2

Full Time Studio Audio Engineer Jobs in Austin, TX

Broadcast video and audio systems * IP networking and video-over-IP workflows * Streaming and cloud ... Maintain studio lighting, cameras, and production equipment. * Maintain accurate documentation ...

Broadcast Engineer III

Austin, TX · On-site

$80K - $95K/yr

This is a Full-Time position where the candidate must have the ability to work flexible schedules ... studio, covering program and maintenance needs. * Install and maintain video, audio, RF and ...

Broadcast Engineer III

Austin, TX · On-site

$85K - $95K/yr

This is a Full-Time position where the candidate must have the ability to work flexible schedules ... studio, covering program and maintenance needs. * Install and maintain video, audio, RF and ...

Broadcast Engineer III

Austin, TX · On-site

$85K - $95K/yr

This is a Full-Time position where the candidate must have the ability to work flexible schedules ... studio, covering program and maintenance needs. * Install and maintain video, audio, RF and ...

... full-time customer service-focused and team-oriented Maintenance Engineer. The Maintenance Engineer is responsible for installing, operating, and maintaining video, audio, and other television ...

... full-time customer service-focused and team-oriented Maintenance Engineer. The Maintenance Engineer is responsible for installing, operating, and maintaining video, audio, and other television ...

Maintenance Engineer

Austin, TX · On-site

$30 - $34.09/hr

... full-time customer service-focused and team-oriented Maintenance Engineer. The Maintenance Engineer is responsible for installing, operating, and maintaining video, audio, and other television ...

The audio revolution is here - and iHeart is leading it! iHeartMedia, the number one audio company ... Regular Time Type: Full time Pay Type: Salaried Benefits: iHeartMedia's benefits offering is ...

next page

Showing results 1-20

Full Time Studio Audio Engineer information

See Austin, TX salary details

$79.8K

$113.7K

$145.2K

How much do full time studio audio engineer jobs pay per year?

As of Aug 25, 2026, the average yearly pay for full time studio audio engineer in Austin, TX is $113,738.00, according to ZipRecruiter salary data. Most workers in this role earn between $94,700.00 and $131,800.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Studio Audio Engineer vs Recording Engineer?

AspectFull Time Studio Audio EngineerRecording Engineer
CredentialsTypically requires a degree in audio engineering or related fieldOften has similar credentials, including certifications or degrees in audio production
Work EnvironmentWorks primarily in professional recording studios, handling multiple projectsWorks in studios or on location, focusing on recording sessions
Employer & IndustryEmployed by recording studios, music labels, or media companiesEmployed by studios, independent artists, or production companies
Search & Comparison IntentOften searched by those seeking full-time employment in studio settingsCompared for freelance or project-based recording work

The main difference is that a Full Time Studio Audio Engineer is employed full-time in a studio environment managing multiple projects, while a Recording Engineer may work freelance or on a per-project basis, focusing on specific recording sessions. Both roles require similar skills and credentials but differ in employment structure and work scope.

What are the most commonly searched types of Studio Audio Engineer jobs in Austin, TX?

The most popular types of Studio Audio Engineer jobs in Austin, TX are:

What cities near Austin, TX are hiring for Full Time Studio Audio Engineer jobs?

Cities near Austin, TX with the most Full Time Studio Audio Engineer job openings:

Infographic showing various Full Time Studio Audio Engineer job openings in Austin, TX as of August 2026, with employment types broken down into 92% Full Time, 2% Part Time, and 6% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $113,738 per year, or $54.7 per hour.

Technology Engineer (Retro Studios)

Austin, TX • On-site


Nintendo
Arts, Entertainment, and Recreation • 5 - 10K employees

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

157th of 246 rated software companies

Good employer

Paid breaks

Respectful managers


Full-time

Re-posted 23 hours ago


Job description

RETRO STUDIOS:
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.
Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.
DESCRIPTION OF DUTIES:
  • Assist in developing and maintaining core engine subsystems, including rendering, physics, audio, or memory management.
  • Maintain existing codebase and support the wider development team in diagnosing problems and coming up with good solutions.
  • Research coding techniques and algorithms to keep current technological developments and advancements in the game industry.
  • Work with content and engineering partners to identify problems and identify new solutions where required.
  • Participate in development, optimization, and debugging of low-level systems like physics, animation, and memory management.

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.
SUMMARY OF REQUIREMENTS:
  • Strong foundation in C/C++ skills.
  • Strong understanding of linear algebra, calculus and 3D mathematics.
  • Demonstrable prior work product: Personal projects, game jams, or a portfolio showcasing custom game development or engine work.
  • Excellent communication skills and a desire to work in a collaborative environment.
  • Strong debugging and analytical skills
  • Experience working independently and comfort with self-direction.
  • Undergraduate degree in Computer Science, Computer Engineering or related field required, or specific experience with video game programming.
  • 0-2 years of professional experience or a strong portfolio demonstrating engine-level systems, tooling, or low-level game technology work.

PREFERRED SKILLS
  • Experience or familiarity with commercial engines (Unreal Engine or Unity) to understand the differences from proprietary systems.
  • Experience with crash dumps and disassembly.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.


What Nintendo employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom