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Full Time Software Troubleshooting Jobs (NOW HIRING)

The Work Lockheed Martin Rotary & Mission Systems is seeking a full-time Software Engineer. In this ... troubleshoot, and refactor software systems. Desired Skills - Advanced Java multithreading ...

Citizenship 1 Fulltime Software Engineer Level 3- develops, maintains, and enhances complex and ... Develop scripts to support remote deployment, troubleshooting and system maintenance activities.

Software Engineer

Santa Clara, CA · On-site

$179K - $246K/yr

Troubleshoot a wide range of complex, difficult software problems; perform tests on code and ... Type: Full time Employee Type: Assignee / Regular Travel: Relocation Eligible: Yes The salary ...

Software Engineer

Santa Clara, CA · On-site

$179K - $246K/yr

Troubleshoot a wide range of complex, difficult software problems; perform tests on code and ... Type: Full time Employee Type: Assignee / Regular Travel: Relocation Eligible: Yes The salary ...

Software Engineer 3

Columbia, MD · On-site

$56.50 - $76/hr

Citizenship 1 Fulltime Software Engineer Level 3- develops, maintains, and enhances complex and ... Develop scripts to support remote deployment, troubleshooting and system maintenance activities.

Software Engineer II

Benicia, CA · On-site

$108K - $148K/yr

Troubleshoot a variety of moderately difficult software problems; design and implement bug fixes ... Full time Employee Type: Assignee / Regular Travel: Not Specified Relocation Eligible: No The ...

Troubleshoot a variety of moderately difficult software problems; design and implement bug fixes ... Full time Employee Type: Assignee / Regular Travel: Not Specified Relocation Eligible: No The ...

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Full Time Software Troubleshooting information

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$33

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How much do full time software troubleshooting jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for full time software troubleshooting in the United States is $33.84, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $44.95 per hour, depending on experience, location, and employer.

What is the difference between Full Time Software Troubleshooting vs Full Time Software Support Specialist?

AspectFull Time Software TroubleshootingFull Time Software Support Specialist
Primary RoleDiagnosing and resolving software issuesAssisting users with software usage and basic problems
Required SkillsTechnical troubleshooting, problem-solving, software knowledgeCustomer service, communication, basic technical skills
Work EnvironmentIT departments, technical support teamsHelp desks, customer support centers
CertificationsIT certifications (e.g., CompTIA, Microsoft)Customer service or technical support certifications

Full Time Software Troubleshooting focuses on diagnosing and fixing complex software issues, often requiring technical expertise. In contrast, Full Time Software Support Specialists primarily assist users with software questions and basic problems, emphasizing customer service. Both roles are vital in tech support but differ in technical depth and daily tasks.

What cities are hiring for Full Time Software Troubleshooting jobs?

Cities with the most Full Time Software Troubleshooting job openings:

What are the most commonly searched types of Software Troubleshooting jobs?

The most popular types of Software Troubleshooting jobs are:

Software Engineer- Secret Clearance

Cross Resource Group

Tucson, AZ • On-site

Full-time

Medical, Dental, Vision, Retirement

Re-posted 16 days ago


Job description

Title: Cleared Software Engineer - Test Equipment Software

We are hiring onsite Software Engineers to support mission-critical defense manufacturing and engineering test environments in Tucson, AZ. This role is focused on developing Windows-based software applications, libraries, and instrument drivers used to support advanced production lines, engineering labs, and test equipment systems.

This is a strong fit for a software engineer who enjoys hands-on technical work, hardware-connected software, troubleshooting, and building applications that support real engineering and production environments. Candidates should be comfortable working with C++, C#, Microsoft Visual Studio, Windows operating systems, and cross-functional engineering teams.

This posting includes both mid-level and senior/principal-level openings. Candidates will be considered for the level that best matches their experience.

Location: Tucson, AZ

Schedule: 1st shift, onsite

Contract Type: Renewable one-year contract with potential to extend multiple years or convert to permanent

Contract Classification: Non-exempt contract

Openings: 4 total

Citizenship: U.S. Citizen required

Clearance: Active Secret clearance

Pay Rate: Estimated $105.25 to $123.50/hour, based on experience and level fit

Benefits

Eligible CRG contract employees may have access to the following benefits after 30 days of employment:

  • Medical coverage
  • Dental coverage
  • Vision coverage
  • Weekly pay
  • Direct deposit
  • Referral bonus opportunities
  • Support from CRG recruiting and account management throughout the assignment
  • 401(k) eligibility after 12 months as a CRG employee

Arizona Sick Time

Arizona sick time accrues up to 40 hours per year, equal to 5 eight-hour days per year, based on a full-time schedule.

No per diem or relocation assistance is provided. Candidates must be able to work onsite in Tucson, AZ.

Responsibilities

  • Design, develop, integrate, and maintain object-oriented software applications using Java, C++, C#, Microsoft Visual Studio, and Windows OS.
  • Build software applications, libraries, tools, and instrument drivers used in engineering and production test environments.
  • Troubleshoot software, instrumentation, and test equipment issues.
  • Support factory, lab, production, and engineering teams with software used to develop, test, and maintain complex defense products.
  • Develop and derive requirements for software products.
  • Work in a multi-discipline engineering environment with software, hardware, systems, test, and production teams.
  • Prioritize multiple software engineering tasks and support project deadlines.
  • For senior/principal-level candidates, provide technical leadership and mentor junior software engineers.

Qualifications

  • U.S. Citizenship required.
  • Active Secret clearance
  • Bachelor’s degree in STEM or equivalent technical experience.
  • C++ experience required.
  • C#, Microsoft Visual Studio, and Windows application development strongly preferred.
  • Experience with test equipment, instrumentation, instrument drivers, automated test, factory support, production support, or engineering lab software.
  • Ability to work onsite full time in Tucson, AZ.


Level Differences

Software Engineer II Fit

A Software Engineer II candidate should typically have:

  • 2+ years of professional software engineering experience, or an advanced STEM degree.
  • Hands-on experience with C++, C#, Visual Studio, or Windows-based software.
  • Ability to contribute as part of an engineering team with guidance from senior engineers.
  • Some exposure to test equipment, instrumentation, lab systems, production support, or hardware-connected software.

This candidate is qualified for the lower-level opening if they can code, troubleshoot, learn the test equipment environment, and work effectively with senior engineers.


Software Engineer IV / Principal Fit

A Software Engineer IV / Principal-level candidate should typically have:

  • 8+ years of professional software engineering experience, or 5+ years with an advanced STEM degree.
  • Strong C++, C#, Visual Studio, and Windows application development experience.
  • Direct experience supporting test equipment, instrument drivers, factory systems, engineering tools, production software, or hardware-connected applications.
  • Ability to work independently, solve complex technical problems, and mentor junior engineers.
  • Stronger requirements development, integration, troubleshooting, and cross-functional leadership experience.

This candidate is qualified for the higher-level opening if they can lead technical work, mentor others, own larger software problems, and support production/test equipment systems with limited handholding.