Unity Game Programmer jobs?

Cities with the most Full Time Unity Game Programmer job openings:

What are the most commonly searched types of Unity Game Programmer jobs?

The most popular types of Unity Game Programmer jobs are:

What states have the most Full Time Unity Game Programmer jobs?

States with the most job openings for Full Time Unity Game Programmer jobs include:

Infographic showing various Full Time Unity Game Programmer job openings in the United States as of August 2026, with employment types broken down into 67% Full Time, 22% Part Time, 2% Temporary, and 9% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.

Software Engineer (Games)

Valicy

Greenville, NC

Full-time

Re-posted 17 days ago


Job description

Job Title: Software Engineer (Games)
Locations: Wilmington, NC or Greenville, NC
Department: NC Software Engineer
Reports To: Software Engineer Manager
Status: Exempt

WHO WE ARE:
We are Valicy.
We make games. We also make the machines they run on.

What we're building matters. How we treat people matters more.
OUR MISSION: We exist to create excellent gaming experiences, treat our customers the way we want to be treated, and positively impact people's lives through a culture of care.
Seven values guide how we work. We call it our FIGHTER mindset:
Fun: Enjoy the journey together
Innovative: Consistently pushing new boundaries through creativity
Growth: Committed to growing personally and professionally
Humble amp; Passionate: It’s important to be both
Teamwork: Built on trust, healthy conflict, commitment, accountability, and results
Excellence: Pursuing high standards in everything we do
Relational: Building trust and relationships with customers and teammates


If this is the kind of place you've been looking for, let's talk.

SUMMARY The Software Engineers is responsible for designing, implementing, and maintaining high‑quality games built on the Unity framework across multiple regulated gaming platforms. This role is hands‑on and impact‑driven, focused on translating game design and creative direction into performant, reliable, and engaging gameplay systems.
Software Engineers at Valicy are builders who think holistically about game feel, technical architecture, tooling, and long‑term maintainability. You will work closely with designers, artists, QA, and leadership to ship games that scale across studios and platforms.
This role is based in either Wilmington or Greenville and collaborates daily across both locations.
QUALIFICATIONS
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required.
RESPONSIBILITIES:
-Act as an ambassador of Valicy’s Mission, Vision, and Values through daily work and team interactions.
-Design, develop, and implement gameplay systems using Unity for multiple target platforms.
-Translate game design documents, concepts, and creative direction into clean, functional, and engaging gameplay.
-Actively participate in the full game development lifecycle, from concept through release and post‑launch support.
-Collaborate closely with designers, artists, audio, QA, and production to resolve issues and improve game quality.
-Build internal tools, tech‑art utilities, and workflows that accelerate development and reduce friction across teams.
-Empower content creators by creating flexible, data‑driven systems that minimize ongoing engineering intervention.
-Maintain and improve existing games through debugging, optimization, and feature enhancements
-Identify technical risks early and propose practical solutions that balance speed, quality, and scalability.
-Provide clear recommendations and technical insights to leadership to support strategic and operational goals.
REQUIREMENTS:
-3–5 years of professional experience or demonstratable equivalent personal experience developing interactive applications or games using Unity
-Strong C# programming skills with an emphasis on clean, maintainable, and performant code
-Solid understanding of game architecture, gameplay systems, and real‑time performance considerations
-Experience debugging complex systems and maintaining live or legacy products
-Ability to work collaboratively in a cross‑disciplinary team environment
-Strong ownership mentality and willingness to take responsibility for shipped features
Preferred Requirements:
-Experience building tools or frameworks to support designers and artists.
-Familiarity with data‑driven or configuration‑based game systems.
-Experience working on regulated, distributed, or hardware‑integrated gaming platforms.
-Exposure to optimization, profiling, and performance tuning in Unity.
-Interest or expertise in AI‑assisted workflows, automation, or tooling to improve developer productivity.
WORK ENVIRONMENT: The work environment is typical of a traditional office environment.

This Job Description is to be used as a guide for accomplishing Company objectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed.