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Full Time Unity Game Programmer Jobs (NOW HIRING)

... Unity, Unreal, or equivalent). • Basic understanding of game loops, gameplay mechanics, and real-time systems. • Familiarity with version control systems such as Git. • Ability to communicate ...

Boca Raton, FL or Las Vegas, NV (Onsite) Employment Type: Full-Time (W2) My client is seeking a ... Unity (C#) or Unreal (C++) * JavaScript / TypeScript * Node.js * HTML5 or modern game frameworks

Our nonprofit team combines research-backed instruction, joyful game design, and innovative ... Role Summary We're seeking a pragmatic, mission-driven Senior Unity Developer to join our small ...

Daily work will require experience in the Unity or Unreal game engines and the ability to learn ... Collaborate with designers, artists, and senior developers to implement gameplay features. * Follow ...

Write clean, efficient, and well-documented code for Unity-based games. * Independently debug and ... Regular, full time: Team members who are not in a temporary status and work a minimum of 30 hours ...

As a Gameplay Engineer, you'll join a team of experienced game developers building AtomEngine, our ... Familiarity with popular game engines (Godot, Unity, Unreal) * Experience optimizing performance of ...

Technical Artist III

Las Vegas, NV · On-site

$85K - $110K/yr

... and developers in their daily duties creating visually stunning, performant games in a Unity ... Work Environment: * Full-time / 40+ hours per week. Must be flexible to work overtime, including ...

... game feel" in the Super Meat Boy/Balatro/Hades sense: tight, expressive, and beautiful. You'll work shoulder-to-shoulder with Product and Creative, turning rough ideas into playable prototypes and ...

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Full Time Unity Game Programmer information

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$11K

$92.6K

$173.5K

How much do full time unity game programmer jobs pay per year?

As of May 30, 2026, the average yearly pay for full time unity game programmer in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Unity Game Programmer vs Full Time Unreal Engine Developer?

AspectFull Time Unity Game ProgrammerFull Time Unreal Engine Developer
Required CredentialsDegree in Computer Science, Game Development, or related field; experience with C# and UnityDegree in Computer Science, Game Development, or related field; experience with C++ and Unreal Engine
Work EnvironmentPrimarily in Unity-based game studios, mobile and indie developersTypically in AAA studios, high-end PC and console game development
Industry UsagePopular among mobile, indie, and casual game developersCommon in AAA, high-fidelity, and immersive game projects

Both roles require strong programming skills and knowledge of their respective engines. The main difference lies in the game engine used, with Unity focusing on C# and versatility for various platforms, while Unreal emphasizes C++ and high-end graphics. Your choice depends on the project type and industry focus.

What cities are hiring for Full Time Unity Game Programmer jobs? Cities with the most Full Time Unity Game Programmer job openings:
What are the most commonly searched types of Unity Game Programmer jobs? The most popular types of Unity Game Programmer jobs are:
What states have the most Full Time Unity Game Programmer jobs? States with the most job openings for Full Time Unity Game Programmer jobs include:
Infographic showing various Full Time Unity Game Programmer job openings in the United States as of May 2026, with employment types broken down into 97% Full Time, and 3% Contract. Highlights an 75% Physical, and 25% Hybrid job distribution, with an average salary of $92,636 per year, or $44.5 per hour.
3D Developer / Game Designer

3D Developer / Game Designer

Code Plus Inc

Huntsville, AL • On-site

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results.

3D Developer / Game Developer

Program: U.S. Army – CASCOM
Location: Fort Lee, VA (Onsite)
Clearance: U.S. Citizen

Position Overview

The 3D Developer / Game Developer supports Army training and education initiatives by designing and developing interactive 3D educational software. This role works closely with on‑site Subject Matter Experts (SMEs) at Fort Lee to plan, design, and deliver real‑time 3D applications that meet instructional objectives. The developer applies advanced 3D modeling, real‑time optimization, and game‑engine development techniques to create high‑performance, multi‑platform training solutions.

Key Responsibilities

  • Participate in preliminary project discussions and planning sessions with Subject Matter Experts to define goals and requirements for final training deliverables.
  • Design and develop 3D educational software in collaboration with on‑site experts at Fort Lee.
  • Create real‑time 3D assets, including modeling, texturing, and rigging, optimized for training and simulation use.
  • Develop low‑polygon 3D assets and texture atlases suitable for deployment on the WebGL platform.
  • Use Autodesk 3D Studio Max and Autodesk Maya to develop optimized 3D models and assets.
  • Prototype and code functional applications for multiple platforms.
  • Integrate developed 3D assets into the Unity 3D game engine as .fbx files.
  • Implement scripting solutions within Unity to support application logic, interaction, and behavior.
  • Develop and implement User Interface (UI) elements using the Unity Canvas System.
  • Support testing, debugging, and optimization of applications to ensure performance, usability, and reliability.
  • Collaborate with instructional designers, developers, and stakeholders to ensure project goals and training objectives are met.

Required Qualifications

  • Experience developing 3D applications or games using real‑time engines.
  • Strong proficiency with Autodesk 3D Studio Max and/or Maya.
  • Experience with Unity 3D, including asset integration and scripting.
  • Experience with Virtual Reality or Augmented Reality is required.
  • Knowledge of real‑time performance optimization and low‑polygon modeling techniques.
  • Strong attention to detail and ability to translate requirements into functional 3D solutions.
  • Ability to work collaboratively with SMEs and cross‑functional development teams.

Preferred Qualifications

  • Experience developing WebGL‑compatible 3D applications.
  • Experience supporting Army or DoD training environments.
  • Familiarity with instructional or simulation‑based software development.
  • Experience developing UI systems in Unity.